Difference between revisions of "Mischief Makers v1.0 (U)/GameShark"
Line 5: | Line 5: | ||
---- | ---- | ||
− | + | <pre>8106C2B0 1000</pre> | |
− | + | You will likely need this code to play level 1-5 when the above code is active. It will keep the children from having their HP set to 0 when they are rescued, which otherwise kills them and makes them get rescued twice (causes some pretty glitchy crap) | |
− | + | <pre>811A9694 2400</pre> | |
---- | ---- | ||
Line 17: | Line 17: | ||
---- | ---- | ||
− | + | Changes only how many red gems you get for picking them up normally. | |
− | + | Unsigned: | |
− | + | <pre>8102F8EE XXXX</pre> | |
---- | ---- | ||
Line 29: | Line 29: | ||
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− | + | Guns will never expire. | |
− | + | <pre>811A415A 0000</pre> | |
− | + | (Adds 0 to timer instead of subtracting 1) | |
− | + | or | |
− | + | <pre>811A4160 2400</pre> | |
− | + | (Eliminates original timer update write) | |
---- | ---- | ||
[[Category:Nintendo 64|Mischief Makers v1.0 (GameShark)]] | [[Category:Nintendo 64|Mischief Makers v1.0 (GameShark)]] |
Revision as of 17:35, 12 October 2008
Hextator
Kill NPCs
8106C2B0 1000
You will likely need this code to play level 1-5 when the above code is active. It will keep the children from having their HP set to 0 when they are rescued, which otherwise kills them and makes them get rescued twice (causes some pretty glitchy crap)
811A9694 2400
Red Gems Gained Modifier
Changes only how many red gems you get for picking them up normally.
Unsigned:
8102F8EE XXXX
Infinite Gun Time
Guns will never expire.
811A415A 0000
(Adds 0 to timer instead of subtracting 1)
or
811A4160 2400
(Eliminates original timer update write)