Difference between revisions of "Mischief Makers v1.0 (U)/GameShark"

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== <big>'''Hextator'''</big> ==
 
== <big>'''Hextator'''</big> ==
  
=== Kill NPCs ===
+
===== Kill NPCs =====
  
 
----
 
----
Line 8: Line 7:
 
::<pre>8106C2B0 1000</pre>
 
::<pre>8106C2B0 1000</pre>
  
::The following line fixes a problem caused by the code:
+
::You will likely need this code to play level 1-5 when the above code is active. It will keep the children from having their HP set to 0 when they are rescued, which otherwise kills them and makes them get rescued twice (causes some pretty glitchy crap)
  
 
::<pre>811A9694 2400</pre>
 
::<pre>811A9694 2400</pre>
 +
 +
----
 +
 +
===== Red Gems Gained Modifier  =====
 +
 +
----
 +
 +
::Changes only how many red gems you get for picking them up normally.
 +
 +
::Unsigned:
 +
 +
::<pre>8102F8EE XXXX</pre>
 +
 +
----
 +
 +
===== Infinite Gun Time =====
 +
 +
----
 +
 +
::Guns will never expire.
 +
 +
::<pre>811A415A 0000</pre>
 +
 +
::(Adds 0 to timer instead of subtracting 1)
 +
 +
::or
 +
 +
::<pre>811A4160 2400</pre>
 +
 +
::(Eliminates original timer update write)
  
 
----
 
----
  
 
[[Category:Nintendo 64|Mischief Makers v1.0]]
 
[[Category:Nintendo 64|Mischief Makers v1.0]]

Revision as of 17:05, 12 October 2008

Hextator

Kill NPCs

8106C2B0 1000
You will likely need this code to play level 1-5 when the above code is active. It will keep the children from having their HP set to 0 when they are rescued, which otherwise kills them and makes them get rescued twice (causes some pretty glitchy crap)
811A9694 2400

Red Gems Gained Modifier

Changes only how many red gems you get for picking them up normally.
Unsigned:
8102F8EE XXXX

Infinite Gun Time

Guns will never expire.
811A415A 0000
(Adds 0 to timer instead of subtracting 1)
or
811A4160 2400
(Eliminates original timer update write)