Difference between revisions of "Mischief Makers v1.0 (U)/GameShark"
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== '''[[:User:Hextator|Hextator]]''' == | == '''[[:User:Hextator|Hextator]]''' == | ||
− | = | + | {{Code |
+ | | CodeName = Kill NPCs | ||
+ | | CodeValue = 8106C2B0 1000 | ||
+ | | Description = This code is freaking awesome D: | ||
+ | }} | ||
+ | |||
+ | |||
---- | ---- | ||
− | + | {{Code | |
+ | | CodeName = Kill NPCs Bugfix | ||
+ | | CodeValue = 811A9694 2400 | ||
+ | | Description = You will likely need this code to play level 1-5 when the above code is active. It will keep the children from having their HP set to 0 when they are rescued, which otherwise kills them and makes them get rescued twice (causes some pretty glitchy crap) | ||
+ | }} | ||
− | |||
− | |||
---- | ---- | ||
{{Code | {{Code | ||
− | | CodeName = Red Gems Gained Modifier | + | | CodeName = Red Gems Gained Modifier |
− | | CodeValue = 8102F8EE XXXX | + | | CodeValue = 8102F8EE XXXX |
| Description = Changes only how many red gems you get for picking them up normally. | | Description = Changes only how many red gems you get for picking them up normally. | ||
}} | }} | ||
− | |||
− | |||
---- | ---- | ||
− | + | {{Code | |
+ | | CodeName = Infinite Gun Time | ||
+ | | CodeValue = 811A415A 0000 | ||
+ | | Description = Guns will never expire. Adds 0 to timer instead of subtracting 1. | ||
+ | }} | ||
+ | |||
− | |||
− | + | ---- | |
− | + | {{Code | |
+ | | CodeName = Infinite Gun Time (Alternate) | ||
+ | | CodeValue = 811A4160 2400 | ||
+ | | Description = Guns will never expire. Eliminates original timer update write. | ||
+ | }} | ||
− | |||
− | |||
---- | ---- | ||
[[Category:Nintendo 64|{{PAGENAME}}]] | [[Category:Nintendo 64|{{PAGENAME}}]] |
Revision as of 00:08, 13 October 2008
Hextator
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