So, chingi1 recently posted his spell mod code. It required some assembly to use, but it works now. I'm being sort of nit-picky here, but: chingi1's code freezes the game. I don't know if it's the 7 or the 1, but after I set both the values to 0, the game plays fine. All the characters now have every single goddamned spell on the spell list, besides without Aqua Edge, Stone Blast, and Fire Ball. Obviously, I'm trying to get these 3 pathetic spells (so am I a completionist?).
Code set up goes: XXXXXXXX 7654 3210 XXXXXXXX FEDC BA98 with XXXXXXXX being Character Values (or whatever they are).
Lloyd Spell Mod [chingi1] (subsequent characters: +X(E8)) 0448186C FFFFFFF7 04481970 1FFFFFFF so Colette's is: 04481954 FFFFFFF7 04481958 1FFFFFFF and so on and so forth.
Spell List 0 0. CRASH 1. Fireball 2. Stone Blast 3. Aqua Edge
1 4. Wind Blade 5. Ice Needles 6. Lightning 7. Eruption
2 8. Stalagmite 9. Splash 10. Turbulence 11. Icicle Rain
3 12. Thunder Blade 13. Photon 14. Negative Gate 15. Explode
4 16. Ground Dasher 17. Blessed Drops 18. Flare Tornado 19. Absolute
5 20. Indignation 21. Divine Saber 22. Bloody Howling 23. Gravity Well
6 24. Prism Sword 25. Meteor Storm 26. First Aid 27. Dispel
7 28. Charge 29. Heal 30. Healing Circle 31. Recover
8 32. Sharpness 33. Barrier 34. Enhance Cast 35. Resist
9 36. Cure 37. Revitalize 38. Resurrection 39. Revive
A 40. Holy Song 41. Judgment 42. Grand Cross 43. Tidal Wave
B 44. Cyclone 45. Healing Wind 46. Life 47. Healer
C 48. Sacred shine 49. Blazing Hearts 50. Scare Shot 51. Wild Fire
D 52. Maelstrom 53. Hurricane 54. Catastrophe 55. Final Punishment
E 56. Avalanche 57. Wrath of God 58. Obliterate 59. Radiant Roar
F 60. Judgment 61.crashhhhhhhhh
So what values would I put I put for 7 and 1 to get all the spells without crashing? And by the way, Lloyd got gipped (sp?), not receiving any 4 Tier spells.
And a shout out to chingi1, for creating these and making the game oh-so-much more enjoyable
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