..Aaaaand proof that new stuff is coming:
K-Buto color modifier (press L)
94000130 FDFF0000
221E4838 000000XX
221E4839 000000YY
221E483A 000000ZZ
D2000000 00000000
XX = Primary Body Color
YY = Secondary Body Color
ZZ = Eye Color
For the values: 00 is solid red, 01 is lighter red, 02 is darker red... It continues on down the line with an increasing value. The values correspond to colors as if you are reading a book (left to right, down one row and back to the left, repeat). This continues until you hit the bottom row of the pyramid. The bottom row's (containing no color, just black and white shades) values are all after the color values; black is 7C. But this is all irrelevant because you can change them MUCH easier in-game.
Why is this code useful, then? Here:
7D - Crazy Skin 1
7E - Crazy Skin 2
7F - Crazy Skin 3
These three skins seem to change colors randomly o.O
80 - Pale Red (not on normal palette)
I am guessing that every value onwards will result in the same Pale Red that 80 gives. The first 3 after black are cool, though. Check them out.
Glitch / weird skins for your Drone!

I haven't tested the game with the drone with these skins, though, so be wary that the game might have problems in-battle or something. Use at your own risk, as always

.
Other drone's addresses are coming soon. THEN comes the fixing of the Equipped addresses.
BTW, I'm using the 'Toolkit now. It's much better IMO, as it will highlight any changed addresses in the Hex View for a bit, making things MUCH easier for me.
EDIT: Done with the other drones' addresses:
Starting with K-Buto's code, and using a calculator in HEX mode, add 1C to the bold values to make the addresses point to the next bot in the list on the bottom:
94000130 FDFF0000
221E4838 000000XX
221E4839 000000YY
221E483A 000000ZZ
D2000000 00000000
K-Buto
Y-Ite
A-Geeto
Hicar-E \\IMPORTANT: Hicar-E and Clove-R are weird. Add 1D from A-Geeto to get Hicar-E; add 1B from Hicar-E to get Honey-B.
Honey-B
D-Scythe
Clove-R \\IMPORTANT: Hicar-E and Clove-R are weird. Add 1D from D-Scythe to get Clove-R; add 1B from Clove-R to get Hopp-R.
Hopp-R
Friz-B
Sev-N
Grand-E
R-Nej
Nyght-R
Jet-I
Kris-T
DOR-OSo, adding 1C to the bold addresses once will make them point to Y-Ite. Do it once more and they will point to A-Geeto... etc. etc.
I just found out you can apply these colors to Dor-O as well!

Here's a breakdown of the different colors to choose from, then, since you can't change his colors normally:
Solid Red = 00
Darkest Red = 09
Lightest Red = 06
Solid Orange (One color to the right) = 0A
Lightest Orange = 10
Darkest Orange = 13
Yellow = 14
Lightest Yellow = 1A
Darkest Yellow = 1D
Yellow-Green = 1E
Lightest Yellow-Green = 24
Darkest Yellow-Green = 27
Green = 28
Lightest Green = 2E
Darkest Green = 31
Green-Turquoise = 32
Lightest Green-Turquoise = 38
Darkest Green Turquoise = 3B
Turquoise = 3C
Lightest Turquoise = 42
Darkest Turquoise = 45
Blue-Turquoise = 46
Lightest Blue-Turquoise = 4C
Darkest Blue-Turqoise = 4F
Blue = 50
Lightest Blue = 56
Darkest Blue = 59
Purple = 5A
Lightest Purple = 60
Darkest Purple = 63
Violet = 64
Lightest Violet = 6A
Darkest Violet = 6D
Red-Violet = 6E
Lightest Red-Violet = 74
Darkest Red-Violet = 77
White = 78
Grey = 7A
Black = 7C
If you use a little common sense, you can pinpoint precisely which color you want. Remember! The lightest and darkest colors are NOT the white and black found in either bottom corner. They are the colors that are directly above either white or black.