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Made a code on HasteDS
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Author:  marsh [ Sat Feb 09, 2008 1:16 pm ]
Post subject:  Made a code on HasteDS

Ok, i made a code on HasteDS for Mario 64 DS for infinite practice time, using HasteDS i did a enabled the code in question, huzzah! It works. Good.
Now shifting over to no$gba, when i input the code on that, it won't work, any help? Is it just no$gba being gay or what?

Author:  Dualscreenman [ Sat Feb 09, 2008 1:45 pm ]
Post subject:  Re: Made a code on HasteDS

What version of No$gba do you have? Codes should work great in recent versions.
Is the code more complicated than an 8-bit write? If it isn't, could we see the code?

Author:  marsh [ Sat Feb 09, 2008 2:39 pm ]
Post subject:  Re: Made a code on HasteDS

Dualscreenman wrote:
What version of No$gba do you have? Codes should work great in recent versions.
Is the code more complicated than an 8-bit write? If it isn't, could we see the code?

I made the code on a different computer, so i can't remember it, the no$gba is the latest freeware version i think. And yes, it was an 8-bit write

Author:  Dualscreenman [ Sat Feb 09, 2008 2:55 pm ]
Post subject:  Re: Made a code on HasteDS

8-bit writes should work great. Unless the code was improperly formatted I wouldn't know what's wrong.

Author:  lemmayoshi [ Sat Feb 09, 2008 4:25 pm ]
Post subject:  Re: Made a code on HasteDS

Didn't we have a problem exactly like this with HasteDS, dualscreenman? I remember the addresses we got on HasteDS were a bit off (0x4000, i think) from the addresses that you would get on the actual hardware.

@marsh: hack an infinite lives code with HasteDS and compare the address with Codejunkies' address(020973EC 00000063) in calc.exe

Author:  Dualscreenman [ Sat Feb 09, 2008 4:29 pm ]
Post subject:  Re: Made a code on HasteDS

Oh yeah, HasteDS did have some problems with some games, which, come to think of it, did include SM64 DS.

Author:  marsh [ Sat Feb 09, 2008 6:31 pm ]
Post subject:  Re: Made a code on HasteDS

lemmayoshi wrote:
Didn't we have a problem exactly like this with HasteDS, dualscreenman? I remember the addresses we got on HasteDS were a bit off (0x4000, i think) from the addresses that you would get on the actual hardware.

@marsh: hack an infinite lives code with HasteDS and compare the address with Codejunkies' address(020973EC 00000063) in calc.exe


K, thanks guys, I'll try it when i do it again.

On the same topic as hasteds, i tried hacking an infinite ink code on SM64DS (you know, on the main menu, touch mario/yoshi to draw) but unfortunately, i found an address, had no effect whatsoever. =[

Author:  lemmayoshi [ Mon Feb 11, 2008 2:14 pm ]
Post subject:  Re: Made a code on HasteDS

I actually tried hacking the same exact thing but I never got it to work.

Author:  marsh [ Mon Feb 11, 2008 2:33 pm ]
Post subject:  Re: Made a code on HasteDS

lemmayoshi wrote:
I actually tried hacking the same exact thing but I never got it to work.


Was the value of full ink 16?

Author:  marsh [ Tue Feb 12, 2008 8:28 am ]
Post subject:  Re: Made a code on HasteDS

Sorry for double post, but i've done it:

Infinite Practice Time:

021789C8 00000024

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