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Made a code on HasteDS https://www.kodewerx.org/forum/viewtopic.php?f=5&t=5211 |
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Author: | marsh [ Sat Feb 09, 2008 1:16 pm ] |
Post subject: | Made a code on HasteDS |
Ok, i made a code on HasteDS for Mario 64 DS for infinite practice time, using HasteDS i did a enabled the code in question, huzzah! It works. Good. Now shifting over to no$gba, when i input the code on that, it won't work, any help? Is it just no$gba being gay or what? |
Author: | Dualscreenman [ Sat Feb 09, 2008 1:45 pm ] |
Post subject: | Re: Made a code on HasteDS |
What version of No$gba do you have? Codes should work great in recent versions. Is the code more complicated than an 8-bit write? If it isn't, could we see the code? |
Author: | marsh [ Sat Feb 09, 2008 2:39 pm ] |
Post subject: | Re: Made a code on HasteDS |
Dualscreenman wrote: What version of No$gba do you have? Codes should work great in recent versions. Is the code more complicated than an 8-bit write? If it isn't, could we see the code? I made the code on a different computer, so i can't remember it, the no$gba is the latest freeware version i think. And yes, it was an 8-bit write |
Author: | Dualscreenman [ Sat Feb 09, 2008 2:55 pm ] |
Post subject: | Re: Made a code on HasteDS |
8-bit writes should work great. Unless the code was improperly formatted I wouldn't know what's wrong. |
Author: | lemmayoshi [ Sat Feb 09, 2008 4:25 pm ] |
Post subject: | Re: Made a code on HasteDS |
Didn't we have a problem exactly like this with HasteDS, dualscreenman? I remember the addresses we got on HasteDS were a bit off (0x4000, i think) from the addresses that you would get on the actual hardware. @marsh: hack an infinite lives code with HasteDS and compare the address with Codejunkies' address(020973EC 00000063) in calc.exe |
Author: | Dualscreenman [ Sat Feb 09, 2008 4:29 pm ] |
Post subject: | Re: Made a code on HasteDS |
Oh yeah, HasteDS did have some problems with some games, which, come to think of it, did include SM64 DS. |
Author: | marsh [ Sat Feb 09, 2008 6:31 pm ] |
Post subject: | Re: Made a code on HasteDS |
lemmayoshi wrote: Didn't we have a problem exactly like this with HasteDS, dualscreenman? I remember the addresses we got on HasteDS were a bit off (0x4000, i think) from the addresses that you would get on the actual hardware. @marsh: hack an infinite lives code with HasteDS and compare the address with Codejunkies' address(020973EC 00000063) in calc.exe K, thanks guys, I'll try it when i do it again. On the same topic as hasteds, i tried hacking an infinite ink code on SM64DS (you know, on the main menu, touch mario/yoshi to draw) but unfortunately, i found an address, had no effect whatsoever. =[ |
Author: | lemmayoshi [ Mon Feb 11, 2008 2:14 pm ] |
Post subject: | Re: Made a code on HasteDS |
I actually tried hacking the same exact thing but I never got it to work. |
Author: | marsh [ Mon Feb 11, 2008 2:33 pm ] |
Post subject: | Re: Made a code on HasteDS |
lemmayoshi wrote: I actually tried hacking the same exact thing but I never got it to work. Was the value of full ink 16? |
Author: | marsh [ Tue Feb 12, 2008 8:28 am ] |
Post subject: | Re: Made a code on HasteDS |
Sorry for double post, but i've done it: Infinite Practice Time: 021789C8 00000024 |
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