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| basic java output https://www.kodewerx.org/forum/viewtopic.php?f=5&t=4354 |
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| Author: | KingKiller [ Thu Sep 27, 2007 8:14 am ] |
| Post subject: | basic java output |
ok, in computer science, i need to draw a picture using astrics |
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| Author: | NEo_Bazz [ Thu Sep 27, 2007 12:21 pm ] |
| Post subject: | Re: basic java output |
Do something like: Code: { System.out.print("* * * *"); System.out.println("* * *...etc"); System.out.println("* * *.....etc"); System.......etc.; } And just keep going that until your output is some ASCII picture made with just astrics. PS: Just keep modifying the space inbetween each astric until you make a picture. |
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| Author: | dlong [ Fri Sep 28, 2007 10:28 am ] |
| Post subject: | Re: basic java output |
Java sucks. OK, now that we've got that out of the way, "system" needs to be "System"; Java, like most languages, is case-sensitive. |
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| Author: | NEo_Bazz [ Fri Sep 28, 2007 12:17 pm ] |
| Post subject: | Re: basic java output |
Yeah. I couldn't remember if it was upper or lower case. I just guessed lower. I'll edit+fix it. |
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| Author: | KingKiller [ Sat Oct 27, 2007 7:56 pm ] |
| Post subject: | Re: basic java output |
Code: //******************************************************************** // Snowman.java Author: Lewis/Loftus/Cocking // // Demonstrates basic drawing methods and the use of color. //******************************************************************** import java.applet.Applet; import java.awt.*; public class pumpkin extends Applet { //----------------------------------------------------------------- // Draws a pumpkin. //----------------------------------------------------------------- public void paint (Graphics g) { final int MID = 150; final int TOP = 50; setBackground (Color.black); g.setColor (Color.white); g.drawString ("It's the great pumpkin," ,100,50); g.drawString ("Charlie Brown.",120,70); g.setColor (Color.green); g.fillRect (0, 175, 300, 50); // ground g.setColor (Color.yellow); g.fillArc (10, -10, 80, 80, 80, 200); // moon g.setColor (Color.orange); g.fillOval (MID-70, TOP+90, 60, 50); // first pumpkin g.fillOval (MID+90, TOP+90, 60, 50); // third pumpkin g.fillOval (MID+0, TOP+90, 80, 60); // second pumpkin g.setColor (Color.darkGray); g.fillOval (MID-50, TOP+105, 10, 10); // 1st pumpkin's left eye g.fillOval (MID-40, TOP+105, 10, 10); // 1st pumpkin's right eye g.fillOval (MID+20, TOP+103, 15, 15); // 2nd pumpkin's left eye g.fillOval (MID+45, TOP+103, 15, 15); // 2nd pumpkin's right eye g.fillOval (MID+105, TOP+105, 10, 10); // 3rd pumpkin's left eye g.fillOval (MID+125, TOP+105, 10, 10); // 3rd pumpkin's right eye g.setColor (Color.black); g.fillArc (MID-50, TOP+120, 20, 10, 190, 160); // smile g.fillArc (MID+110, TOP+120, 20, 10, 190, 160); // 3rd pumpkin's smile g.fillArc (MID+25, TOP+110, 30, 30, 190, 160); // 2nd pumpkin's smile g.setColor (new Color(247,223,91)); g.fillOval (MID-130,TOP+60,50,50); //head g.setColor (Color.black); g.drawArc (MID-105,TOP+85,20,10,190,160); //smile g.fillOval (MID-105, TOP+75,5,5); //left eye g.setColor (new Color(191,131,13)); g.fillArc (MID-130, TOP+140, 50, 30, 0, 90); //shoe g.setColor (new Color(255,222,32)); g.fillRect (MID-120, TOP+100, 30, 40); //Charlie's body } } that's my code for an applet. is it possible to make the words flashing, and if so, how? |
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