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| Blitz3D Help https://www.kodewerx.org/forum/viewtopic.php?f=5&t=247 |
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| Author: | Paradox [ Sun Oct 29, 2006 10:42 pm ] |
| Post subject: | Blitz3D Help |
Code: ; Jumping Cone
; ______________ camdistance=10 Graphics3D 640,480 SetBuffer BackBuffer() ; Creating the types type_player=1 type_ground=2 ; Create camera camera=CreatCamera() RotateEntity camera, 45,0,0 ; Creating a light light=CreateLight() ; Creating a plane and texture grid_tex=CreateTexture( 32,32,8 ) ScaleTexture grid_tex,10,10 SetBuffer TextureBuffer( grid_tex ) Color 0,0,64:Rect 0,0,32,32 Color 0,0,255:Rect 0,0,32,32,False SetBuffer BackBuffer() grid_plane=CreatePlane() EntityTexture grid_plane,grid_tex EntityBlend grid_plane,1 EntityAlpha grid_plane,.6 EntityFX grid_plane,1 EntityType grid_plane, type_ground ; Creating a mirror CreateMirror() ; Createing a Cone cone=CreateCone(64) EntityType cone,type_player PositionEntity cone, 0,1,5 ScaleEntity cone ,0.4,0.4,0.4 EntityRadius cone, 0.5 Texture=CreateTexture(16,16): SetBuffer TextureBuffer(texture) ClsColor 256,6,256 Cls Color 12,126,256 Rect 0,0,8,8,1 Rect 8,8,8,8,1 ScaleTexture Texture,.2,.2 EntityTexture cone,texture ; The following code makes the program run While Not KeyDown( 1 ) y#=0 If KeyDown( 208 )=True Then velocity#=velocity -0.001 If KeyDown( 200 )=True Then velocity#-velocity +0.001 If KeyDown ( 31 ) Then velocity#=0 If KeyDown ( 31 ) Then xvelocity#=0 If KeyDown( 203 )=Then True xvelocity#=xvelocity#-0.001 If KeyDown( 205 )=Then True xvelocity#=xvelocity#+0.001 If KeyDown( 57 )=True Then y#=y#+0.5 MoveEntity cone,xvelocity#,y#,velocity# TranslateEntity cone, 0,-0.1,0 PositionEntity camera,EntityX(cone),0,EntityZ(cone) MoveEntity camera,0,0,-5 Collision type_player,type_ground,2,2 Collision type_ground,type_player,2,2 UpdateWorld RenderWorld Flip Wend End It says its "Expecting expression". I dont know whats wrong with the code. Any help would be nice. |
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| Author: | Cadohacan [ Sun Oct 29, 2006 10:43 pm ] |
| Post subject: | |
It expects an expression. |
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| Author: | Paradox [ Sun Oct 29, 2006 10:49 pm ] |
| Post subject: | |
yeah, what is that expression? |
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| Author: | ?man [ Mon Oct 30, 2006 8:21 am ] |
| Post subject: | |
It would help if you posted the error message in it's entirety. |
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| Author: | Paradox [ Mon Oct 30, 2006 8:55 am ] |
| Post subject: | |
I did. "Expected expression" Exactly like that. But I fixed it. Just had to retype everything. I think I missed a letter/number/comma somewhere. With that now done, I have successfully finishes my first program! Its a cone, running around a map, that can jump. Not THAT great, but still cool. |
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