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Ryusei No Rockman code, how to break it up https://www.kodewerx.org/forum/viewtopic.php?f=5&t=2109 |
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Author: | DarkSpace [ Mon May 21, 2007 2:09 pm ] |
Post subject: | Ryusei No Rockman code, how to break it up |
Its for Megaman Shooting Star and I cna't figure out how to break it up. The game I'm playing is japanese and if you want it on a rom it should be under Ryusei no Rockman: Dragon. The code I have so far is this and it gives 50 of every chip. How do I break it down? 02021114 47004800 02021118 023ad500 e23ad500 00000080 e92d03ff e59f2070 e59f0068 e2801ea8 e4802010 e1510000 1afffffc e28000c0 e2801e24 e4802010 e1510000 1afffffc e28000e0 e28010f0 e4802010 e1510000 1afffffc e2800060 e4802010 e4802010 e4802010 e8bd03ff e59f0014 e1d010b0 e1d200b0 e1800001 e59f1000 e12fff11 0202111d 04000130 02141ac4 32323232 How can I break it up into three codes. -10 of every standard chip -10 of every megachip -1 of every giga chip Please PM me when you figure out how to do it. Thank you |
Author: | kenobi [ Mon May 21, 2007 4:19 pm ] |
Post subject: | |
This code is actually a custom asm routine that is 'inserted' into the game (obviously executed at each keypad read), so noone won't do anything on it without looking at its assembly, and changing it. I might look at it later, but no promises... |
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