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Extracting the ROM's checksum? https://www.kodewerx.org/forum/viewtopic.php?f=5&t=1900 |
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Author: | MaHe [ Sat May 12, 2007 8:39 am ] |
Post subject: | Extracting the ROM's checksum? |
I transferred my games to R4 (hence it's cheat device is more practical, than NitroHax ), but I can't figure out game hashes. My intention is not to cheat, but merely to enable backlight control in the games. I figured out that the actual CRC32 hashes differ from hashes found on, for example, CodeJunkies. How do I retrieve them? I could find them from different websites, but how do I actually retrieve them from my files? I dumped some of the games that seem to differ from scene releases (in MD5), so I suspect they're game revisions. Anyways, I would like to use my own ROMs, so I'd be glad if somebody would tell me how to get that checksum. Pretty please. |
Author: | Parasyte [ Sat May 12, 2007 9:23 am ] |
Post subject: | |
http://kodewerx.net/forum/viewtopic.php?p=27187#27187 |
Author: | MaHe [ Sat May 12, 2007 9:25 am ] |
Post subject: | |
Damn, I should've read better. It's only the header CRC I need, obviously. And I was wondering how could R4 process the CRCs of my games so fast ![]() Thanks. |
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