Kodewerx

Our culture has advanced beyond all that you could possibly comprehend with one hundred percent of your brain.
It is currently Tue Jul 29, 2025 1:40 pm

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 85 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 3:21 am 
Offline
Kommunist
Kommunist

Joined: Tue Jul 22, 2008 6:26 pm
Posts: 7
khuong's codes worked good for me,

Thanks :D

btw, I am on r4.

I am having problems with hei's codes as some people here.

Edit:
I am dumb, i don't recognize that they are code breaker codes.


Last edited by Mouse on Wed Jul 23, 2008 3:37 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 7:29 am 
Offline
Kommunist
Kommunist

Joined: Thu Mar 13, 2008 9:49 pm
Posts: 28
x4 exp
5206B9E4 E59F20E8
0206B9E8 EBFE5187
0200000C E3A01004
02000010 E0050195
02000014 E0800005
02000018 E12FFF1E
D2000000 00000000

if you're converting hei's codes to use on a flash card, you have to change it, ndsconvert seems to mix 16-bit writes with 32-bit writes and some other things.

seems to be a flaw in most flash cart's cheat engine, i.e codes work on ARDS/CB (real) but when you use certain converted codes with flash cards, they don't work the way they should.

i don't know enough about the custom arm/hooks that hei does (some of his codes are to advanced for me to even understand) to port, but i'm sure i'll understand it in a bit to convert.


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 9:04 am 
Offline
Kommunist
Kommunist

Joined: Tue Oct 02, 2007 5:08 am
Posts: 1
khuong wrote:
x4 exp
5206B9E4 E59F20E8
0206B9E8 EBFE5187
0200000C E3A01004
02000010 E0050195
02000014 E0800005
02000018 E12FFF1E
D2000000 00000000

if you're converting hei's codes to use on a flash card, you have to change it, ndsconvert seems to mix 16-bit writes with 32-bit writes and some other things.

seems to be a flaw in most flash cart's cheat engine, i.e codes work on ARDS/CB (real) but when you use certain converted codes with flash cards, they don't work the way they should.

i don't know enough about the custom arm/hooks that hei does (some of his codes are to advanced for me to even understand) to port, but i'm sure i'll understand it in a bit to convert.


Is this for Action Replay?


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 10:18 am 
Offline
Kommunist
Kommunist

Joined: Sun Apr 22, 2007 2:54 pm
Posts: 4
That's for the codes, guys!

Is there an "all item code" in the works, by chance?


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 11:56 am 
Offline
Kommunist
Kommunist

Joined: Tue Jul 22, 2008 10:12 am
Posts: 6
Title: erm hi
can anyone make a x10 or more exp code for ar ds


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 12:16 pm 
Offline
Kommunist
Kommunist

Joined: Thu Mar 13, 2008 9:49 pm
Posts: 28
@J yes it's AR converted from hei's code

Always Good Status
520700D8 E1E0100E
020700E0 EAFE3FCD
0200001C E3540005
02000020 D3A02902
02000024 D3A0C074
02000028 D1C0C0B2
0200002C D1C020B0
02000030 E1540004
02000034 C5802000
02000038 EA01C029
D2000000 00000000


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 12:16 pm 
Offline
Kommunist
Kommunist

Joined: Thu Mar 13, 2008 9:49 pm
Posts: 28
EXP MODIFIER (hei's original code)
5206B9E4 E59F20E8
0206B9E8 EBFE5187
0200000C E3A01??? < replace the question marks
02000010 E0050195
02000014 E0800005
02000018 E12FFF1E
D2000000 00000000

002 = x2
004 = x4
008 = x8
010 = x16
020 = x32
040 = x64
080 = x128
C01 = x256
C02 = x512
C04 = x1024
C08 = x2048
C10 = x4096
C20 = x8192
C40 = x16384
C80 = x32768


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 12:31 pm 
Offline
Kommunist
Kommunist

Joined: Tue Jul 22, 2008 10:12 am
Posts: 6
Title: erm hi
thanks khoung :D i needed this


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 6:55 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jan 24, 2008 12:40 pm
Posts: 22
Title: Big Mark da Rula
can u convert his cb code to AR for

maximum attack bar

starting a new game and it takes 5hrs for me to swing


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 7:18 pm 
Offline
Kommunist
Kommunist

Joined: Fri Aug 17, 2007 8:34 am
Posts: 38
bigmarky wrote:
can u convert his cb code to AR for

maximum attack bar

starting a new game and it takes 5hrs for me to swing


In Battle:
Full ATB Gauge

92127D64 000080F8
02127D68 EBFB60A4
02000000 E3A05919
02000004 E5805004
02000008 E12FFF1E
D2000000 00000000

If you read:

viewtopic.php?f=19&t=5844&st=0&sk=t&sd=a&start=60

You should have seen it!


Last edited by DjoeN on Wed Jul 23, 2008 7:42 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 7:31 pm 
Offline
Kommunist
Kommunist

Joined: Sat Jul 12, 2008 12:02 pm
Posts: 7
Full ATB bar

92127D64 000080F8
02127D68 EBFB60A4
02000000 E3A05919
02000004 E5805004
02000008 E12FFF1E

Credit to Hiei-YYH!

Edit: looks like we responded at the same time


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 8:10 pm 
Offline
Kommunist
Kommunist

Joined: Wed Mar 26, 2008 1:52 am
Posts: 7
Title: COOLLLLLLLL
Oh no! The Decent Ability hack took away my magma stone or key now I can't continue the storyline : / does anyone have a item mod for it?


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 8:24 pm 
Offline
Kommunist
Kommunist

Joined: Thu Sep 20, 2007 7:37 am
Posts: 25
might be impossible but just asking if you guys could make a code that lets you use the buttons to paint whyts face instead of the stylus


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Wed Jul 23, 2008 9:42 pm 
Offline
Kommunist
Kommunist

Joined: Tue Jul 22, 2008 12:32 pm
Posts: 28
Title: Title's Aren't Awesome... Labels Are.
We've got a code for Rydia's minigame for Whyt. What about the other character's minigames for it?


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 12:02 am 
Offline
Kommunist
Kommunist

Joined: Thu Aug 09, 2007 10:38 pm
Posts: 12
I'd like to get my hands on just the Treasure Hunt augment, without getting any of the others....i saw a code in the other thread to give ALL augments but i really don't want all of them, just Treasure Hunt, to make farming easier....anyone got any ideas?


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 4:54 am 
Offline
Kommunist
Kommunist

Joined: Tue Jul 22, 2008 6:26 pm
Posts: 7
Can someone make 1 hit kill for FF IV?

This is AR code for Final Fantasy III for DS

1 Hit Kill
021DB034 00000000
021DB1D4 00000000
021DB374 00000000

Im sure you can port this code to FF IV


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 5:39 am 
Offline
Kommunist
Kommunist

Joined: Mon Jan 07, 2008 7:24 pm
Posts: 4
Location: Philadelphia PA
Title: Average joe
Question or two for the AR codes.

1. Is game id essentially the enable code, or is there a game id, AND an enable code? If there is also an enable code, I did not see on anywhere on this post.

2. Game ID:YF4E 99358F97 is not valid if you do YF4E99358F97 there are not enough digits, there is no space bar when adding game id. Also when using YF4E-99358F97 none of the codes so far have allowed me to get past the title screen. It whites out when selecting "load game".

3. Can you tell me what device is being used to port CB to AR?

Thanks much for your time


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 6:15 am 
Offline
Kommunist
Kommunist

Joined: Sun Apr 20, 2008 10:02 pm
Posts: 2
Title: Banned!
Hmm,
making the cb codes to ar have worked for me except for the all stats one
Somehow 2 of the stats remain 0
could someone post the correct max stats?


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 12:55 pm 
Offline
Kommunist
Kommunist

Joined: Tue Jul 22, 2008 6:26 pm
Posts: 7
Pal'Drem Mil'bereth:

I used ndsconvert to convert CB to AR codes.
http://doc.kodewerx.net/tools/nds/nds_convert.rar


Last edited by Mouse on Thu Jul 24, 2008 7:25 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 1:41 pm 
Offline
Kommunist
Kommunist

Joined: Thu Mar 13, 2008 9:49 pm
Posts: 28
I use my head.. lol.. anywho someone requested this i forget where so i'll paste it anyways, i tested it on NO$GBA, didn't test it on umm a card yet.. will in a few.. :] but it should work on a card as well.. (and it's action replay since most of you are using action replay) again, I used the offsets Hei found and has on his site just added jokers, so thank him not i. :]

; No Random Battles
; L+R+UP = TURNS OFF RANDOM BATTLES
; L+R+DOWN = TURNS ON RANDOM BATTLES
94000130 FCBF0000
92117E58 00006D69
12117E5A 00002100
D2000000 00000000
94000130 FC7F0000
92117E58 00006D69
12117E5A 00001C49
D2000000 00000000


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 2:23 pm 
Offline
Kommunist
Kommunist

Joined: Mon Jan 07, 2008 7:24 pm
Posts: 4
Location: Philadelphia PA
Title: Average joe
Thanks for the input, I'm fiddling with the NDS Convert now.

Edit:: Now I'm having some problems here's what I'm using

AR v1.52
Game ID:YF4E-99358F97

Original by Hiei Infinite Gil 220D8288 0098967F and the convert 020D8288 0098967F
This was a success, worked when using a new game

Original by Hiei Max Gil After Buying Something D2108FAC 00004AA0 12108FAE 0000603A and the convert 92108fac 00004aa0 02108FAE 0000603A This did nothing, the appropriate amount of gil was subtracted from my total when both buying and selling items.

Original by Hiei Max Gil After Selling Something D210908E 00002100 12109090 0000603A and the convert 9210908e 00002100 02109090 0000603A This crashed when selling an item, the music kept playing but all buttons became unresponsive.

Anyone got any ideas on what I'm doing wrong? I'm stumped why the first one would work and the others not. All input was triple checked for possible user or equipment error.


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 8:25 pm 
Offline
Kommunist
Kommunist
User avatar

Joined: Sun May 27, 2007 7:43 pm
Posts: 775
Location: Makai
Title: The HENTAI M@ster
Pal'Drem Mil'bereth wrote:
Thanks for the input, I'm fiddling with the NDS Convert now.

Edit:: Now I'm having some problems here's what I'm using

AR v1.52
Game ID:YF4E-99358F97

Original by Hiei Infinite Gil 220D8288 0098967F and the convert 020D8288 0098967F
This was a success, worked when using a new game

Original by Hiei Max Gil After Buying Something D2108FAC 00004AA0 12108FAE 0000603A and the convert 92108fac 00004aa0 02108FAE 0000603A This did nothing, the appropriate amount of gil was subtracted from my total when both buying and selling items.

Original by Hiei Max Gil After Selling Something D210908E 00002100 12109090 0000603A and the convert 9210908e 00002100 02109090 0000603A This crashed when selling an item, the music kept playing but all buttons became unresponsive.

Anyone got any ideas on what I'm doing wrong? I'm stumped why the first one would work and the others not. All input was triple checked for possible user or equipment error.


you're using a 32bit write on a 16bit write code, that's what you're doing wrong.


D210908E 00002100
12109090 0000603A

to

9210908E 00002100
12109090 0000603A
D2000000 00000000

_________________
Image
DO NOT send me code requests/conversions via pm. I DON'T GIVE PERMISSION, READ THE FUCKING RULES.
I Hate You So Much!!! Fuck & Peace!

Everyone has AIDS!
My grandma and my dog 'ol blue
My father
My sister
My uncle and my cousin and her best friend
The pope has got it and so do you.


My SITE

My Official Code Breaker DS Codes


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Thu Jul 24, 2008 8:49 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 24, 2008 8:29 pm
Posts: 8
can someone port Hiei's "Max Stats (All Characters) [Press L+R]" code to AR? Thanks!

CB format:

D4000130 06400300
420D62FA 100D00E0
00006363 00000000
420D62FC 100D00E0
00006363 00000000
420D62FE 200D01C0
00000063 00000000


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Fri Jul 25, 2008 12:52 pm 
Offline
Kommunist
Kommunist

Joined: Tue Jul 22, 2008 6:26 pm
Posts: 7
This code do not work on Nintendo DS at all.
I tried it with and without random battle press B code.
I am on r4ds card.


khuong wrote:
I use my head.. lol.. anywho someone requested this i forget where so i'll paste it anyways, i tested it on NO$GBA, didn't test it on umm a card yet.. will in a few.. :] but it should work on a card as well.. (and it's action replay since most of you are using action replay) again, I used the offsets Hei found and has on his site just added jokers, so thank him not i. :]

; No Random Battles
; L+R+UP = TURNS OFF RANDOM BATTLES
; L+R+DOWN = TURNS ON RANDOM BATTLES
94000130 FCBF0000
92117E58 00006D69
12117E5A 00002100
D2000000 00000000
94000130 FC7F0000
92117E58 00006D69
12117E5A 00001C49
D2000000 00000000


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Fri Jul 25, 2008 6:15 pm 
Offline
Kommunist
Kommunist

Joined: Mon Jan 07, 2008 7:24 pm
Posts: 4
Location: Philadelphia PA
Title: Average joe
Hiei-YYH wrote:
Pal'Drem Mil'bereth wrote:
Thanks for the input, I'm fiddling with the NDS Convert now.

Edit:: Now I'm having some problems here's what I'm using

AR v1.52
Game ID:YF4E-99358F97

Original by Hiei Infinite Gil 220D8288 0098967F and the convert 020D8288 0098967F
This was a success, worked when using a new game

Original by Hiei Max Gil After Buying Something D2108FAC 00004AA0 12108FAE 0000603A and the convert 92108fac 00004aa0 02108FAE 0000603A This did nothing, the appropriate amount of gil was subtracted from my total when both buying and selling items.

Original by Hiei Max Gil After Selling Something D210908E 00002100 12109090 0000603A and the convert 9210908e00002100 02109090 0000603A This crashed when selling an item, the music kept playing but all buttons became unresponsive.

Anyone got any ideas on what I'm doing wrong? I'm stumped why the first one would work and the others not. All input was triple checked for possible user or equipment error.


you're using a 32bit write on a 16bit write code, that's what you're doing wrong.


D210908E 00002100
12109090 0000603A

to

9210908E 00002100
12109090 0000603A
D2000000 00000000


Ah, I see... hmm The NDS convert spits it out that way. I don't think it has something that will allow me to change from 32 to 16 bit code. Now I just need to figure out how to change the codes I get when converting from 32 to 16.

Thank you for your help.

Edit:

While trying to convert some of the other codes over to AR I ran into this.
"Unconvertable code on line 1; CB 16-bit conditional with condition that cannot be converted to AR."
(Trying "Have All Items & Equipments [Press L+R]" by Hiei-YYH)

I assume again, this is due to the conversion writing 32 bit?

D4000130 2E400300 the first line would not convert.

I'm assuming this would be the fix?
94000130 2E400300 (first line)
D4000000 00000000 (last line)

I will try it and report if successful. Again, thanks for the help.

Edit 2:

Ok, that failed, this was what I got when trying to convert the Item code

020D8080 000000F1
D5000000 00631389
C0000000 0000001F
D6000000 020D7A80
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 006313AB
C0000000 0000001C
D6000000 020D7AFC
D4000000 00000001
DC000000 00000000
D2000000 00000000
020D7B6C 00631432
020D7B70 00631446
020D7B74 00631447
D5000000 00631771
C0000000 00000014
D6000000 020D7B78
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 006317D5
C0000000 00000008
D6000000 020D7BC8
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631839
C0000000 00000004
D6000000 020D7BE8
D4000000 00000001
DC000000 00000000
D2000000 00000000
020D7BF8 0063189D
020D7BFC 0063189E
D5000000 00631901
C0000000 00000006
D6000000 020D7C00
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631965
C0000000 00000003
D6000000 020D7C14
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 006319C9
C0000000 00000004
D6000000 020D7C20
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631A2D
C0000000 00000006
D6000000 020D7C30
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631A91
C0000000 00000008
D6000000 020D7C48
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631AF5
C0000000 00000007
D6000000 020D7C68
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631B59
C0000000 00000007
D6000000 020D7C84
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631BBD
C0000000 0000000C
D6000000 020D7CA0
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631C21
C0000000 00000005
D6000000 020D7CD0
D4000000 00000001
DC000000 00000000
D2000000 00000000
020D7CE4 00631C85
020D7CE8 00631C86
020D7CEC 00631CE9
020D7CF0 00631CEA
D5000000 00631F41
C0000000 0000000D
D6000000 020D7CF4
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00631FA5
C0000000 00000015
D6000000 020D7D28
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 00632009
C0000000 0000001C
D6000000 020D7D7C
D4000000 00000001
DC000000 00000000
D2000000 00000000
D5000000 0063206D
C0000000 00000015
D6000000 020D7DEC
D4000000 00000001
DC000000 00000000
D2000000 00000000

since it wouldn't convert the joker, I tried using 94000130 2E400300 (first line) D4000000 00000000 (last line). Did not work with those codes in or out. Either I messed something up or NDS just isn't spitting out the correct output. If anyone can help that would be cool, if not I understand, you all got your own things you're doing.


Last edited by Pal'Drem Mil'bereth on Fri Jul 25, 2008 8:38 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Fri Jul 25, 2008 7:54 pm 
Offline
Kommunist
Kommunist
User avatar

Joined: Sun Mar 25, 2007 1:58 pm
Posts: 348
Location: Vienna, West Virginia
Mouse wrote:
This code do not work on Nintendo DS at all.
I tried it with and without random battle press B code.
I am on r4ds card.


khuong wrote:
I use my head.. lol.. anywho someone requested this i forget where so i'll paste it anyways, i tested it on NO$GBA, didn't test it on umm a card yet.. will in a few.. :] but it should work on a card as well.. (and it's action replay since most of you are using action replay) again, I used the offsets Hei found and has on his site just added jokers, so thank him not i. :]

; No Random Battles
; L+R+UP = TURNS OFF RANDOM BATTLES
; L+R+DOWN = TURNS ON RANDOM BATTLES
94000130 FCBF0000
92117E58 00006D69
12117E5A 00002100
D2000000 00000000
94000130 FC7F0000
92117E58 00006D69
12117E5A 00001C49
D2000000 00000000

Works fine on the real thing. Sometimes there are codes that will work just fine on a real AR, but for some reason said codes won't work on flashcarts.

_________________
You're never too old to play video games!!!


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Sat Jul 26, 2008 12:54 pm 
Offline
Kommunist
Kommunist

Joined: Mon Jan 07, 2008 7:24 pm
Posts: 4
Location: Philadelphia PA
Title: Average joe
So has anyone been successful in converting any of the item/key item codes into AR? Everything I've tried seems to fail, but then, I'm not very good at this either. I think what I posted would work...if I knew how to write a conditional code for AR...which I don't.

Sigh...if only codebreaker still made a codebreaker that allowed you to...um...break codes.


Edit: Furthermore, some AR stuff has been found here.
http://www.gamespot.com/ds/rpg/finalfan ... 425&page=3


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Sat Jul 26, 2008 10:51 pm 
Offline
Kommunist
Kommunist

Joined: Sun Jul 06, 2008 4:54 pm
Posts: 4
"Hei's codes dont work on my r4 AR it always gives me either two white screens of death or says my saves cant be loaded i use an R4" P.S. i cant seem to die proerly at the dark elf spot plz help" P.P.S Someone get a freaking save of a finished game >=(

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Sun Jul 27, 2008 8:38 am 
Offline
Kommunist
Kommunist

Joined: Fri Mar 14, 2008 11:45 pm
Posts: 17
Title: Radical Jester
Does anyone think they give me their usrcheat.dat file? I've tried everything and [Cheat (y)] won't show up under Final Fantasy IV for me. But every other game does.


Top
 Profile  
Reply with quote  
 Post subject: Re: Final Fantasy IV
PostPosted: Sun Jul 27, 2008 3:33 pm 
Offline
Kommunist
Kommunist

Joined: Sun Jul 06, 2008 4:30 am
Posts: 2
Title: eyes of god see all
hahaha158 wrote:
"Hei's codes dont work on my r4 AR it always gives me either two white screens of death or says my saves cant be loaded i use an R4" P.S. i cant seem to die proerly at the dark elf spot plz help" P.P.S Someone get a freaking save of a finished game >=(


that is b/c hei's codes work only for codebreakers


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 85 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 253 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group