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[NDS] A Witch's Tale [AR] [U] *filled*
https://www.kodewerx.org/forum/viewtopic.php?f=22&t=7071
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Author:  meru_uma [ Mon Oct 19, 2009 9:05 pm ]
Post subject:  [NDS] A Witch's Tale [AR] [U] *filled*

The rom for this finally came out, but my hacking knowledge is a bit rusty since I'm not too sure how to convert the code data from Cheatengine addresses to AR addresses without a pre-existing code.

Anyway:

Liddell: Max MP
Increased EXP gain for quick level up for both Liddell and the dolls. There are 29 (oops) dolls in total.

Activate/deactivate enemy encounters

That's about all I need. Thanks

*Looks like somebody on gbatemp got to it.*

Author:  meru_uma [ Sun Oct 25, 2009 3:01 pm ]
Post subject:  Re: [NDS] A Witch's Tale [AR] [U]

I've managed to find some semblance of a code, but not with the desired results I want so far...

I know from the Japanese version that:
Code:
Max HP for Liddell
1225bcb8 0000270f
1225bcbc 0000270f


So from finding the offset via cheatengine and no$, I have determined that:

Code:
Max HP for Liddell?
1226BE16 0000270F
1226BE1A 0000270f


Is the western version of the HP code. However, I'm getting some... weirdness where the game shows my overall HP as 4764, but on cheat engine the value is 655294764. Any ideas?

Author:  meru_uma [ Sat Oct 31, 2009 5:24 pm ]
Post subject:  Re: [NDS] A Witch's Tale [AR] [U] *filled*

As thanks to whomever on Gbatemp that hacked the stat codes for this game, I used their data values to work out a Quick LVL up code for the dolls.

Code:
 Dolls Quick Lvl - Select
94000130 fffb0000
c0000000 0000001c
1226CDB0 00000001
dc000000 00000050
d2000000 00000000


And by the same token an HP code for the dolls.

Code:
94000130 fffb0000
c0000000 0000001c
1225DC04 0000270f
1225DC08 0000270f
dc000000 00000050
d2000000 00000000

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