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 Post subject: [NDS] Tornado (U) (AR)
PostPosted: Wed Oct 29, 2008 9:38 am 
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Kommunist
Kommunist

Joined: Sun Aug 24, 2008 6:37 am
Posts: 2
Title: sauce lol
Hi, I was wondering if someone could make a hack for the timer in Tornado. The timers in the game are almost always pretty unfair given the goal, and save for (possible) exceptions, there is no need to add a "COMPLETE MISSION" code, as they are all completed when you fulfill the goal.
So infinite time is just so we can mess around in the maps, heh.


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