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[NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]
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Author:  TheBaconLord [ Thu Jun 26, 2008 7:53 pm ]
Post subject:  [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

I was wondering if anybody can make a code that gives all you people 100% chance to hit, because its really annoying when you miss with 97% chance...:(. For the DS, Final Fantasy Tactics A2: grimoire of the Rift. Us version, Action Replay

I was also wondering if anybody could make a code that lets you bypass the stupid laws, I mean c'mon laws like no knockback, and damage can't be greater than 50, your only allowed to use mp attacks, must I go on?

Author:  Towairaito [ Fri Jun 27, 2008 6:54 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

All Laws Disabled
2212D9A6 00000000

Credit goes to the people at gbatemp

Author:  joshdevious [ Fri Jun 27, 2008 8:06 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

A full smash gauge for all units code would be greatly appreciated. :)

Author:  meru_uma [ Fri Jun 27, 2008 9:19 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

A code for infinite Auction tokens or stupid AI on the auction would be good. Max Loot would be good too.

Author:  TheBaconLord [ Fri Jun 27, 2008 11:30 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Oh, Thanx a lot Towairaito! :D :D :D So, does anyone know how to make it so u never miss?

Author:  Aerik Walker [ Sat Jun 28, 2008 3:06 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Credit: GBATemp

Infinite Smash Gauge
C0000000 00000015
22129AB0 00000064
DC000000 00000048
D2000000 00000000

Author:  meru_uma [ Sat Jun 28, 2008 8:59 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Oh, another thing I noticed that was in the Max Stat code, it doesn't include Move and Jump. Maybe a maxed out move/jump code for all party members?

Author:  Aerik Walker [ Sun Jun 29, 2008 7:17 am ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

I saw no 'Infinite Jump' or anything of the sort. I saw a Max Stats, but I'm not too fond of using codes in that manner. I'll test out the Max Stats code and see what it gives before I post.

Credit: GBATemp

Max Movement - All Units [PRESS SELECT]
94000130 FFFB0000
C0000000 00000015
22129AB3 00000063
DC000000 00000048
D2000000 00000000

Author:  meru_uma [ Sun Jun 29, 2008 9:51 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Some of the ones from GBA temp either don't work, or cause the game to hang/lag severely.

Ones I've found so far that haven't worked for me were the

All Loot/Material
Max Move

Ones that cause it to hang are

Enemy HP -> 1
Maxed MVP Tower

Author:  N1NJ4_1337 [ Mon Jun 30, 2008 1:51 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Yeah a max loot would be great
(filled)

Author:  joshdevious [ Mon Jun 30, 2008 3:52 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Rename your clan code would be awesome.

Author:  Aerik Walker [ Mon Jun 30, 2008 5:25 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Never had a problem with Infinite Gil. Ever. In fact, the only codes from GBATemp that did anything drastic to my game were the Auction House codes.

Although, I should point out, it is wise NOT to use the "Shop Has All Equipment" code. When you go to get Hurdy and have to create the item for him, it won't let you (since you have all the items already).

Try these --
Credit: GBATemp

Infinite Gil
0212D6FC 05F5E0FF

[Previously Posted 'All Materials' code is broken.]

Author:  N1NJ4_1337 [ Mon Jun 30, 2008 6:24 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

delete

Author:  DX-87 [ Tue Jul 01, 2008 6:03 am ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

It would be awesome if someone could convert/remake the J code for easy auction wins. That's pretty much all I'm trying to find right now.

EDIT: Filled (Thanks, meru_uma).

Author:  meru_uma [ Tue Jul 01, 2008 9:47 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

I found this on Codemasters...credit to...I dunno.

Auction Codes

Instant Bid Win -> 30+ Tokens (Press L+R)
94000130 FCFF0000
2229BE26 00000020
D2000000 00000000

99 of All Tokens
021318AC 63636363

Other Clans no Tokens
C0000000 00000004
021318B4 00000000
DC000000 00000008
D2000000 00000000

Anyway, I'm wondering if anyone has anything to modify speed and evasion? It seems like it's a separate stat from the other four and aren't affected by the max stats codes.

Also... the computer's evasion is horribly broken. How can they dodge when I have a 99% hit rate!? How!?

Author:  neji1011 [ Wed Jul 02, 2008 12:50 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

awkward question because i htink i haave a glitched game, i need an unlock code for al-cid in slot 21 and montblanc in slot 22 please thanks....

Author:  WerxKode [ Wed Jul 02, 2008 4:05 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Is there any way to make a character's job into a Nightshade (Illua's class) or just change one of the generics into Illua?

Author:  dbgtboy [ Thu Jul 03, 2008 9:26 am ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

can anyone make a code to revert your character and his stats back to level 1?

Author:  liad [ Thu Jul 03, 2008 6:19 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

can someone make a code that removes all your loot from your inventory.
the reason i ask for this is because one of my loot items(bomb shell) is bugged and it isnt removed from the inventory when i sell it(it stays on the item list with 0 held showing).

Author:  joshdevious [ Thu Jul 03, 2008 6:21 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

I'd like to request a earn no EXP after battles code please. Also a change game mode to hard code.

I need it for some times when i dont want my people to level up, to keep the game challenging.

EDIT (i got it):

Earn 0 exp after battles:
c0000000 00000017
2212b13b 00000000
dc000000 0000011c
d2000000 00000000

Author:  LeChevalier [ Fri Jul 04, 2008 10:35 am ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

I would like for a code to increase success rate for dispatch missions to 100% please. :)

Author:  neji1011 [ Fri Jul 04, 2008 12:30 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

correction to my code needed al-cid in slot 22 and montblanc in 23 please,

Author:  joshdevious [ Sat Jul 05, 2008 3:09 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

re-questing code to switch game to hard mode please.

Author:  Shirayuki [ Sat Jul 05, 2008 5:05 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

is it possible to make a code that allows any class to equip any weapon? can someone look into this? thanks

Author:  ness151 [ Sun Jul 06, 2008 8:15 am ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Requesting a code to remove items from your inventory.

A great example, since some people seem to be having this problem, is to remove the Brilliant Theorbo from your inventory, so you can continue on making said item.

Author:  Aerik Walker [ Sun Jul 06, 2008 11:33 am ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

Sorry, been busy with work lately.

Equip Any Item With Any Class
Credit: Narin at GBATemp

920EFB60 00000B01
020EFB64 E3A01001
020EFB6C E5841000
D2000000 00000000

Author:  Shirayuki [ Sun Jul 06, 2008 9:11 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

sadly, the equip anything code doesn't work. i guess i can live without it...

can anyone find the code address that tells how much mp is recovered each turn? hopefully it is possible to alter that so units recover 20 or 30 mp each turn :)

Author:  Teague [ Wed Jul 09, 2008 2:39 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

is there a code to unlock that Libra option/ability you get if you have Final Fantasy Tactics Advance in the GBA slot?

edit:

LeChevalier wrote:
I would like for a code to increase success rate for dispatch missions to 100% please. :)


I've never had problems with dispatch missions...yet...but I still second this code.

Author:  meru_uma [ Thu Jul 10, 2008 3:41 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

The MVP code from GBATemp can basically increase the dispatch success.

Code:
c0000000 00000017
2212b134 00000014
dc000000 0000011c
d2000000 00000000


However it's usually better if you send a character that fits the Dispatch description to do the job, typically guaranteeing success.

Author:  Petunia896 [ Thu Jul 10, 2008 5:27 pm ]
Post subject:  Re: [NDS] Final Fantasy Tactics A2:Grimoire of the Rift (U) [AR]

is there a code needed to get this game to boot when using the trainer toolkit? i try ti use mine and it hangs just before it says square enix when it first loads.

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