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PostPosted: Mon Apr 16, 2007 2:24 pm 
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Could someone create me a ARDS code to multiply experience gained by a certain amount?

This code could be easily found using the EXP booster rings, very likely.

I have an EXP booster Alpha and a EXP booster Beta in my items.

(And a quick guide to make it even easier to hack!)

After loading, press start. Pick Digimon. Go to the horrifically pixelated Agumon (DotAgumo) and press A. go to Equip. Choose the ----------. Click change.

Alpha is a slight increase in experience gotten, Beta's a higher one. Unfortunately I can't equip Delta yet, sorry.

http://bb.domaindlx.com/Docks/662DWDS(U).sav

And there's literally every bit of help I can give! I only want this 'cuz I swear to god the game levels you so sloooow. :(


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PostPosted: Thu Jun 14, 2007 8:54 pm 
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uh...could anyone please convert the code either cbds or ards to useable codes on no$gba..

/confused as always.. :?


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PostPosted: Fri Jun 15, 2007 2:23 pm 
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Fear not, small flea guy! I am here for you! :v

I shall be spending the next 6-8 hours hacking this game since everyone else is busy raping MPH/MKDS/ACWW/M64DS/Pokemon.


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PostPosted: Fri Jun 15, 2007 5:56 pm 
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can u make any codes that arent out folr this game plz thx


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PostPosted: Sat Jun 16, 2007 1:55 pm 
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Lord was wrote:
can u make any codes that arent out folr this game plz thx


Acutally I'm having extreme trouble getting saves to work, even with my save from my DS. :|

What kind of codes would you WANT?


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PostPosted: Mon Jun 18, 2007 10:16 pm 
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Arcane wrote:
Fear not, small flea guy! I am here for you! :v

I shall be spending the next 6-8 hours hacking this game since everyone else is busy raping MPH/MKDS/ACWW/M64DS/Pokemon.



much thanks..since no$gba can't support normal codes and i've no idea in hacking :?

/confuse as always


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PostPosted: Tue Jun 19, 2007 7:12 pm 
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No$GBA supports normal codes.

Just convert them to GBA codebreaker instead of NDS AR. For example..

22100000 000000XX

becomes

32100000 000000XX

and

12100000 0000XXXX

becomes

82100000 0000XXXX


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PostPosted: Tue Jun 19, 2007 11:24 pm 
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Arcane wrote:
No$GBA supports normal codes.

Just convert them to GBA codebreaker instead of NDS AR. For example..

22100000 000000XX

becomes

32100000 000000XX

and

12100000 0000XXXX

becomes

82100000 0000XXXX


uh..whadda ya mean no$gba support normal code?

sorry but how do we know what and to what change?

any recommendation on tools or how-to?

/seriously confused :?


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PostPosted: Tue Jun 19, 2007 11:51 pm 
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Are you retarded?

"12100000 0000XXXX

becomes

82100000 0000XXXX"

IF IT START WITH 1 THEN REPLACE THE 1 WITH 8.

"22100000 000000XX

becomes

32100000 000000XX"

IF IT START WITH 2 REPLACE THE 2 WITH 3.

If you need a tool for that I seriously consider attempting to find a therapist.


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PostPosted: Thu Jun 21, 2007 1:08 am 
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Arcane wrote:
Are you retarded?

"12100000 0000XXXX

becomes

82100000 0000XXXX"

IF IT START WITH 1 THEN REPLACE THE 1 WITH 8.

"22100000 000000XX

becomes

32100000 000000XX"

IF IT START WITH 2 REPLACE THE 2 WITH 3.

If you need a tool for that I seriously consider attempting to find a therapist.


i don't mind whatever you just called me..
seriously if changing the start numbers like you said ..how about code which starts with 0, 9 or letters

example..

Max/Infinite Money
021db7e8 000f423f <---ideas?

Press Select: All Digimon 999% Scan
94000130 000003fb <--ideas?
d5000000 3e700000 <--ideas?
c0000000 0000013c <-ideas?

i promise if you answer this question i won't bother you again..

b.t.w -thanks for the knowledge

/not so confused :)


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PostPosted: Thu Jun 21, 2007 1:35 am 
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"i don't mind whatever you just called me.."

Good. Because I don't care.

"seriously if changing the start numbers like you said ..how about code which starts with 0, 9 or letters"

... Letters? Do you have any idea how codes work besides "hurr hurr makes me leeete"

"021db7e8 000f423f <---ideas?"

No. Not ideas.

It'd be..

321db7e6 000F
821db7e8 423F

Don't pretend you're asking for ideas when you're asking for "do this for me please :( :( :("

"94000130 000003fb <--ideas?
d5000000 3e700000 <--ideas?
c0000000 0000013c <-ideas?"

44000130 03E7
00000000 013C

Try this.


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PostPosted: Thu Jun 21, 2007 7:59 pm 
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Arcane wrote:
"i don't mind whatever you just called me.."

Good. Because I don't care.

"seriously if changing the start numbers like you said ..how about code which starts with 0, 9 or letters"

... Letters? Do you have any idea how codes work besides "hurr hurr makes me leeete"

"021db7e8 000f423f <---ideas?"

No. Not ideas.

It'd be..

321db7e6 000F
821db7e8 423F

Don't pretend you're asking for ideas when you're asking for "do this for me please :( :( :("

"94000130 000003fb <--ideas?
d5000000 3e700000 <--ideas?
c0000000 0000013c <-ideas?"

44000130 03E7
00000000 013C

Try this.


so you mean..code which starts with either the numbers and the letter i posted cannot be converted the way you mentioned earlier rite?

i already understand about changing the regular codes.. i just the slider type codes which confuses me..

p/s- the code i posted is incomplete and i just for the sake of example.. but thanks for the effort and it seems is pissed you off..so sorry for being a newb


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PostPosted: Tue Jul 10, 2007 11:33 pm 
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Can you make a code for infinite digivolvlution disks ? Thanks.


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PostPosted: Tue Jul 31, 2007 4:47 am 
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hello guy..please help me,
where i can get the patch to save game digimon world nds??
..pleasezzz


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PostPosted: Tue May 06, 2008 7:48 pm 
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Since this is for action replay I like to think of something that is not made yet

Instead of digimon created how about party slot mods same stuff as the created but it effects any digimon placed in that party slot meaning you can make more then 6 killer digimon.

Oh can you also make it so they can be used in wifi and multiplayer modes

This will add a twist to the game


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PostPosted: Sun Jun 01, 2008 7:36 pm 
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What be handy right now is a code that lets you choose which monster you fight in random battles that way you get the scans you want or need.

thanks for the codes if there made


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