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[NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]
https://www.kodewerx.org/forum/viewtopic.php?f=22&t=5340
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Author:  asdfghjklç [ Thu Mar 06, 2008 3:46 pm ]
Post subject:  [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

can any one make quick level up code and any other codes. thanks

Author:  Swordmyth [ Fri Mar 07, 2008 4:38 am ]
Post subject:  Re: [NDS9Mystery Dungeon Shiren The Wanderer[U][AR]

*Inf Hp*
*Inf Gold*

Please and thanks

Author:  Swordmyth [ Wed Mar 12, 2008 2:09 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

Anyone attempting this one? Just don't want to get my hopes up.


Please someone take a crack at this game. Sorry for bump.

Author:  shadekh [ Thu Mar 13, 2008 1:25 am ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

This game is just about the most painfully hard game I have ever played. Some may consider that a feature, but it would be great if it had some codes to make it playable to those who bought it thanks to some false hype. here's to hoping hiei gets entrapped in its charms.

Author:  slade6818 [ Fri Mar 14, 2008 4:57 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

Yea, I'm quite interested in AR codes for this game. I played the Japanese version back in SNES days and also the Japanese DS version but had no idea what the story was because I can't read it. AR codes came out for the Japanese DS version but nothing for the US version so far.

Author:  Ralamzull [ Sat Mar 15, 2008 2:47 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

Unfortunately I think that this game won't be hacked for a while. The rougelike genre in games is a fairly unpopular one to begin with, and they couldn't have picked a better release date *sarcasim drips*, what with final fantasy and a few other more mainstream games coming out, no-body wants to try something new.

Only way this game is gunna get hacked is when one of the main hackers gets bored and wants a small project...

I've given up on getting anything soon, and this game is far too addicting for my own good... I spent about two hours total yesterday (total accumulated time) just going back and forth from canyon to bamboo, leveling up my sword again and again... finally I got some ballz and started up the mountain on to get stomped on floor 28... son of a bitch... wait a few hours for rescue or start over from warehouse...

Damn this game...

Author:  gardevor [ Sat Mar 15, 2008 3:40 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

There are codes for this game, but sometimes it corrupts your savefile..maybe that's why people are not releasing them

Author:  Ralamzull [ Sat Mar 15, 2008 3:57 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

oh really? I have yet to find anything on this, but there are some out and about? And by 'sometimes' that means not always?

Author:  gardevor [ Sat Mar 15, 2008 5:29 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

Okay, it seems that if I turn off the DS while inside a town or a dungeon, the next time when I load the game, the savefile will be corrupted
But, if I turn off the game while in the Main Menu after a Save, then it works okay.

Does anybody experience this, too??? Is that normal? If yes, then the codes will work fine.

Will post the Max HP, GP, STR, Always Full Stomach after a few more tests if someone hasn't beat me to it

Author:  Ralamzull [ Sat Mar 15, 2008 6:09 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

the incident you explained happens to everybody as far as I can tell... The game is very picky when it comes to where you can shut it off. I lost a bad-ass sword because of this... saved when I got it... but next time playing had to shut it off right fast when I was needed at work and next time I flipped it on, had a corrupt save... bummer...

Author:  gardevor [ Sat Mar 15, 2008 6:11 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

haha..then it's not the codes then

requests filled + a No Savefile Corruption code posted

Author:  adrteow [ Sun Mar 16, 2008 1:31 am ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

All thanks to Gardevor

Mystery Dungeon Shiren The Wanderer (U
GameID: AFUE 4c5ca0d5

[No Savefile Corrupt when Power Off in mid-game]
221BFCA0 00000000

[999 hp]
121A1168 000003E7
121A116A 000003E7

[max gp]
021BFA40 000F423F

[Max Exp]
021BFA44 0098967f

[Max Strength 255]
221BFA30 000000FF
221BFA32 000000FF

[Always Full Stomach]
121BFA38 000007D0

Author:  almajors [ Wed Mar 19, 2008 10:20 am ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

Would it be possible to make a code to remove limit of once per adventure to see the smith?

Currently, to upgrade a sword, you have to go on an adventure, and head to the next town to have it upgraded +1, head back to the starting area, and start over, taking 10-15 minutes per trip.

It seems like it's just a flag that gets flipped after you pay the smith, so perhaps freezing that would enable us to upgrade items over and over?

Thanks.

Author:  Ralamzull [ Thu Mar 20, 2008 9:02 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

an always 'clear sighted' code would be nice (where you can see all the traps and such) and an always scroll of sight code would be awsome as well.

Author:  almajors [ Sun Mar 30, 2008 12:54 pm ]
Post subject:  Re: [NDS] Mystery Dungeon Shiren The Wanderer [U] [AR]

Borg Mamel Lvl 99 code would be nice...

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