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[NDS] Dragon Quest Monster: Joker [U] [AR]
https://www.kodewerx.org/forum/viewtopic.php?f=22&t=4647
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Author:  fake333 [ Wed Nov 07, 2007 3:17 pm ]
Post subject:  [NDS] Dragon Quest Monster: Joker [U] [AR]

Can someone talented in the way of the code making create some codes for this game? Number one request would be "scouting is always successful".

Author:  liad [ Wed Nov 07, 2007 4:29 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

yeah and i want to ask for a max money code and max exp after battle code

Author:  Hiei-YYH [ Wed Nov 07, 2007 4:49 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

I'll get the game first.

Author:  asdfghjklç [ Wed Nov 07, 2007 4:56 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Hiei-YYH wrote:
I'll get the game first.

hiei if u can port the codes from the jap game then heres a site with some codes for the jap version if u can port it

http://charabox.2.pro.tok2.com/CoPaDS/codes/AJRJN0_P.html

Author:  Gigz [ Wed Nov 07, 2007 6:57 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

hiei get the codes fast plz cuz i suck at this game T-T the freaking Gigantes on Infant Isle is like D LVL:B or A and it does 80 dmg... I really need them always 100% scouting things... TY

Author:  fake333 [ Wed Nov 07, 2007 7:38 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Gigz wrote:
hiei get the codes fast plz cuz i suck at this game T-T the freaking Gigantes on Infant Isle is like D LVL:B or A and it does 80 dmg... I really need them always 100% scouting things... TY


You do know that you're not supposed to be able to beat the Gigantes, right?

Author:  Gigz [ Wed Nov 07, 2007 7:53 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

fake333 wrote:
Gigz wrote:
hiei get the codes fast plz cuz i suck at this game T-T the freaking Gigantes on Infant Isle is like D LVL:B or A and it does 80 dmg... I really need them always 100% scouting things... TY


You do know that you're not supposed to be able to beat the Gigantes, right?


Who the fuck said i want to beat it! i want it for myself with that damned 100% scouting cheat. Besides ALL monsters must be available. Just that Gigantes isnt supposed to be scouted until you have like lvl 60's.

Edit: Look at the back of the game case to see that they are synthesising it with some weird thing. Therefore you can get it and you can beat it.

Author:  liad [ Thu Nov 08, 2007 3:32 am ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

how about a monster in team slot one has 99 skill points code

Author:  adrteow [ Thu Nov 08, 2007 6:26 am ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Here are some codes for Dragon Quest Monster Joker (U)

Time 0:00:00
020BE468 00000000

Max Gold
020BE34C 000F423F

Max Darkonium
220BE464 00000032

Max Battles Won
020BE59C 0001869F

Max Monsters Scouted
020BE590 0001869F

Max Synthesised Monsters
020BE5A0 0001869F

Have Items [Press L+R]
94000130 FCFF0000
020BE364 63636300
D5000000 63636363
C0000000 00000008
D6000000 020BE368
DC000000 00000000
D2000000 00000000
94000130 FCFF0000
120BE38C 00006363
020BE394 63636363
020BE398 63636363
D5000000 63636363
C0000000 00000010
D6000000 020BE3B4
DC000000 00000000
D2000000 00000000
94000130 FCFF0000
020BE3F8 63636300
020BE3FC 00636363
D2000000 00000000

Infinite Item Usage
521E866C E2422001
021E8614 E2411000
021E866C E2422000
D2000000 00000000

Infinite Item Usage [In Battle]
5203B9E0 E5D21015
0203B9E0 E5D21014
D2000000 00000000

Full Library [Press L+R]
94000130 FCFF0000
C0000000 0000000B
020BE470 FFFFFFFF
DC000000 00000004
D2000000 00000000
94000130 FCFF0000
C0000000 00000006
020BE4F8 FFFFFFFF
DC000000 00000004
D2000000 00000000

Infinite Skill Point Usage
521ABDD8 E2433001
021ABDD8 E2433000
D2000000 00000000

Max/Infinite Skill Point On Usage (100 points)
521ABDD8 E2433001
021ABDD4 E3A03064
021ABDD8 E2433000
D2000000 00000000

==================
In Battle Codes
==================

EXP Multiplier
521C8748 E5900004
021C8748 EAFBD66C
020BE100 E5900004
020BE104 E92D0020
020BE108 E3A05???
020BE10C E0000590
020BE110 E8BD0020
020BE114 EA04298C
D2000000 00000000

EXP Values
002 = x2
004 = x4
008 = x8
010 = x16
020 = x32
040 = x64
080 = x128
C01 = x256
C02 = x512
C04 = x1024
C08 = x2048
C10 = x4096
C20 = x8192
C40 = x16384
C80 = x32768

Infinite HP & MP
5222F498 E1D119B6
0222F498 EAFA3B1E
020BE118 E59F0010
020BE11C E5810094
020BE120 E5810098
020BE124 E1C109BC
020BE128 E1D119B6
020BE12C EA05C4DA
020BE130 03E703E7
D2000000 00000000

100% Scout
521C4334 E0820000
021C4334 E3A00B0A
D2000000 00000000

=======================
Monster Mod Slots
=======================
=======================
Individual Monster Mod Slots
=======================

=========
Monster #1
=========

Specie
122397D8 0000????

Rank
222397DA 000000??

Level
2223983D 000000??

=========
Monster #2
=========

Specie
122399D0 0000????

Rank
222399D2 000000??

Level
22239A35 000000??

=========
Monster #3
=========

Specie
12239BC8 0000????

Rank
22239BCA 000000??

Level
22239C2D 000000??

Author:  Kev1n [ Thu Nov 08, 2007 4:38 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

If you don't mind, can you please post the game id?

Author:  Hiei-YYH [ Thu Nov 08, 2007 5:03 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

you guys are so stupid (mainly adrteow for posting the codes), can't even check the handheld board for the codes. right there in your faces.

Author:  shadowhunter093 [ Sat Nov 10, 2007 5:07 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

is there a ds rom with these codes?

Author:  groundzero [ Sun Nov 18, 2007 3:45 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Can someone make a traits and Resistance mod if not at least a Change the magnetic mod sign +,-, +-.

Author:  purple haze [ Sun Nov 18, 2007 9:50 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

shadowhunter093 wrote:
is there a ds rom with these codes?

Dont ask for roms, read the rules before you post.

Author:  Silverwolf X [ Sun Nov 18, 2007 11:53 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Possible to modify the all item to remove key items? Changing the values doesn't really work, as other non-key items get affected.

Author:  Hiei-YYH [ Mon Nov 19, 2007 2:01 am ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Silverwolf X wrote:
Possible to modify the all item to remove key items? Changing the values doesn't really work, as other non-key items get affected.


i'll think in your case ;p ...

Author:  Codekingmss [ Mon Nov 19, 2007 4:15 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

how about one that will light up all the options in boss battles like scout.

Author:  redblazefirex [ Fri Nov 23, 2007 10:43 am ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

need the wild monster modifier and abilitys they dont seem to work

Author:  fake333 [ Fri Nov 23, 2007 4:16 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Hiei, is it possible to make a code that repeats or resets events (like in pokemon Diamond/Pearl, when you fight legendaries) in this game? And if it is, could you make it please? There are certain monsters (like Captain Crow, Empyrea, Leoplold, etc.) that you can only get once.

Author:  lizrdman [ Sat Dec 01, 2007 3:28 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

is there a code that lets you go onto wifi with hacked monsters?????????????????

Author:  jacktaylor73 [ Sun Dec 02, 2007 12:26 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Stop asking if a certain code "exists". If it did, it would be posted over in the codes section, so you should go look there. If it's not there, ask if someone can MAKE it.

Author:  lizrdman [ Thu Dec 06, 2007 6:08 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

fine then
would anybody be kind enough to make a code that lets you go onto wifi with hacked monsters?

Author:  Dark [ Sat Dec 08, 2007 11:19 am ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

They already figured that out over in Handheld Hijinks.
I'm not one of the people that make the codes and even I'm annoyed.

Author:  Ramie [ Mon Dec 10, 2007 3:06 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Does anyone have a code that makes you have all mosters in your storage at level 1?

Author:  Ramie [ Mon Dec 10, 2007 3:06 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

Does anyone have a code that makes you have all mosters in your storage at level 1?

Author:  testbug [ Mon Dec 10, 2007 10:34 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

are all those codes for action replay DS ? because the library code wont work for me :/

Author:  okadax1 [ Wed Dec 12, 2007 3:19 am ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

I was wondering if there is any way to make a code that makes a monsters gender neuteral (the + and - sign).
So if you were to scout or breed everytime the monster would be +/-.

If anyone has such a code or could hack one i'd be much appreciative :D

Author:  Shadow_Moses_92 [ Fri Dec 14, 2007 11:10 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

why not use the item code and use the 'neutral ground' item every now and then when you're going to scout a monster.... it maybe a bit irritating and slow, but it is useful :D

Author:  rabbidoctopus [ Wed Dec 26, 2007 6:59 pm ]
Post subject:  Re: [NDS] Dragon Quest Monster: Joker [U] [AR]

I'm looking for a "movement speed code" 2x or 3x no need for activator just the base code, I would try it but my WAREZ don't work in 'no$' and I've taken it apart with dslazy and other tools I cant find move values, if I cant get a range to work with then I dunno, If some one else can get it congrats, and thank you.

sorry Dlong I put it where it belongs and you can surf nazi my old post I didn't look hard enough (slaps myself for being a dumb@ss)

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