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PostPosted: Tue Oct 02, 2007 5:29 pm 
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Title: Lol wut?
*Inf Power*


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PostPosted: Wed Oct 03, 2007 12:26 am 
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1457 - Chibi-Robo Park Patrol[U]
AJBE f4da8487

Infinite/Max Battery Power
023840D4 4479F99A
023840DC 4479F99A //optional

Edit: *FILLED* - thanks Topspin for testing and confirmation :D

Edit: i just add some code here

Infinite Watts
023840D8 47C34F80

Infinite Heart Points
023840d0 0000270F

Have All Clipped Flowers for Donation w/ 10pcs each, Press Select
94000130 FFFB0000
C0000000 00000009
223840F0 0000000A
DC000000 00000004
D2000000 00000000

All Sticker
C0000000 00000017
22382BA8 00000001
DC000000 00000004
D2000000 00000000
NOTE: Not recommended, Use at your own risk

Have All Cartridge in Head, Press SELECT
94000130 FFFB0000
C0000000 0000002F
223845C0 00000001
DC000000 00000004
D2000000 00000000
NOTE: Requires the "Fix the Bridge" Event

All Car/Bike
C0000000 00000003
22382A78 00000001
DC000000 00000004
D2000000 00000000

Knows All Dance
C0000000 00000006
22382A8C 00000001
DC000000 00000004
D2000000 00000000

All Chips
2238419C 00000004
223841A0 00000004
223841A4 00000004
223841A8 00000004

Stop Clock, Press Select + R = ON / Select + L = OFF
94000130 FEFB0000
520A08EC 48065060
220A08ED 00000058
D2000000 00000000
94000130 FDFB0000
520A08EC 48065860
220A08ED 00000050
D2000000 00000000

Friend 1, Press Select
94000130 000003FB
223825A0 0000000X
223825A4 00000001
D2000000 00000000

Friend 2, Press Select
94000130 000003FB
22382648 0000000X
2238264C 00000001
D2000000 00000000

Friend 3, Press Select
94000130 000003FB
223826F0 0000000X
223826F4 00000001
D2000000 00000000

X can be:
1 - Tampa
2 - Bull
3 - Francois
4 - Molly Mapleleaf
5 - Chassy
6 - Pop Fizz


Item Slot 1 Modifier, Press L+R
WARNING: it will replace item in slot1
94000130 FCFF0000
1238412C 000000XX
3238413C 00000001
0238413C 00000001
D2000000 00000000

XX can be: [INCOMPLETE] //Feel free to complete the item list
01 - Squiter
02 - BoomBox
03 - Clipper
04 - Spoon
05 - Bike
06 - Cart
07 - Canoe
08 - Chassy GT
14 - Leaf
15 - Bubble gum
16 - Monkey Burger
17 - PopFizz Soda
18 - Empty popFizzcan
19 - Chocolate
1A - Candy
1B - Healthy Snack
1C - Plastic Bottle
1D - Bottle
1E - Plastic bag
1F - Control Panel
20 - Paper Plane
21 - Ball
52 - Empty Slot

Edit: to change the Value of Battery and watts use floating points(float 0x4479F99A = 999.9 / Float 0x47C34F80 = 99999.0)


Last edited by toenailed on Thu Oct 18, 2007 10:03 am, edited 16 times in total.

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PostPosted: Wed Oct 03, 2007 12:05 pm 
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Working, thanks :)


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PostPosted: Fri Oct 05, 2007 10:59 am 
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Thanks toenailed, was looking for this, saves me alot of time ;)


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PostPosted: Fri Oct 05, 2007 5:13 pm 
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ur welcome guys .. glad the code works :D


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PostPosted: Fri Oct 05, 2007 6:36 pm 
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toenailed wrote:
Infinite Battery Power
023840D4 4479F99A
023840DC 4479F99A //optional


So I only need one of those lines for the code?


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PostPosted: Fri Oct 05, 2007 7:33 pm 
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NinjaRaiden20XX wrote:
toenailed wrote:
Infinite Battery Power
023840D4 4479F99A
023840DC 4479F99A //optional


So I only need one of those lines for the code?


sorry if i didnt explained it .. anyway

023840D4 4479F99A <-- counter/one deducted when you are outside
023840DC 4479F99A <-- value of battery power

the first line is the counter of the battery meter or the one deducted when you are outside while the second line is the exact capacity of your battery.. if you never use the second line you will have 100 battery life (unless you upgrade) when your outside or during planting etc/ .. but the first line will prevent it to be deducted.. then obviously if you use the second line before (even once and you save it) you will have 999.9 battery power

to make it short, 1st line makes it infinite while 2nd line maxed the battery power.

P.S. when you are inside the lab you might have 999.9 but when you go out it will have the true value of you battery depending if you use the second line code or upgrade.


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PostPosted: Fri Oct 05, 2007 9:15 pm 
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That makes sense now, thanks for replying so quick :)


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PostPosted: Fri Oct 05, 2007 11:45 pm 
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NinjaRaiden20XX wrote:
That makes sense now, thanks for replying so quick :)


not a prob .. glad i help .. :D

Edit: i think this is a better version of Infinite Battery Power

Infinite Battery Power
023840D4 4479F99A
023840DC 4479F99A
223840E4 00000001


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PostPosted: Tue Oct 16, 2007 9:37 am 
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Okay, I finally beat the game and did everything possible except for one (or maybe two) things.

1: Trick Bench. If there were a button combo that could reset it to thinking it hadn't been sat on yet, then I could go through all the tricks in one day and get the sticker *much* faster. Should be a simple flag check.

2: Flower combos. Chet says something about getting over 100 flower combos, and I'm guessing he means getting the number above the flower to 100. I got the sticker for 35 combos but I don't know if anything happens when you meet Chet's goal. Anyway, a code for upping the combo to 200 (anything over 100 really) instantly would be very useful, especially for those who are struggling to get the intiial sticker. It takes quite a while to set up a lot of buds close together.

Thanks for the codes provided, they've been very helpful. :D


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PostPosted: Tue Oct 16, 2007 12:19 pm 
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im not sure what will happen if we made a combo more than 30. Btw heres the flower combo code just edit if you want smaller than 999 [0x3E7] combo, let me know if it is working,i only test it in emulator ..

999 Flower Combo, Press L
94000130 FDFF0000
02387E00 000003E7
12387E0C 000003E7
D2000000 00000000

ill try to look for the Trick bench later after i got my nds back from repair.. :)


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PostPosted: Tue Oct 16, 2007 1:11 pm 
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Works great! :D And nope, doesn't seem to do anything as far as Chet's "100 combos" thing goes. I doubt it's anything important. But this should help out people who need that sticker for sure. :)


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PostPosted: Wed Oct 17, 2007 8:34 am 
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glad it works .. :D .. yeah i try it a couple of times and it only gave me the 30 combo sticker other than that i cant find anything more significant.

anyway .. are you using the actual cartridge or a flash cart ? do you think u can provide me with the save file so i can try to work on the trick bench using the emulator? i still dont have my nds and emulator is annoyingly slow and makes me lazy to work on it since i need to start it again. Anyway its okay if its not possible .. :D

P.S.flower combo can be play earlier in the game and is easier to make it.


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PostPosted: Wed Oct 17, 2007 8:36 pm 
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Sure, here's the save. :) The park is completely empty except for the trick bench, it's the only thing keeping me from 100%. XD

Thanks for hacking this game. :D


Attachments:
1457 - Chibi-Robo Park Patrol (U).zip [2.51 KiB]
Downloaded 723 times
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PostPosted: Thu Oct 18, 2007 3:05 am 
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Lol i got a Trick Bench Sticker on my first try anyway can you test this

Reset Trick Bench, Press Select
94000130 FFFB0000
22384740 00000000
D2000000 00000000

btw Thanks for the saved, let me know if the code works, still i only try it in Emulator .. :D


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PostPosted: Thu Oct 18, 2007 10:48 pm 
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Works perfect, hooray! :D

Pity nothing special happens after getting all stickers, though.


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PostPosted: Fri Oct 19, 2007 6:52 pm 
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oldbushie wrote:
Works perfect, hooray! :D

Pity nothing special happens after getting all stickers, though.


lol, 8-) anyway i made 2 more code by looking on your saved file, all cartridge and all stickers, although i dont recommend all stickers since it requires some event to acquire .. :D


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PostPosted: Sun Jun 22, 2008 8:07 pm 
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Sorry to revive such an old thread, but I was wondering if one could make a code that would cause the outcome of every dance to be 100 when dancing for a flower? When one uses the boom box, the number presented afterwards which determines if the flower will sprout seeds or not.


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