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| [N64] Banjo Kazooie [U][1.0][GS] https://www.kodewerx.org/forum/viewtopic.php?f=21&t=6349 |
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| Author: | Abystus [ Mon Nov 24, 2008 5:52 pm ] |
| Post subject: | [N64] Banjo Kazooie [U][1.0][GS] |
I've been searching for a working WTW code for this game. I have found plenty and none of them work including the one listed in BS. All the other codes from 1.0 work fine so its gotta be something with the code itself, or maybe something i'm doing wrong. If you have a working code, or maybe a clue why the one listed isn't working let me know - Abystus |
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| Author: | lemmayoshi [ Tue Nov 25, 2008 11:55 pm ] |
| Post subject: | Re: [N64] Banjo Kazooie [U][1.0][GS] |
Found this code on RareWitchProject. No idea who hacked it. 8137C1F0 0000 8137C1F4 0000 8137C1F8 0000 |
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| Author: | Abystus [ Wed Nov 26, 2008 11:20 am ] |
| Post subject: | Re: [N64] Banjo Kazooie [U][1.0][GS] |
Thanks for the reply, I'll try it out when I get home from work. |
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| Author: | HyperHacker [ Sun Aug 23, 2009 10:37 am ] |
| Post subject: | Re: [N64] Banjo Kazooie [U][1.0][GS] |
So does it work? |
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| Author: | Parasyte [ Sun Aug 23, 2009 11:10 am ] |
| Post subject: | Re: [N64] Banjo Kazooie [U][1.0][GS] |
As I recall, the only walk-through-walls type codes available for the Banjo series also kept you slowly drifting downward through the ground, and also allowed you to somewhat walk in the air as well as through walls. But that codes was a single line, and was far less fun to play with than using the game's natural physics. |
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