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PostPosted: Sat Mar 24, 2007 4:48 pm 
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Location: Amish Redneck Country, PA
Title: Crazy Snake
--------------------
Final Fantasy 7
--------------------
Skip Intro - I've seen an FMV mod, but no digits or straight up Skip Intro hack
Skip Cloud's Coma (UGH!)
Unlock All Floors - Elevator in Shinra Building (Having the Key Items never appeared to do it - Maybe somethnig to do with game progress flags?)
Prevent characters from being removed from battle - like Ruby's Whirlsand and Midgar Zolem's tail slap thing. [done, but glitchy]

----------
Ehrgeiz
----------

Always Have Weapon Drawn in Arcade Mode


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PostPosted: Sat Mar 24, 2007 4:49 pm 
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Title: Crazy Snake
Final Fantasy 7

Enemy Starting Health Multiplier
D01B1FDE ACA2
801B1FDA 0002
D01B1FDE ACA2
801B1FD8 10??
40 - 2x
42 - 1/2x
80 - 4x
82 - 1/4x
C0 - 8x
C2 - 1/8x

Enemy Starting Health Modifier
D01B1FDE ACA2
801B1FD6 3C02
D01B1FDE ACA2
801B1FD4 ????
D01B1FDE ACA2
801B1FDA 3402
D01B1FDE ACA2
801B1FD8 ????

Enemy Starting MP Multiplier
D01B1FE6 94E2
801B1FEA 0002
D01B1FE6 94E2
801B1FE8 10??

Enemy Starting MP Modifier
D01B1FE2 ACA2
801B1FE6 3402
D01B1FE2 ACA2
801B1FE4 ????

Enemy Level Multiplier
D01B2052 90E2
801B2056 0002
D01B2052 90E2
801B2054 10??

_________________
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Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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PostPosted: Mon Mar 26, 2007 9:25 am 
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Title: Crazy Snake
Dammit! I still can't get that Ehrgeiz code. I decided to muck about with the routine modified by the Hit Anywhere code to make P1 untouchable instead. It works, but projectiles still get you. I can't figure out how to disable the damn things.

Ehrgeiz

P1 Can't Bit Hit By Physical Attacks
8004E5C4 382A
8004E5C6 0085
8004E5D4 0075
8004E5D6 1007

_________________
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Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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PostPosted: Wed Mar 28, 2007 4:28 pm 
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Joined: Sat Mar 03, 2007 7:31 am
Posts: 62
also enemy damage modifier

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PostPosted: Sun Apr 01, 2007 3:24 pm 
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Activision Classics

pretty much anything for the games with the exception of
a black and white /color modifier and a joker.

Novastorm

Infinite Lives
Infinite Energy
Infinite Bombs
Level Modifier


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PostPosted: Wed Apr 18, 2007 5:12 pm 
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Title: Crazy Snake
Still can't make P1 always have his fucking sword out on Ehrgeiz! :(

Ehrgeiz

P1 Can't Be Hit By Projectiles
D007F048 FC28
8007F048 0078
D007F04A 0C01
8007F04A 0C00
800001E0 8011
800001E2 3C02
800001E4 E9C0
800001E6 3442
800001E8 3825
800001EA 0040
800001EC 8012
800001EE 3C06
800001F0 FC28
800001F2 0801
800001F4 27D4
800001F6 34C6

_________________
Be a real programmer. Program without the .SHIT Framework.
Check out my movie collection
Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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PostPosted: Sun Sep 09, 2007 1:48 pm 
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Title: Crazy Snake
Bah. I see noone's cracked that damn Ehrgeiz thing yet. Here's a couple of FF7 hacks I drummed up. I have some other routines in my notes, but I haven't bothered to do anything with them yet. I should see if I can make all enemies undead. I think it's just something in the elemental defense/absorption flags. hehe

Enemies Have No Status Immunities
D00AF894 5BEC
800AF894 0078
D00AF896 8C27
800AF896 0800
800001E0 0089
800001E2 2847
800001E4 0002
800001E6 1407
800001E8 5BEC
800001EA 8C27
800001EC 3825
800001EE 0000
800001F0 BE27
800001F2 0802
800001F6 2400

Enemies Have No Status Immunities and Characters Are Immune To All
D00AF894 5BEC
800AF894 0078
D00AF896 8C27
800AF896 0800
800001E0 0089
800001E2 2847
800001E4 0003
800001E6 10E0
800001E8 3825
800001EA 0000
800001EC BEE8
800001EE 3C07
800001F0 7EFF
800001F2 34E7
800001F4 BE27
800001F6 0802
800001FA 2400

Enemies Are Only Immune To Good Statuses and Characters Are Immune To All
D00AF894 5BEC
800AF894 0078
D00AF896 8C27
800AF896 0800
800001E0 0089
800001E2 2847
800001E4 0004
800001E6 10E0
800001E8 4117
800001EA 3C07
800001EC 8100
800001EE 34E7
800001F0 BEE8
800001F2 3C07
800001F4 7EFF
800001F6 34E7
800001F8 BE27
800001FA 0802
800001FE 2400

I've also noticed that the status effect digits for battle status, defenses, attacks, etc are incomplete most places I've seen them. This is the complete list. If anyone can figure out WTF "Dual" is, let me know.

1st Part
0000 - None
0001 - Death
0002 - Near-death
0004 - Sleep
0008 - Poison
0010 - Sadness
0020 - Fury
0040 - Confusion
0080 - Silence
0100 - Haste
0200 - Slow
0400 - Stop
0800 - Frog
1000 - Small
2000 - Death Sentence
4000 - Petrify
8000 - Regen

2nd Part
0000 - None
0001 - Barrier
0002 - MBarrier
0004 - Reflect
0008 - Dual???
0010 - Shield
0020 - Death-sentence
0040 - Manipulate
0080 - Berserk
0100 - Peerless
0200 - Paralyzed
0400 - Darkness
0800 - Curse
1000 - ??? No noticable effect
2000 - ??? No noticable effect
4000 - Lucky Girl
8000 - Dead/Removed

_________________
Be a real programmer. Program without the .SHIT Framework.
Check out my movie collection
Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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PostPosted: Thu Sep 20, 2007 6:26 am 
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Posts: 336
Location: Amish Redneck Country, PA
Title: Crazy Snake
Tons more new FF7 codes here. I don't feel like copy-pasting them all again. btw, somebody figure out the fucking story/event flags. Some of that shit is so annoying after playing through the game as many times as some of us have.

Castlevania SotN

Invincible (Belmont)
D00FD5BC 0004
800FD5BC 0008
D00FD5BE 8C83
800FD5BE 03E0

Invincible (Alucard)
D00FE986 9021
800FE97C 0008
D00FE986 9021
800FE97E 03E0
D00FE986 9021
800FE982 2400

_________________
Be a real programmer. Program without the .SHIT Framework.
Check out my movie collection
Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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PostPosted: Tue Sep 25, 2007 6:33 am 
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Joined: Mon Aug 20, 2007 12:00 pm
Posts: 27
Viper wrote:
--------------------
Final Fantasy 7
--------------------
Skip Intro - I've seen an FMV mod, but no digits or straight up Skip Intro hack
Skip Cloud's Coma (UGH!)
Unlock All Floors - Elevator in Shinra Building (Having the Key Items never appeared to do it - Maybe somethnig to do with game progress flags?)
Allow editing of Sephiroth/Young Cloud's equipment
Prevent characters from being removed from battle - like Ruby's Whirlsand and Midgar Zolem's tail slap thing. [done, but glitchy]

----------
Ehrgeiz
----------

Always Have Weapon Drawn in Arcade Mode


Allow editing of Sephiroth/Young Cloud's equipment is possible with the USO Code.

USO Code
D0062D78 0022
30049450 000B
D0062D78 0020
30049450 0001

With this code, after putting it in start a new game or load your old game. Go into the menu and highlight "Item" and press and hold in R2. Then while holding R2 press O. The word USO should pop up and then it should show your party members. Pressing over changes them. Then numbers are 1-10 then the number 255, all except 9, 10, and 255 have a picture. 9 is Young Cloud. 10 is Sephiroth and 255 is a blank space.


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PostPosted: Tue Sep 25, 2007 8:02 am 
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Posts: 336
Location: Amish Redneck Country, PA
Title: Crazy Snake
JP585 wrote:
Viper wrote:
--------------------
Final Fantasy 7
--------------------
Skip Intro - I've seen an FMV mod, but no digits or straight up Skip Intro hack
Skip Cloud's Coma (UGH!)
Unlock All Floors - Elevator in Shinra Building (Having the Key Items never appeared to do it - Maybe somethnig to do with game progress flags?)
Allow editing of Sephiroth/Young Cloud's equipment
Prevent characters from being removed from battle - like Ruby's Whirlsand and Midgar Zolem's tail slap thing. [done, but glitchy]

----------
Ehrgeiz
----------

Always Have Weapon Drawn in Arcade Mode


Allow editing of Sephiroth/Young Cloud's equipment is possible with the USO Code.

USO Code
D0062D78 0022
30049450 000B
D0062D78 0020
30049450 0001

With this code, after putting it in start a new game or load your old game. Go into the menu and highlight "Item" and press and hold in R2. Then while holding R2 press O. The word USO should pop up and then it should show your party members. Pressing over changes them. Then numbers are 1-10 then the number 255, all except 9, 10, and 255 have a picture. 9 is Young Cloud. 10 is Sephiroth and 255 is a blank space.


Actually, if you look at link I posted above, you'll see I hacked a proper code for just allowing editing.

_________________
Be a real programmer. Program without the .SHIT Framework.
Check out my movie collection
Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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PostPosted: Fri Jan 18, 2008 6:09 am 
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I don't remember them ever making an infinite energy code for Mortal Kombat Mythologies.


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PostPosted: Fri Jan 18, 2008 2:34 pm 
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Location: Amish Redneck Country, PA
Title: Crazy Snake
deespence2929 wrote:
I don't remember them ever making an infinite energy code for Mortal Kombat Mythologies.


Probably needed an ASM hack like the N64 port. I still need to find an ISO of it.

_________________
Be a real programmer. Program without the .SHIT Framework.
Check out my movie collection
Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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Reply with quote  
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