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NDS Touch Screen - using in an AR code? https://www.kodewerx.org/forum/viewtopic.php?f=2&t=7319 |
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Author: | dragonboy269 [ Mon Jun 07, 2010 1:24 pm ] |
Post subject: | NDS Touch Screen - using in an AR code? |
How would I go about doing this? For example I want to use the touch screen instead of a button activator. Or eventually, in perhaps a more complex ASM routine, you touch a certain area of the screen and something appears there. Is there an address that holds the touch screen information? |
Author: | HyperHacker [ Fri Jun 25, 2010 4:24 pm ] |
Post subject: | Re: NDS Touch Screen - using in an AR code? |
Not a standard one. There's a "touched" bit in the button word. You might find coordinates with a relative search on a single coordinate. |
Author: | dragonboy269 [ Sat Sep 04, 2010 9:42 pm ] |
Post subject: | Re: NDS Touch Screen - using in an AR code? |
Sorry for the late reply. Any way to do this WITHOUT a trainer toolkit? With a trainer toolkit it'd be easy, but I don't have one, and I can't do a search for this stuff on no$gba and emuhaste (i can't click on both programs at once) And I don't know a way to debug. Maybe I should just borrow my girlfriend's trainer toolkit...she doesn't even know how to use it anyway XD |
Author: | Helder [ Tue Jan 18, 2011 1:51 am ] |
Post subject: | Re: NDS Touch Screen - using in an AR code? |
use desmume it has a built in cheat search and you can call it up with a keyboard button combo. |
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