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disabling vector unit register.... https://www.kodewerx.org/forum/viewtopic.php?f=2&t=6087 |
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Author: | Celsius [ Fri Sep 12, 2008 5:12 am ] |
Post subject: | disabling vector unit register.... |
in one of my PS2 games a character mod is not able to load boss's or enemies (aka meaning you cannot play as them) attempting to play as them always results in a crash. i found a way to bypass this by disabling the "v0" (vector unit) register. but here's the problem, the code works very nicely on pcsx2, but when i try it on the actual PS2 it freezes before any textures can be loaded. can anyone think of a way to fix this so it can work on the actual PS2? i have tried jokering it but that didn't work =/ |
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