Kodewerx
https://www.kodewerx.org/forum/

[NDS] Tomb Raider Underworld [E] [AR]
https://www.kodewerx.org/forum/viewtopic.php?f=19&t=6535
Page 1 of 1

Author:  Viper [ Sat Feb 07, 2009 5:43 pm ]
Post subject:  [NDS] Tomb Raider Underworld [E] [AR]

I decided to port the codes I helped mac with. There are actually EU releases of the game, even though Codejunkies currently only lists one.

v1.0 (ID YX8X-????????)
--I don't know how and why Datel calculates their own CRCs for those IDs, but I think it's rather lame. codebreaker used better IDs.

Infinite Ammo (All Guns)
1207018A 00002102
0207018C 607160B1

All Guns
1203C624 00007100

Prevent Energy Orbs Charging - Helheim Serpent Level
12062DD6 000046C0

v1.1 (ID YX8P-???????)

Infinite Ammo
12070196 00002102
02070198 607160B1

All Guns
1203C60C 00007100

Prevent Energy Orbs Charging - Helheim Serpent Level
12062DCA 000046C0

Author:  Narin [ Sat Feb 07, 2009 11:53 pm ]
Post subject:  Re: [NDS] Tomb Raider Underworld [E] [AR]

Datel calculates the CRC using the game's headers the same way all flashcarts do. So its Codebreaker that calculates their own IDs.

Author:  Viper [ Sun Feb 08, 2009 7:54 am ]
Post subject:  Re: [NDS] Tomb Raider Underworld [E] [AR]

Narin wrote:
Datel calculates the CRC using the game's headers the same way all flashcarts do. So its Codebreaker that calculates their own IDs.


No, Codebreaker uses the CRC that's already in the fucking header!

Author:  Parasyte [ Sun Feb 08, 2009 1:12 pm ]
Post subject:  Re: [NDS] Tomb Raider Underworld [E] [AR]

That, and Action Replay isn't a god damn flash cart.

Page 1 of 1 All times are UTC - 8 hours [ DST ]
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/