Kodewerx

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PostPosted: Sat Feb 07, 2009 5:43 pm 
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Kommunist
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Posts: 336
Location: Amish Redneck Country, PA
Title: Crazy Snake
I decided to port the codes I helped mac with. There are actually EU releases of the game, even though Codejunkies currently only lists one.

v1.0 (ID YX8X-????????)
--I don't know how and why Datel calculates their own CRCs for those IDs, but I think it's rather lame. codebreaker used better IDs.

Infinite Ammo (All Guns)
1207018A 00002102
0207018C 607160B1

All Guns
1203C624 00007100

Prevent Energy Orbs Charging - Helheim Serpent Level
12062DD6 000046C0

v1.1 (ID YX8P-???????)

Infinite Ammo
12070196 00002102
02070198 607160B1

All Guns
1203C60C 00007100

Prevent Energy Orbs Charging - Helheim Serpent Level
12062DCA 000046C0

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Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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PostPosted: Sat Feb 07, 2009 11:53 pm 
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Kommunist
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Title: Script Monkey
Datel calculates the CRC using the game's headers the same way all flashcarts do. So its Codebreaker that calculates their own IDs.

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PostPosted: Sun Feb 08, 2009 7:54 am 
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Kommunist
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Joined: Mon Oct 02, 2006 7:47 am
Posts: 336
Location: Amish Redneck Country, PA
Title: Crazy Snake
Narin wrote:
Datel calculates the CRC using the game's headers the same way all flashcarts do. So its Codebreaker that calculates their own IDs.


No, Codebreaker uses the CRC that's already in the fucking header!

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Be a real programmer. Program without the .SHIT Framework.
Check out my movie collection
Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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PostPosted: Sun Feb 08, 2009 1:12 pm 
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Krew (Admin)
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Joined: Sun Oct 01, 2006 9:26 pm
Posts: 3768
Title: All in a day's work.
That, and Action Replay isn't a god damn flash cart.

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