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PostPosted: Tue Mar 20, 2007 1:21 pm 
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wow, thats cool.

EDIT: never mind about what i had here before, datel didn't take the code, it was given to them.


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PostPosted: Tue Mar 20, 2007 4:01 pm 
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Title: Ancient Code Sage
DS Man gave me three possible choices for the CB enabler code for this game, and the one that seems to be correct is:

000070DA 41544445
F23800F0 223FC000


The correct M code (encrypted)
000070DA 41544445
930B344B 05984856

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Last edited by macrox on Sun May 27, 2007 7:15 pm, edited 1 time in total.

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PostPosted: Tue Mar 20, 2007 5:32 pm 
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level 5-8 on stamp mode:(last level)
AR:
Code:
94000130 FCFF0000
0223CCC4 0006B11C
D0000000 00000000


CB:(add an activator before using)
Code:
2223CCC4 0006B11C


use it to beat stamp mode for now, ill add a unlock code for the new difficulties later.

EDIT: this may help you win Escape:
http://www.gamespot.com/ds/puzzle/clubhousegames/show_msgs.php?topic_id=m-1-31555108&pid=933040&page=2


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PostPosted: Thu Mar 22, 2007 10:01 am 
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Title: Ancient Code Sage
Ok...now wanna play dirty? LOL Soda Shake (CH version of Time Bomb)
Use this code when it is NOT your turn.
Pop soda instantly (Press up)
94000130 FFBF0000
021a4374 000038b1
D0000000 00000000

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Last edited by macrox on Sat May 05, 2007 7:26 pm, edited 2 times in total.

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PostPosted: Thu Mar 22, 2007 11:03 am 
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haha thats a good one. when I'm NOT in the emulator I'm good enough to get it to pop 1-2 turns after me but this works better ;)

are we gonna have a code competition here...
Code:
*tested and working in mission mode*
Inf Time-Spit:
121A4d64 00001518


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PostPosted: Thu Mar 22, 2007 1:45 pm 
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Works for me. I altered a code for Press Select for 10,000 chips to only give you 1,000, I'm going to change the CPU has 0 chips to Cpu has 1 or maybe 10 chips. Yea, that's all I know how to do.


Code:
Press SELECT for 1,000 Chips
Code by Shadow_KC
94000130 000003fb
721a4cbe 000003e8
121a4cbe 000003e8
d2000000 00000000
94000130 000003fb
721a4cf2 000003e8
121a4cf2 000003e8
d2000000 00000000


It can be found in my ARDS Subscription
http://www.shadowkc.xmgfree.com/actionr ... delist.xml

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PostPosted: Thu Mar 22, 2007 5:35 pm 
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here is a challenge for you shadow...how about you make a code that takes away some of the CPU's chips and gives them to you? It can be done using the built in AR code types.


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PostPosted: Thu Mar 22, 2007 9:21 pm 
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that would be a challenge because I only know how to edit hex numbers for the values in codes, not make codes themselves.
I'm a noob at this, but I would like to learn how to make codes.

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PostPosted: Fri Mar 23, 2007 5:25 am 
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well, you don't need to actually 'make' a code. you just need the addresses for the enemy chips and the player chips. if you look through kenobi's AR code type thread you will find the right kind of code types to do this. This should take 50 chips from CPU1 and give them to you assuming I did the negative number right:

Code:
*only takes them if they have them*
Press Select to Steal 50 chips from CPU1:
94000130 000003FB
721A4D2A 00000031 <-does cpu1 have more than 49 chips
DA000000 021A4D2A <-load their chips into the data register
D3000000 FFFFFFFC <-add -50 chips
D7000000 021A4D2A <-write it back to CPU1 and inc offset
D3000000 00000000 <-clear offset
DA000000 021A4CBE <-load player chips
D3000000 00000032 <-add 50 chips
D7000000 021A4CBE <-write it back to player and inc offset
D2000000 00000000 <-end and clear offset

I'm sure if you look at it you can make this work for the other players as well.


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PostPosted: Fri Mar 23, 2007 7:39 am 
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Title: Ancient Code Sage
............jeez louise.......what did I go and do???? Now nobody is going to want to play this game online.....

LOL LOL LOL

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PostPosted: Fri Mar 23, 2007 7:41 am 
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But do the codes work online when you are not hosting the game?

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PostPosted: Fri Mar 23, 2007 8:18 am 
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i forgot you could play this online, I guess we should ruin it then :lol: I dont own the actual game so I cant test these codes on wifi.


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PostPosted: Fri Mar 23, 2007 2:21 pm 
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It worked for me...the poor fool never knew what hit him (her)...LOL

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PostPosted: Fri Mar 23, 2007 11:23 pm 
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macrox wrote:
Ok...now wanna play dirty? LOL Soda Shake (CH version of Time Bomb)
Use this code when it is NOT your turn.
Pop soda instantly (Press up)
94000130 FFBF0000
021a4374 000038b1
D0000000 00000000


Might I suggest the following tweak. (The value that pops the bottle next turn is totally random, and as such, 0x38B1 is not guranteed to pop it every time. In my case, it was only half way there. Try 0x7E00 instead.)

They still won't know what hit them for sure, especially if they are shaking it good.


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PostPosted: Sat Mar 24, 2007 10:42 am 
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that's cool

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PostPosted: Sat Mar 24, 2007 2:32 pm 
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Title: Ancient Code Sage
I just tried the Soda Shake 10 times with the 38b1 value and the bottle popped instantly each time. You can however feel free to up the value if you feel it is not working for you. Btw, how did you get the value to pop was random...I am not seeing that in my mem editor? I keep getting the 38b1 value.

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PostPosted: Sun Mar 25, 2007 12:47 pm 
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macrox wrote:
It worked for me...the poor fool never knew what hit him (her)...LOL


thats awesome, i should get this game just so i can screw with people online :)


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PostPosted: Wed Mar 28, 2007 6:58 pm 
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Title: Ancient Code Sage
Ok. Well it seems that All Missions Completed code that Datel has does not really unlock the icons one sees on the Mission screens.

So....

All Icons Unlocked and All Missions Completed and All Music Unlocked

Have all icons, missions and music (goto mission screen press Y)
927FFFA8 F7FF0000
021A3C88 3FFFFFFF
0223CCCC 3FFFFFFF
0223D4CC 3FFFFFFF
D2000000 00000000

Once you visit the Mission Screen and press Y you can go back to settings screen and choose any icon and choice of music.

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Last edited by macrox on Sat May 05, 2007 7:26 pm, edited 3 times in total.

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PostPosted: Wed Mar 28, 2007 7:28 pm 
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Title: Ancient Code Sage
Always have 10 Balloons in Word Balloon Game (Hangman)
Press Up to refill (edited as per KC request.)

94000130 FFBF0000
221A43DC 0000000A
D0000000 00000000

EDITED NOTE: Only works in single player mode and mission mode at this time.

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Last edited by macrox on Wed Apr 11, 2007 5:55 pm, edited 3 times in total.

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PostPosted: Wed Mar 28, 2007 9:13 pm 
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why 021A43DC FFFFFF0A and not 21A43DC 0000000A?


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PostPosted: Thu Mar 29, 2007 6:52 am 
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Title: Ancient Code Sage
kickenchicken57 wrote:
why 021A43DC FFFFFF0A and not 21A43DC 0000000A?


eh? why would you have a 7 digit address? Or did you mean why not 221A43DC? You want it 8 bit? ok...Seems the 32 bit is overkill anyway...test fine... see above for editing.

oh btw...you are welcome for the codes....

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PostPosted: Thu Mar 29, 2007 1:43 pm 
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lol, sorry. just wondering why you went with the 8-bit.

dsman will be mad....he was trying to do the unlock icons :lol: thanks for sharing.


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PostPosted: Thu Mar 29, 2007 1:48 pm 
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Ah, no, I won't be angry :P.

I didn't feel like hacking 'em, heh.
LAZINESS STRIKES AGAIN!

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PostPosted: Thu Mar 29, 2007 2:27 pm 
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i didnt either, so i hoped you'd do it lol.


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PostPosted: Thu Mar 29, 2007 7:04 pm 
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Title: Ancient Code Sage
We are a team and that is why we make progress... anyways...talking to DS Man about how to get the have all missions, icons and music saved so that you do not have to use the AR resulted in a simple solution: Pick an easy game like Memory (Concentration) and beat it in 3 min, which is easy enough to do...after that the game will save the result and the open state for all the above will be permanent.

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PostPosted: Thu Mar 29, 2007 7:43 pm 
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hm. maybe we can find the address where the game save routine starts and I could write up an ASM code to call the save game routine after the everything unlocked code is applied. only thing is that I dont know what to look for in the rom to find it. I do not own it so I cannot use the trainer on it either.


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PostPosted: Fri Mar 30, 2007 5:05 am 
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Title: Ancient Code Sage
Or maybe you can help me finish this code too?
Always throw a 6 in Ludo (Press up when rolling)
94000130 FFBF0000
021a4605 FFFF0006
D0000000 00000000

The CPU will think you have thrown a 6 and you get to go again...but the graphic does not show a top 6 on the die. I have been fooling around with different than searches to find the other address for the graphic...maybe you will have better luck.

Edited: See further down in thread for complete version of this code.

kickenchicken57 wrote:
lol, sorry. just wondering why you went with the 8-bit.

dsman will be mad....he was trying to do the unlock icons :lol: thanks for sharing.


Did you mean to say why I did not go with the 8 bit? That is what made me simplify the code from 32 to 8.

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Last edited by macrox on Sun May 27, 2007 7:17 pm, edited 1 time in total.

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PostPosted: Sat Mar 31, 2007 4:24 am 
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o....yes, i meant "why you did not" and not "why did you". anyway, i tried that same thing with the dice in the second to last game in stamp mode. cant remember the name. I had the same problem as well. I will probably take another look at it today then.


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PostPosted: Sat Mar 31, 2007 1:30 pm 
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This is getting really nuts...I can make that die anything I want it except turn and give me the damn numbers. I can make the faces light differently, I can make it go away...I can move it anywhere I want it in translation. I can put all the pieces on any square or all together on one square...I can make the board go away...I can restart the choice of player turn...but there is no damn address in this nest that is making the die (cube rotate thus far....)

Some silly codes found....
121A45DD 00000000 turns light off on die.

121A45DD 00000080 turns light on on die.

Playing with the address' of 0x021A458X and 0x021A4559X where X goes from 0 to f one finds the image mod for 3D and the die shadow as well. I even have the address that registers the dots on what face of the die...but manipulating that does not yield the graphic of having say 6 up, 5 facing front and 3 facing side. I am sooooo close....

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PostPosted: Sat Apr 07, 2007 9:26 pm 
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you guys rule, thanks!!

macrox wrote:
Always have 10 Balloons in Word Balloon Game (Hangman)
Press Up to refill (edited as per KC request.)

94000130 FFBF0000
221A43DC 0000000A
D0000000 00000000


The code is messing up my game. Is this made for wi-fi only because it won't work right in standard mode.

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