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PostPosted: Wed Jan 24, 2007 6:06 am 
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Komrade
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Joined: Mon Oct 02, 2006 5:56 pm
Posts: 1978
Title: Mr. Bitches
Game Name: STAR WARS: LETHAL ALLIANCE
Region: USA

Confirmed not working.

Codebreaker
Code:
Infinite Health
021CE4A6 00000020

Press Y to refill Health
527FFF60 00000002
027FFFA8 00000000
727FFF60 00110000
D27FFF60 0B000000
221CE4A6 00000020


Action Replay
Code:
Infinite Health
221CE4A6 00000020

Press Y to refill Health
927FFFA8 F7FF0000
221CE4A6 00000020


I would have hacked more but the emulator froze up right before you get to the Black Sun warehouse level. :( Oh well.

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<EggWerx> MetalOverlord: Dsman and lemmayoshi will be used for taco meat, ask mo he knows me.
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Last edited by Dualscreenman on Sun Feb 18, 2007 10:42 am, edited 1 time in total.

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PostPosted: Mon Feb 12, 2007 8:41 am 
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Komrade
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Title: Mr. Bitches
Codebreaker:
Code:
Name Modifier
222FB134 00??????


Action Replay
Code:
Name Modifier
022FB134 00??????

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<EggWerx> MetalOverlord: Dsman and lemmayoshi will be used for taco meat, ask mo he knows me.
jleemero wrote:
Being required to learn Java for a Comp Sci MAJOR is like being required to shit on a lawnmower to be an astronaut.


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PostPosted: Mon Feb 12, 2007 8:55 am 
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Krew (Admin)
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Posts: 3768
Title: All in a day's work.
I'm not sure how your CB "Press Y to Refill Health" code works, but certain you don't need all of that? See the CB Code Types thread for the universal activator. Also, the AR version needs a 'D2' terminator line.

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PostPosted: Sat Feb 17, 2007 6:28 pm 
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Kommunist
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Joined: Sat Oct 21, 2006 3:26 pm
Posts: 366
Location: USA
Title: Ancient Code Sage
The infinite health code for Rianna is not a constant write code! It is a pointer type code. FNG already hacked this code some time ago. The code for the AR DS is:

6217e968 00000000
b217e968 00000000
2000011e 00000020
d2000000 00000000

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PostPosted: Sun Feb 18, 2007 7:42 am 
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Komrade
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Title: Mr. Bitches
Oh, thanks for pointing that out. I never got far enough withput the emulator crashing to see that it was not constant.

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<EggWerx> MetalOverlord: Dsman and lemmayoshi will be used for taco meat, ask mo he knows me.
jleemero wrote:
Being required to learn Java for a Comp Sci MAJOR is like being required to shit on a lawnmower to be an astronaut.


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PostPosted: Sun Feb 18, 2007 8:14 pm 
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Joined: Sat Oct 21, 2006 3:26 pm
Posts: 366
Location: USA
Title: Ancient Code Sage
This game has a very weird coding...it seems to have shifted codes...for instance...Zeeo (the droid that helps Rianna) has its' health looking something like this in value for a 32 bit search 00064000 this is true no matter where you find Zeeo's health address level to level. The pointer is not coming easy for this tin man...but I think we are close and should have it done my tomorrow.

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PostPosted: Fri Feb 23, 2007 1:38 pm 
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Title: Ancient Code Sage
Well...talk about wasted time. I had the damn pointer all along but failed to properly write the 2 next lines for the health value address the pointer sets it to. Even more wasted time as FNG discovered the code on Nick's PC back at Datel. Anyway...here is the code for ZEEO always has full health
Infinite Droid Health
B217e968 00000000
2000089D 00000040
2000089E 00000006
D2000000 00000000

Note: Does not work on intro level.

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Last edited by macrox on Tue Mar 13, 2007 7:21 pm, edited 1 time in total.

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PostPosted: Sun Mar 04, 2007 2:54 pm 
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Title: Ancient Code Sage
Time to release this code (tested it on several levels)
Always have infinite thermal detonators (grade 2) for Heavy Blaster 2.
6217E968 00000000
B217E968 00000000
20000438 00040000
D2000000 00000000

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Last edited by macrox on Tue Mar 13, 2007 7:20 pm, edited 1 time in total.

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PostPosted: Tue Mar 13, 2007 7:19 pm 
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Title: Ancient Code Sage
Ok...so between the XPORT and the TT (Datel Kit) I am finally able to start releasing some codes I have been working on and testing.

Choice of Blaster
6217e968 00000000
b217e968 00000000
20000160 0000000x
d2000000 00000000

Where x is level of blaster
1 = Standard Blaster
2 = Heavy Blaster
3 = Blaster Rifle
6 = RED Blaster ( Hidden. Was not included in the released game!!) Note: Works on all levels but Intro level.

Infinite tries to unlock 9 dot Door Puzzle (not infinite time)
Press X to reset chances
94000130 FBFF0000
0230FB88 7A7A7A00
D0000000 00000000

Press Y when done with puzzle to reset address (failure to do this will crash game upon leaving level.)
94000130 F7FF0000
0230FB88 00000000
D0000000 00000000

I tested this one on several levels and it seems to be constant; thus I see no use to make it a pointer at this time. (edit: Joker aka activator code must be used so game is not crashed upon finishing level). Edit: Fixed the close instruction on the Door code above.

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Last edited by macrox on Fri Mar 30, 2007 5:12 am, edited 3 times in total.

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PostPosted: Tue Mar 13, 2007 7:40 pm 
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Joined: Mon Jan 29, 2007 2:23 pm
Posts: 313
macrox wrote:
Well...talk about wasted time. I had the damn pointer all along but failed to properly write the 2 next lines for the health value address the pointer sets it to. Even more wasted time as FNG discovered the code on Nick's PC back at Datel...

:lol: gotta love hacking. also, nice codes.


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