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PostPosted: Fri Jun 27, 2008 7:19 pm 
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Title: That guy!
All the codes are great, but I feel that you're missing a really important one...


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PostPosted: Fri Jun 27, 2008 9:41 pm 
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Title: 三角会のボス
I think the problem with the Job Mastery thing is the game itself. The game will consider your character class mastered when you learn all the Action abilities. So even if you don't learn any of the passive or reaction skills, the game won't care and will say you mastered the class.


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PostPosted: Sat Jun 28, 2008 1:15 am 
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Title: That guy!
And there's no way to have Dual Wield stay. I think an important code missing is having a recruitment job modifier code...In case you want a class you had to wait to get.


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PostPosted: Sat Jun 28, 2008 3:33 am 
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Title: Semi-Hell Related
BlueSaber wrote:
joshdevious wrote:
Shirayuki wrote:
i'm having a problem: the all jobs mastered only gives me action skills and not reaction/passive abilities!!! is anyone else having this problem?


Same here :[, i was wondering why there was no R abilities there


Don't you worry about that :D
Use the Max AP code in combination with the all items code!
Equip the right equipment on your character and do ONE battle!
Voila!
Ability mastered!


What Max AP code?... Simba tried the only Max AP code and only got 30, which isn't the max, considering storyline missions give around 80 AP, if I remember right. 30 AP is hardly enough to master a skill in one battle. ><;


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PostPosted: Sat Jun 28, 2008 4:13 am 
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TriggerOfHel wrote:
What Max AP code?... Simba tried the only Max AP code and only got 30, which isn't the max, considering storyline missions give around 80 AP, if I remember right. 30 AP is hardly enough to master a skill in one battle. ><;


Code works. It just shows 30 / 80 AP, but you will master the skills after a quest.


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PostPosted: Sat Jun 28, 2008 5:53 am 
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meru_uma wrote:
I think the problem with the Job Mastery thing is the game itself. The game will consider your character class mastered when you learn all the Action abilities. So even if you don't learn any of the passive or reaction skills, the game won't care and will say you mastered the class.


oh that explains it then, well thats no problem then, ill just use the ap code like others said along with it, but theres 1 more thing, the job mastery code gives you three passive abilities to everyone in the group, even to members who shouldnt be able to get those passive skills, ill double check that though


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PostPosted: Sat Jun 28, 2008 5:55 am 
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Missing Number wrote:
it seems the (E) n the (J) version have a difference of F40

perhaps if you subtract F40 from the (J) values you'll get something? i dunno

course with that being said....you'd think i'd be able to convert this code i found, then modified for the (J) version....
Missing Number wrote:
[J] Version ONLY!
Press Race Modifier

921D7022 00000212
94000130 YYYYYYYY - Button's Pressed
B21D7020 00000000
20000007 0000000X - Race Modifier
D2000000 00000000

Race = X
01 - Human
02 - Bangaa
03 - Nu Mou
04 - Veira
05 - Moogle
06 - Seeq
07 - Gria

Maybe if i fully understood the code i would be able to, all i know is that

20000007 0000000X

refers to

Specie Mod
2212C067 000000??

much like the original's

2000001A 0000000X

referred to
Level Mod
2212C07A 000000??

but how to convert it is all greek to me....erg i can't even figure out why the highlighted character was modded, just that it was lol

i wonder if someone can figure this out?

i still have no clue where i got the original level code from


LOL i noticed how everyone ignored this..... ARGH! only if i knew how the original was created, i could re-do this one myself..... GRRRR FRUSTERATION!!!!!!

sigh... for the J version i loved this code off..... you know what you can do with it? you can give everyone all the non-action skills from every single class...that means stuff like "double bladed vieras" ........can nobody figure this out? how the bloody hell can this thing be converted!?!?!?!?

its like the muddasukn' task of the century here LOL


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PostPosted: Sat Jun 28, 2008 7:17 am 
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hmm....Race Modifier huh? try the codes at Codejunkies, (E) versiont ho


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PostPosted: Sat Jun 28, 2008 7:40 am 
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those codejunkies codes are a combination of "complicated" and "dont work"

well, i haven't tried the (U) version ones, since i got the (E) but ya, they dont seem to work too well....


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PostPosted: Sat Jun 28, 2008 8:06 am 
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Location: Makai
Title: The HENTAI M@ster
================
Specific Slot Codes
================

==============
Char Slot #1
==============

Char Mod
2212B125 000000??

Job Mod
2212B126 000000??

Specie Mod
2212B127 000000??

Job Name
2212B130 000000??

==============
Char Slot #2
==============

Char Mod
2212B241 000000??

Job Mod
2212B242 000000??

Specie Mod
2212B243 000000??

Job Name
2212B24C 000000??

==============
Char Slot #3
==============

Char Mod
2212B35D 000000??

Job Mod
2212B35E 000000??

Specie Mod
2212B35F 000000??

Job Name
2212B368 000000??

==============
Char Slot #4
==============

Char Mod
2212B479 000000??

Job Mod
2212B47A 000000??

Specie Mod
2212B47B 000000??

Job Name
2212B484 000000??

==============
Char Slot #5
==============

Char Mod
2212B595 000000??

Job Mod
2212B596 000000??

Specie Mod
2212B597 000000??

Job Name
2212B5A0 000000??

==============
Char Slot #6
==============

Char Mod
2212B6B1 000000??

Job Mod
2212B6B2 000000??

Specie Mod
2212B6B3 000000??

Job Name
2212B6BC 000000??

==============
Char Slot #7
==============

Char Mod
2212B7CD 000000??

Job Mod
2212B7CE 000000??

Specie Mod
2212B7CF 000000??

Job Name
2212B7D8 000000??

==============
Char Slot #8
==============

Char Mod
2212B8E9 000000??

Job Mod
2212B8EA 000000??

Specie Mod
2212B8EB 000000??

Job Name
2212B8F4 000000??

==============
Char Slot #9
==============

Char Mod
2212BA05 000000??

Job Mod
2212BA06 000000??

Specie Mod
2212BA07 000000??

Job Name
2212BA10 000000??

==============
Char Slot #10
==============

Char Mod
2212BB21 000000??

Job Mod
2212BB22 000000??

Specie Mod
2212BB23 000000??

Job Name
2212BB2C 000000??

==============
Char Slot #11
==============

Char Mod
2212BC3D 000000??

Job Mod
2212BC3E 000000??

Specie Mod
2212BC3F 000000??

Job Name
2212BC48 000000??

==============
Char Slot #12
==============

Char Mod
2212BD59 000000??

Job Mod
2212BD5A 000000??

Specie Mod
2212BD5B 000000??

Job Name
2212BD64 000000??

==============
Char Slot #13
==============

Char Mod
2212BE75 000000??

Job Mod
2212BE76 000000??

Specie Mod
2212BE77 000000??

Job Name
2212BE80 000000??

==============
Char Slot #14
==============

Char Mod
2212BF91 000000??

Job Mod
2212BF92 000000??

Specie Mod
2212BF93 000000??

Job Name
2212BF9C 000000??

==============
Char Slot #15
==============

Char Mod
2212C0AD 000000??

Job Mod
2212C0AE 000000??

Specie Mod
2212C0AF 000000??

Job Name
2212C0B8 000000??

==============
Char Slot #16
==============

Char Mod
2212C1C9 000000??

Job Mod
2212C1CA 000000??

Specie Mod
2212C1CB 000000??

Job Name
2212C1D4 000000??

==============
Char Slot #17
==============

Char Mod
2212C2E5 000000??

Job Mod
2212C2E6 000000??

Specie Mod
2212C2E7 000000??

Job Name
2212C2F0 000000??

==============
Char Slot #18
==============

Char Mod
2212C401 000000??

Job Mod
2212C402 000000??

Specie Mod
2212C403 000000??

Job Name
2212C40C 000000??

==============
Char Slot #19
==============

Char Mod
2212C51D 000000??

Job Mod
2212C51E 000000??

Specie Mod
2212C51F 000000??

Job Name
2212C528 000000??

==============
Char Slot #20
==============

Char Mod
2212C639 000000??

Job Mod
2212C63A 000000??

Specie Mod
2212C63B 000000??

Job Name
2212C644 000000??

==============
Char Slot #21
==============

Char Mod
2212C755 000000??

Job Mod
2212C756 000000??

Specie Mod
2212C757 000000??

Job Name
2212C760 000000??

==============
Char Slot #22
==============

Char Mod
2212C871 000000??

Job Mod
2212C872 000000??

Specie Mod
2212C873 000000??

Job Name
2212C87C 000000??

==============
Char Slot #23
==============

Char Mod
2212C98D 000000??

Job Mod
2212C98E 000000??

Specie Mod
2212C98F 000000??

Job Name
2212C998 000000??

==============
Char Slot #24
==============

Char Mod
2212CAA9 000000??

Job Mod
2212CAAA 000000??

Specie Mod
2212CAAB 000000??

Job Name
2212CAB4 000000??



i'll add these later for all slots

Char Slot #1

Action Ability Mod 1
2212B12E 000000??

Action Ability Mod 2
2212B12F 000000??

Reaction Skill Mod
1212B16E 0000????

Passive Skill Mod
1212B170 0000????

EDIT: fixed my All Jobs Mastered code (cbds users check my page)

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PostPosted: Sat Jun 28, 2008 11:55 am 
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My bad it's complete apparently =p


Last edited by kensyu on Sat Jun 28, 2008 12:16 pm, edited 1 time in total.

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PostPosted: Sat Jun 28, 2008 12:01 pm 
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Could anyone modify those character slot codes, to edit individual stats like atk,hp, mp etc?


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PostPosted: Sat Jun 28, 2008 1:43 pm 
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Title: haha i hack :3
it would be nice if someone could convert Hiei's codes
^_^

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PostPosted: Sat Jun 28, 2008 3:53 pm 
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Can someone fix this code?

Code:
All Jobs Unlocked
1212D784 0000FFFF
2212D786 000000FF
2212D81F 000000FF
2212D820 000000FF


It works. But, it always spawns three mission in Fluorgis and when you beat them they keep coming back.


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PostPosted: Sat Jun 28, 2008 5:14 pm 
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Title: haha i hack :3
whats wrong with this one

Code:
94000130 FFFB0000
C0000000 00000017
0212C0E8 FFFFFFFF
0212C0EC FFFFFFFF
0212C0F0 FFFFFFFF
0212C0F4 FFFFFFFF
0212C0F8 FFFFFFFF
0212C0FC FFFFFFFF
0212C100 FFFFFFFF
0212C104 FFFFFFFF
0212C108 FFFFFFFF
0212C10C FFFFFFFF
0212C110 FFFFFFFF
0212C114 FFFFFFFF
0212C118 FFFFFFFF
0212C11C FFFFFFFF
0212C120 FFFFFFFF
0212C124 FFFFFFFF
0212C128 FFFFFFFF
0212C12C FFFFFFFF
0212C130 FFFFFFFF
0212C134 FFFFFFFF
0212C138 FFFFFFFF
0212C13C FFFFFFFF
0212C140 FFFFFFFF
0212C144 FFFFFFFF
0212C148 FFFFFFFF
0212C14C FFFFFFFF
0212C150 FFFFFFFF
0212C154 FFFFFFFF
0212C158 FFFFFFFF
0212C15C FFFFFFFF
0212C160 FFFFFFFF
0212C164 FFFFFFFF
0212C168 FFFFFFFF
0212C16C FFFFFFFF
0212C170 FFFFFFFF
0212C174 FFFFFFFF
0212C178 FFFFFFFF
DC000000 0000011C
D2000000 00000000

credit to Hiei-YYH

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PostPosted: Sat Jun 28, 2008 5:20 pm 
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h4x0rzz wrote:
whats wrong with this one


he just wants them unlocked, not mastered


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PostPosted: Sat Jun 28, 2008 5:23 pm 
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Title: haha i hack :3
dbgtboy wrote:
he just wants them unlocked, not mastered



ohhh XD my bad

is there something wrong with that one though
like any bad things that happen

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PostPosted: Sat Jun 28, 2008 8:40 pm 
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darkmega703 wrote:
Can someone fix this code?

Code:
All Jobs Unlocked
1212D784 0000FFFF
2212D786 000000FF
2212D81F 000000FF
2212D820 000000FF


It works. But, it always spawns three mission in Fluorgis and when you beat them they keep coming back.


try only use the 1st 2 lines


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PostPosted: Sun Jun 29, 2008 12:52 am 
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Is there a code for all the loot?


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PostPosted: Sun Jun 29, 2008 1:12 am 
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Title: i like pie
damn the x64 exp code isnt helping me. when i lvled all my chars using it to lvl 99, all the enemies were still around lvl 1-20....anyone got a level 99 enemies code?


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PostPosted: Sun Jun 29, 2008 8:36 am 
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try playing the game in hard mode


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PostPosted: Sun Jun 29, 2008 9:40 am 
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Title: King of Lions
Hard mode sounds nice ^^

Or if you want a challenge you can find someone to make a code that disables you from leveling up.


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PostPosted: Sun Jun 29, 2008 9:42 am 
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i'm playing hard mode and i dont see what the difference is...are the enemies really stronger? i'm able to take the monsters on just by going along with the story and stuff without over leveling. i'm totally for the stronger monsters code!!

also is it possible to modify characters so that they are essentially illua and ewen? the ability modifier would help if it had a list of values and stuff. thanks!


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PostPosted: Sun Jun 29, 2008 11:28 am 
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147852369 wrote:
damn the x64 exp code isnt helping me. when i lvled all my chars using it to lvl 99, all the enemies were still around lvl 1-20....anyone got a level 99 enemies code?



I'm having the same issue here, could a code me made that puts the game in hard mode (i chose normal, and theirs no way im restarting my save file now)? Or makes all enemies lvl 99 (with their stats in a lvl 99 area)?


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PostPosted: Sun Jun 29, 2008 2:20 pm 
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Title: The HENTAI M@ster
this code will make the enemies harder

Code:
Enemies Stats Multiplier
920B4FE8 0000FF1E
020B4FEC E1D003B4
94000130 FCFF0000
020B4FEC EAFD2C2E
E20000AC 00000044
E92D0010 E1A03000
E1A0600E E3A05008
E3A04XXX E3550000
E1D373B4 1B000004
12455001 1AFFFFFA
E1D003B4 E8BD0010
E12FFF16 E0070794
E1C373B4 E2833002
E12FFF1E 00000000
D2000000 00000000

Values
002 = x2
004 = x4
008 = x8
010 = x16
020 = x32
040 = x64
064 = x100


just use with normal/non event battles. Hold L+R when entering in Battle to multiply their stats.

need testing...

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PostPosted: Sun Jun 29, 2008 2:57 pm 
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Title: Script Monkey
Hiei-YYH wrote:
this code will make the enemies harder

just use with normal/non event battles. Hold L+R when entering in Battle to multiply their stats.

need testing...


I take it that the multiplier values get used in this line "E12FFF1E 00000000"?

Also Hiei, if you don't mind helping a code converting newbie out, how would one go about converting this code to Action Replay? While I know how to convert most Codebreaker codes, these types of codes have me stumped. Also I did appreciate your previous help with giving me a run down on converting codes, it did help a bit.
D4000130 02400004
4212D39C 00C90001
630001B0 00000001

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PostPosted: Sun Jun 29, 2008 3:08 pm 
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Title: haha i hack :3
Code:
All Skills (Press Select to Activate):
94000130 fffb0000
c0000000 000000c6
2212b172 000000ff
2212b28e 000000ff
2212b3aa 000000ff
2212b4c6 000000ff
2212b5e2 000000ff
2212b6fe 000000ff
2212b81a 000000ff
2212b936 000000ff
2212ba52 000000ff
2212bb6e 000000ff
2212bc8a 000000ff
2212bda6 000000ff
2212bec2 000000ff
2212bfde 000000ff
2212c0fa 000000ff
2212c216 000000ff
2212c332 000000ff
2212c44e 000000ff
2212c56a 000000ff
2212c686 000000ff
2212c7a2 000000ff
2212c8be 000000ff
2212c9da 000000ff
2212caf6 000000ff
dc000000 00000001
d2000000 00000000


This gives you all skills meaning R and P abilities too

the R and P abilities include monster abilities too

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PostPosted: Sun Jun 29, 2008 3:33 pm 
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Hiei-YYH wrote:
this code will make the enemies harder

Code:
Enemies Stats Multiplier
920B4FE8 0000FF1E
020B4FEC E1D003B4
94000130 FCFF0000
020B4FEC EAFD2C2E
E20000AC 00000044
E92D0010 E1A03000
E1A0600E E3A05008
E3A04XXX E3550000
E1D373B4 1B000004
12455001 1AFFFFFA
E1D003B4 E8BD0010
E12FFF16 E0070794
E1C373B4 E2833002
E12FFF1E 00000000
D2000000 00000000

Values
002 = x2
004 = x4
008 = x8
010 = x16
020 = x32
040 = x64
064 = x100


just use with normal/non event battles. Hold L+R when entering in Battle to multiply their stats.

need testing...


Awesome, by non event battles though, do you mean non storyline missions? Basically, can I use this code with regular missions from the pub?


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PostPosted: Sun Jun 29, 2008 3:41 pm 
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Title: The HENTAI M@ster
Narin wrote:
Hiei-YYH wrote:
this code will make the enemies harder

just use with normal/non event battles. Hold L+R when entering in Battle to multiply their stats.

need testing...


I take it that the multiplier values get used in this line "E12FFF1E 00000000"?


E3A04XXX

see the XXX, it's there.

Narin wrote:
Also Hiei, if you don't mind helping a code converting newbie out, how would one go about converting this code to Action Replay? While I know how to convert most Codebreaker codes, these types of codes have me stumped. Also I did appreciate your previous help with giving me a run down on converting codes, it did help a bit.
D4000130 02400004
4212D39C 00C90001
630001B0 00000001


this should work.

Code:
Have All Loot
94000130 FFFB0000
C0000000 000000C8
0212D39C 630001B0
DC000000 00000001
D2000000 00000000



h4x0rzz wrote:
Code:
All Skills (Press Select to Activate):
94000130 fffb0000
c0000000 000000c6
2212b172 000000ff
2212b28e 000000ff
2212b3aa 000000ff
2212b4c6 000000ff
2212b5e2 000000ff
2212b6fe 000000ff
2212b81a 000000ff
2212b936 000000ff
2212ba52 000000ff
2212bb6e 000000ff
2212bc8a 000000ff
2212bda6 000000ff
2212bec2 000000ff
2212bfde 000000ff
2212c0fa 000000ff
2212c216 000000ff
2212c332 000000ff
2212c44e 000000ff
2212c56a 000000ff
2212c686 000000ff
2212c7a2 000000ff
2212c8be 000000ff
2212c9da 000000ff
2212caf6 000000ff
dc000000 00000001
d2000000 00000000


This gives you all skills meaning R and P abilities too

the R and P abilities include monster abilities too


the fixed version of my code.

Code:
Have All Jobs Mastered
94000130 FFFB0000
C0000000 00000017
1212B172 0000FFFF
0212B174 FFFFFFFF
0212B178 FFFFFFFF
0212B17C FFFFFFFF
0212B180 FFFFFFFF
0212B184 FFFFFFFF
0212B188 FFFFFFFF
0212B18C FFFFFFFF
0212B190 FFFFFFFF
0212B194 FFFFFFFF
0212B198 FFFFFFFF
0212B19C FFFFFFFF
0212B1A0 FFFFFFFF
0212B1A4 FFFFFFFF
0212B1A8 FFFFFFFF
0212B1AC FFFFFFFF
0212B1B0 FFFFFFFF
0212B1B4 FFFFFFFF
0212B1B8 FFFFFFFF
0212B1BC FFFFFFFF
0212B1C0 FFFFFFFF
0212B1C4 FFFFFFFF
0212B1C8 FFFFFFFF
0212B1CC FFFFFFFF
0212B1D0 FFFFFFFF
0212B1D4 FFFFFFFF
0212B1D8 FFFFFFFF
0212B1DC FFFFFFFF
0212B1E0 FFFFFFFF
0212B1E4 FFFFFFFF
0212B1E8 FFFFFFFF
0212B1EC FFFFFFFF
0212B1F0 FFFFFFFF
0212B1F4 FFFFFFFF
0212B1F8 FFFFFFFF
0212B1FC FFFFFFFF
0212B200 FFFFFFFF
0212B204 FFFFFFFF
0212B208 FFFFFFFF
0212B20C FFFFFFFF
0212B210 FFFFFFFF
0212B214 FFFFFFFF
0212B218 FFFFFFFF
0212B21C FFFFFFFF
0212B220 FFFFFFFF
0212B224 FFFFFFFF
0212B228 FFFFFFFF
0212B22C FFFFFFFF
0212B230 FFFFFFFF
0212B234 FFFFFFFF
0212B238 FFFFFFFF
DC000000 0000011C
D2000000 00000000


joshdevious wrote:
Awesome, by non event battles though, do you mean non storyline missions? Basically, can I use this code with regular missions from the pub?


yes, storyline missions.

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PostPosted: Sun Jun 29, 2008 4:13 pm 
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Kommunist
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Joined: Tue Apr 24, 2007 1:45 pm
Posts: 49
Ok sweet, by the way, anyone working on a rename clan members code?


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