Kodewerx

Our culture has advanced beyond all that you could possibly comprehend with one hundred percent of your brain.
It is currently Thu Mar 28, 2024 4:30 am

All times are UTC - 8 hours [ DST ]


Forum rules





Post new topic Reply to topic  [ 54 posts ]  Go to page 1, 2  Next
Author Message
PostPosted: Fri Apr 18, 2008 4:41 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
Here's something to get things started:

GameID :AFAE bd5c53ca

Max GP
02069c84 0001869f

more codes from me:

1st Character Codes
Max HP
1206A084 00002706

Max MP
1206A086 00002706

ATK 99
12069f48 000003DE

DEF 99
12069f4a 000003DE

Mag 99
12069f4c 000003DE

Mov 20
22069f4e 00000014

Max Overbreak
120738b4 0000012c

2nd Character Code
Max HP
1206A2f4 00002706

Max MP
1206A2f6 00002706

3rd Character Codes
Max HP
1206A564 00002706

Max MP
1206A566 00002706

That should be enough codes for people to convert other (J) codes to (U).


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 5:28 pm 
Offline
Kommunist
Kommunist
User avatar

Joined: Thu Jan 24, 2008 10:48 pm
Posts: 21
Title: Over 9000.
The mov-20 codes are gonna make me laugh my ass off evilly once I play again.

I guess all I have to do now is wait for the infinite skill point codes...

_________________
I see you. Dead.


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 5:33 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
Find some japanese codes and you can convert them yourself..lol
This game doesn't run in Emulators, but with the codes I posted..there's enough info for people to convert codes between the (J) and (U) versions
(J) + CBC hex = (U) should work for most of the codes.


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 6:07 pm 
Offline
Kommunist
Kommunist

Joined: Thu Sep 20, 2007 1:48 am
Posts: 13
I would start converting codes and post them but i dont know how to convert them lol. Its unknown territory for me.


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 6:08 pm 
Offline
Kommunist
Kommunist

Joined: Thu Nov 22, 2007 3:45 am
Posts: 29
All Characters 99 Skill Points (Converted from Japanese codes)

C0000000 00000016
2206A188 00000063
DC000000 00000270
D2000000 00000000

Also, does adding CBC work for the in-battle codes as well?

Edit: Adding CBC does not work for the in-battle codes.


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 7:10 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
the between Character codes is out of battle +270 hex , in battle +3D8 hex

and what are the In-battle codes for the (J) version?


Last edited by gardevor on Fri Apr 18, 2008 8:49 pm, edited 3 times in total.

Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 7:16 pm 
Offline
Kommunist
Kommunist

Joined: Mon Dec 17, 2007 10:42 pm
Posts: 29
I just tried to convert the Quick Level Up Codes and it didn't really work. When I did it the first time I made a stupid mistake and it worked but now I can't get it to. How exactly do I convert them? Is there some kind of online hex calculator that you guys use?


Last edited by freakyfro99 on Fri Apr 18, 2008 7:21 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 7:17 pm 
Offline
Kommunist
Kommunist

Joined: Thu Nov 22, 2007 3:45 am
Posts: 29
The important in-battle code is the 100 EXP (quick level up code) one, since by just setting your characters' level to 99, you won't learn new skills. The codes can be found here:

http://charabox.2.pro.tok2.com/CoPaDS/c ... JN0_P.html

Also, a way to convert this "Control NPC and Enemies" code wold be nice.

Code:
0200E548 E1A00000
02014218 E3A00000


Lastly, a semi-complete map of the bytes for each character would be very much appreciated. I'm especially interested in knowing the bytes for the weapon upgrades (blacksmith quests done) and cards acquired (card quests done). I would have done it myself if it was a gba game, but sadly my computer can't seem to get any DS emulator working.


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 7:24 pm 
Offline
Kommunist
Kommunist

Joined: Mon Dec 17, 2007 10:42 pm
Posts: 29
Hiei made some quick level up codes. They're right here:
viewtopic.php?f=19&t=3986&hilit=itsuwari


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 7:33 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
freakyfro99 wrote:
Is there some kind of online hex calculator that you guys use?


There's a Calculator in Microsoft Windows. Choose View> Scientific, then hex
Or are you using a Mac or Linux or something?


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 7:43 pm 
Offline
Kommunist
Kommunist

Joined: Mon Dec 17, 2007 10:42 pm
Posts: 29
Wow, I really never noticed that that was there and now I feel like a moron for never having noticed it. Thanks though, it'll help a lot :)

Edit: This is weird, I can get the quick level up code to work for Character 1 but then I can't get it to work for any other one. This is the code btw:

Character 1 at 100 EXP:
2207375E 00000064


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 8:15 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
Jace17 wrote:
Also, a way to convert this "Control NPC and Enemies" code wold be nice.

Code:
0200E548 E1A00000
02014218 E3A00000



Control enemies and NPC
0200E804 E1A00000
020144b4 E3A00000

the In-Battle codes like Enemy HP 0 doesn't seem to work when using the (J) + CBC =(U) method
Since this game doesn't run in any NDS emu, might have to wait til Codejunkies to make some with the TrainerKit


Last edited by gardevor on Sat Apr 19, 2008 7:52 am, edited 1 time in total.

Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 8:19 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
freakyfro99 wrote:
Edit: This is weird, I can get the quick level up code to work for Character 1 but then I can't get it to work for any other one. This is the code btw:

Character 1 at 100 EXP:
2207375E 00000064


somethings wrong with my calculator now, too..damn diff value comes out when I do the math


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 8:29 pm 
Offline
Kommunist
Kommunist

Joined: Mon Dec 17, 2007 10:42 pm
Posts: 29
To get that code I just did the +CBC thing but it only works on the main character. Doing it for anyone else results in absolutely nothing.

Also, all of the in-battle codes work for the main character if you do +CBC, but only for the main character. For some reason it doesn't work for anyone else.


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 9:26 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
same problem here, the math only works for the 1st character


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 9:46 pm 
Offline
Kommunist
Kommunist

Joined: Thu Nov 22, 2007 3:45 am
Posts: 29
Thanks for the NPC/Enemy control code! :D

About the in-battle codes, the only explanation I can think of is that they changed the number of bytes per in-battle character. So the addresses of first character are still the same, but instead of +3D8 like in the Japanese version, the next character uses a different addresses.

All Characters Max Stats
Code:
C0000000 00000016
1206A084 00002706
1206A086 00002706
12069F48 000003DE
12069F4A 000003DE
12069F4C 000003DE
22069F4E 00000014
DC000000 00000270
D2000000 00000000


Last edited by Jace17 on Fri Apr 18, 2008 9:50 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 9:49 pm 
Offline
Kommunist
Kommunist

Joined: Mon Dec 17, 2007 10:42 pm
Posts: 29
Jace17 wrote:

About the in-battle codes, the only explanation I can think of is that they changed the number of bytes per in-battle character. So the addresses of first character are still the same, but instead of +3D8 like in the Japanese version, the next character uses a different addresses.


The problem now is trying to figure out what that next address might be, and I don't know how we could do that without inputting random numbers...


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 9:52 pm 
Offline
Kommunist
Kommunist

Joined: Sat Sep 22, 2007 8:26 am
Posts: 9
Can anyone confirm if these codes i converted work cause Rondo doesnt work on my emulator
GameID :AFAE bd5c53ca

Max GP
02069c84 0001869f

All Character 99 Skill Points
C0000000 00000016
2206A188 00000063
DC000000 00000270
D2000000 00000000

Control enemies and NPC
0200E7f8 E1A00000
020144b4 E3A00000

1st Character
1206A084 00002706 - Max HP
1206A086 00002706 - Max MP
12069F48 000003DE - ATK 99
12069F4A 000003DE - DEF 99
12069F4C 000003DE - MAG 99
22069F4E 00000014 - MOV 20
120738B4 0000012C - MAX OVERBREAK
2207375E 00000064 - 100 EXP

2nd Character
1206A2F4 00002706 - MAX HP
1206A2F6 00002706 - MAX MP
1206A1B8 000003DE - ATK 99
1206A1BA 000003DE - DEF 99
1206A1BC 000003DE - MAG 99
2206A1BE 00000014 - MOV 20
12073B24 0000012C - MAX OVERBREAK
220739CE 00000064 - 100 EXP

3rd Character
1206A564 00002706 - MAX HP
1206A566 00002706 - MAX MP
1206A428 000003DE - ATK 99
1206A42A 000003DE - DEF 99
1206A42C 000003DE - MAG 99
2206A42E 00000014 - MOV 20
12073D94 0000012C - MAX OVERBREAK
22073C3E 00000064 - 100 EXP

4th Character
1206A7D4 00002706 - MAX HP
1206A7D6 00002706 - MAX MP
1206A698 000003DE - ATK 99
1206A69A 000003DE - DEF 99
1206A69C 000003DE - MAG 99
2206A69E 00000014 - MOV 20
12074004 0000012C - MAX OVERBREAK
22073EAE 00000064 - 100 EXP

5th Character
1206AA44 00002706 - MAX HP
1206AA46 00002706 - MAX MP
1206A908 000003DE - ATK 99
1206A90A 000003DE - DEF 99
1206A90C 000003DE - MAG 99
2206A90E 00000014 - MOV 20
12074274 0000012C - MAX OVERBREAK
2207411E 00000064 - 100 EXP

6th Character
1206ACB4 00002706 - MAX HP
1206ACB6 00002706 - MAX MP
1206AB78 000003DE - ATK 99
1206AB7A 000003DE - DEF 99
1206AB7C 000003DE - MAG 99
2206AB7E 00000014 - MOV 20
120744E4 0000012C - MAX OVERBREAK
2207438E 00000064 - 100 EXP


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 9:54 pm 
Offline
Kommunist
Kommunist

Joined: Thu Nov 22, 2007 3:45 am
Posts: 29
freakyfro99 wrote:
The problem now is trying to figure out what that next address might be, and I don't know how we could do that without inputting random numbers...


Yeah, that would be a problem without an emulator. Maybe you could try if the next character is +3Da or +3De since the only major change in the battle system I noticed was that the animation for enemy movement when not attacking is removed. Maybe the added bytes are flags whether or not to show animation.


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 10:00 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
It would be much easier if this game works in an emu.

But here it is, In-battle in between Character codes, take the first character code and +3E0 hex (instead of 3D8 in the J version) for the next character.


Last edited by gardevor on Fri Apr 18, 2008 10:02 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 10:02 pm 
Offline
Kommunist
Kommunist

Joined: Sat Sep 22, 2007 8:26 am
Posts: 9
So none of my codes work after i followed ur first codes gardevor?


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 10:05 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
Kurt_Lang wrote:
So none of my codes work after i followed ur first codes gardevor?


I don't test them. but the character codes looks fine to me (those are oit of battle codes, btw). What people were having trouble with were the In-battle codes which the offset is a bit off in the (U) version, but that is solved now.


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 10:11 pm 
Offline
Kommunist
Kommunist

Joined: Mon Dec 17, 2007 10:42 pm
Posts: 29
I don't know how you figured it out but you did and I'm happy for it. It all works now. I'll post the Exp at 100 codes for everyone now :)
*These are all In-Battle*

Character 1)
2207375E 00000064

Character 2)
22073B3E 00000064

Character 3)
22073F1E 00000064

Character 4)
220742FE 00000064

Character 5)
220746DE 00000064

Character 6)
22074ABE 00000064

Edit: Oh and I just tested them and they all work :D


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 10:13 pm 
Offline
Kommunist
Kommunist

Joined: Sat Sep 22, 2007 8:26 am
Posts: 9
So the 100 exp works? cause thats the only codes that i didnt get from you


Top
 Profile  
Reply with quote  
PostPosted: Fri Apr 18, 2008 11:50 pm 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
freakyfro99 had already confirmed that the 100 exp codes to be working, it's nice to see so many people contribute on this game even though not hacking thru an emu...lol

Push SELECT + Up for 1st 10 Enemies 1 HP (1-hit kill)
94000130 FFBB0000
C0000000 00000009
12074fe6 00000001
DC000000 000003e0
D2000000 00000000

Push SELECT + DOWN for 1st 10 Enemies 0 MP
94000130 FF7B0000
C0000000 00000009
12074fe8 00000000
DC000000 000003e0
D2000000 00000000

And finally, this one I like the most, All Enemies explodes when it's the Enemies Turn
So, use this one at your own preference :

Push SELECT + RIGHT for 1st 10 Enemies 0 HP
94000130 FFEB0000
C0000000 00000009
12074fe6 00000000
DC000000 000003e0
D2000000 00000000


Last edited by gardevor on Sun Apr 20, 2008 8:19 pm, edited 3 times in total.

Top
 Profile  
Reply with quote  
PostPosted: Sat Apr 19, 2008 6:35 am 
Offline
Kommunist
Kommunist

Joined: Thu Nov 22, 2007 3:45 am
Posts: 29
Thanks for the EXP codes. Here is another version of the code:
Code:
Quick Level Up
C0000000 00000005
2207375E 00000064
DC000000 000003E0
D2000000 00000000

Full OB Gauge
C0000000 00000005
120738B4 0000012C
DC000000 000003E0
D2000000 00000000


Also, the control Enemies/NPCs code doesn't work for me. The codes I posted worked for the Japanese version of the game though..

Lastly, could someone try this out?
Code:
255 Exp After Battle
22073701 000000FF


Last edited by Jace17 on Sat Apr 19, 2008 6:52 am, edited 3 times in total.

Top
 Profile  
Reply with quote  
PostPosted: Sat Apr 19, 2008 6:41 am 
Offline
Kommunist
Kommunist

Joined: Thu Nov 22, 2007 3:45 am
Posts: 29
Here are some more codes I converted from the Japanese game. Can anyone test them out for me?
Code:
99 All Consumables
D5000000 00000063
C0000000 00000031
D8000000 02069C89
D2000000 00000000

99 All Accessories
12069D50 00006363
E2069D28 00000028
63006300 63636363
63636363 63636363
63636363 63006363
63000063 63000063
63636363 63636363
D5000000 00000063
C0000000 00000034
D8000000 02069CF1
D2000000 00000000


Top
 Profile  
Reply with quote  
PostPosted: Sat Apr 19, 2008 7:49 am 
Offline
Kommunist
Kommunist

Joined: Wed Feb 27, 2008 10:41 pm
Posts: 2
Jace17 wrote:
Here are some more codes I converted from the Japanese game. Can anyone test them out for me?
Code:
99 All Consumables
D5000000 00000063
C0000000 00000031
D8000000 02069C89
D2000000 00000000

99 All Accessories
12069D50 00006363
E2069D28 00000028
63006300 63636363
63636363 63636363
63636363 63006363
63000063 63000063
63636363 63636363
D5000000 00000063
C0000000 00000034
D8000000 02069CF1
D2000000 00000000


Works, but gives 99 of items that you're only supposed to have 1 of, like the character specific seals (not proofs) that you need to change classes.


Top
 Profile  
Reply with quote  
PostPosted: Sat Apr 19, 2008 7:52 am 
Offline
Kommunist
Kommunist

Joined: Sat Jul 07, 2007 10:00 am
Posts: 1
Could someone do the infinite HP in battle codes, please? thanks


Top
 Profile  
Reply with quote  
PostPosted: Sat Apr 19, 2008 7:54 am 
Offline
Kommunist
Kommunist

Joined: Thu Jul 26, 2007 9:32 pm
Posts: 464
Jace17 wrote:
Also, the control Enemies/NPCs code doesn't work for me. The codes I posted worked for the Japanese version of the game though..


There's a mistake in the first line and I forgot to update the code.

here's the corrected version

Control enemies and NPC
0200E804 E1A00000
020144b4 E3A00000


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 54 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: AhrefsBot [Bot] and 181 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group