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| [NDS] Namco Museum [U] [AR] https://www.kodewerx.org/forum/viewtopic.php?f=19&t=4846 |
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| Author: | Dualscreenman [ Thu Dec 06, 2007 8:59 am ] |
| Post subject: | [NDS] Namco Museum [U] [AR] |
Galaxian Infinite Lives 022A8021 00000003 Pac Man Infinite Lives 02280231 00000003 *NOTE* Does not hack the display for your lives, but does actually give you infinite lives. All ghosts vulnerable 022801C3 00000001 022801C4 00000001 022801C5 00000001 022801C6 00000001 Galaga makes No$gba crash, at least in Wine. Does Galaga crash No$gba in Windows for any of you? |
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| Author: | kenobi [ Thu Dec 06, 2007 12:24 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Works fine for me on XP (2.5c debuger version). |
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| Author: | Dualscreenman [ Thu Dec 06, 2007 1:18 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Yeah, it's a Wine bug. |
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| Author: | Rayder [ Thu Dec 06, 2007 2:18 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Just in case anyone is wondering... GameID: YNME 3845BE21 EDIT: Hmm....just tried all 3 codes in an R4DS. None of them worked. Not complaining, just sayin'. |
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| Author: | DjoeN [ Thu Dec 06, 2007 3:26 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Cheats don't work on any flashcard with cheat support Cheats don't work in no$gba 2.5c here All ghosts vulnerable cheat, makes just 1 ghost vulnerable every time |
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| Author: | Dualscreenman [ Thu Dec 06, 2007 3:38 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Ugh, I'll can confirm this with No$gba. And if none of the codes worked on the R4 DS at all, maybe there's an emulation bug or a problem with Renegade 64.... (I hacked these with 2.5b, the lat version I have a R64 hook for) I'll have to take a second look at these tomorrow. No telling what I screwed up. (And I don't have time tonight.) Thanks for the responses guys. *EDIT* I seem to remember there being a problem with my Renegade 64 emulator hook now that I think about it. I'll have to re-hack these tomorrow. |
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| Author: | DjoeN [ Thu Dec 06, 2007 3:42 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
No problem, thanks to you, for trying And i'm not in a hurry, i can do fine without cheats, but it's just easy if there cheats |
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| Author: | shadowkc [ Thu Dec 06, 2007 3:57 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
omg I love you thanks!!! |
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| Author: | Dualscreenman [ Fri Dec 07, 2007 6:45 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Seems all the addresses were off by 8. I guess I'll need to find a new pointer to hook No$gba with... <_< I updated the original posts with codes that should work. Note that although the display for lives in Pac Man won't be hacked, you *will* have infinite lives. I'd hack the display but I'm out of time and have to do school work now. Also, because I'm in a hurry, I didn't thoroughly test the ghost vulnerability code. But it should work. |
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| Author: | shadowkc [ Mon Dec 10, 2007 4:22 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
The ghost vulnerability code just make one ghost roam the stage as a set of eyes while pac-man can't move at all. well it actually slows pacman to the point of one dot per 20 seconds. and the other codes dont work either, at least not on the DS I keep getting game over |
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| Author: | Dualscreenman [ Mon Dec 10, 2007 5:06 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Wtf? It certainly didn't do that in the emulator. I'm thinking I'm gonna blame the emulator or R64 on this one.. again. Someone with a TT may have to look into these. The infinite lives one should have worked, too. |
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| Author: | shadowkc [ Mon Dec 10, 2007 5:15 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
yea, I was thinking it would work this time. I don't know either though. Maybe someone else can help you out. I do appreciate the work you put into this though. Think it might be easier to make them for Codebreaker? |
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| Author: | Dualscreenman [ Tue Dec 11, 2007 5:52 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
It makes no difference which device I format the code for. Codebreaker just formats the codes slightly different. It would still be the same code. |
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| Author: | gardevor [ Tue Dec 11, 2007 1:41 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Pac Man Infinite Lives 12280228 00000505 122A8C10 00000505 ALL Ghost Vulnerable 222801BB 00000001 022801BC 00010101 222A8BA3 00000001 022A8BA4 00010101 fixed.. |
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| Author: | DjoeN [ Tue Dec 11, 2007 3:00 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
No go, It just makes the level unfinishable When you eat the last dot, you keep running over an dotless screen with the ghosts chasing you, when you die, randomly dots appear again, eat them and you just keep on running till you die again and run out of lives, you can't finnish level 1 |
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| Author: | gamechaos [ Tue Dec 11, 2007 3:55 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Codes for infite lives does not actually mean infite just means five lives then the ghost codes do not work for the action replay but then again I'm no hacker so thanks for posting any codes for this game |
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| Author: | Dualscreenman [ Tue Dec 11, 2007 4:57 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
It seems that this game is hacking-intolerant. It seems that if certain values are set (ghosts being vulnerable, for example) and the level is cleared the next level will never load. Garvedor's lives codes should work, giving you 3 lives that never deplete. It seems that I have the wrong hook with Renegade yet again... I guess I'll just use HasteDS. |
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| Author: | Hiei-YYH [ Tue Dec 11, 2007 5:02 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
i suggest you to use hasteds, that's what i use. just make sure you pause no$gba between searchs, because hasteds has some problems with updating values. |
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| Author: | gamechaos [ Wed Dec 12, 2007 1:19 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
both the the codes gardevor posted do not work for me... nothing happens to the ghost and I only get 5 lives if those ghost touch me its not unlimited... it wears out... just letting u guys know not working for me |
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| Author: | gardevor [ Wed Dec 12, 2007 3:19 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
After eating a Big One, Ghosts will be always be vulnerable until eaten 222801BA 00000000 222A8BB2 00000000 |
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| Author: | gamechaos [ Wed Dec 12, 2007 7:07 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
| Author: | Rayder [ Wed Dec 12, 2007 9:01 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
gardevor wrote: Pac Man Infinite Lives 22280228 00000005 <-- Actual Value 22280229 00000005 <-- Display Value or 12280228 00000505 ALL Ghost Vulnerable 222801BB 00000001 Red 222801BC 00000001 Pink 222801BD 00000001 Cyan 222801BE 00000001 Orange fixed.. These codes work perfectly on an R4DS. Rock on with your bad self Gardevor! The latest Infinite Lives for Galaxian code does NOT work on an R4. So far, none of them have.....just lettin' ya know. |
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| Author: | gardevor [ Thu Dec 13, 2007 12:21 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
Then these should also work on an R4: Galaxian Push L to Replenish Lives 94000130 FDFF0000 2227F631 00000006 222A8019 00000006 D2000000 00000000 Galaga Push R for 255 Lives 94000130 FEFF0000 2227CC34 000000FF 222A561C 000000FF D2000000 00000000 |
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| Author: | gamechaos [ Thu Dec 13, 2007 12:56 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
it still doesn't work on my action replay thou copy and pasted into the action replay program all the other codes from other games work fine (like Mortal Kombat )frustrating for me |
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| Author: | Rayder [ Thu Dec 13, 2007 6:59 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
gardevor wrote: Then these should also work on an R4: Galaxian Push L to Replenish Lives 94000130 FDFF0000 2227F631 00000006 222A8019 00000006 D2000000 00000000 Galaga Push R for 255 Lives 94000130 FEFF0000 2227CC34 000000FF 222A561C 000000FF D2000000 00000000 Working great in an R4! Thanks! |
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| Author: | Hiei-YYH [ Thu Dec 13, 2007 8:40 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
0227F631 just by looking at this, i may say that the address is not always fixed. games don't tend to use high ranged addresses to store fixed data blocks. and since it's not working for the other guy, it's probably what happens. |
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| Author: | gardevor [ Thu Dec 13, 2007 2:19 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
The address are definitely not fixed for those 2 games, for example, if you boot up the game with this code: Galaga inf lives, 0227CC34, when you first play Galaga you'll get inf lives, but if you exit Galaga then re-enter again without playing any other games, then the code will not work (address will change to 022A561C). And, if you exit Galaga, play another game, then re-enter Galaga then the address will change back to 0227CC34. If it works on R4, how come it doesn't work on an AR, I thought all the code addresses for the games are the same on all devices, AR, CB, R4...? Try this on an AR Galaga Lives 5227CC34 00000002 2227CC34 00000005 D2000000 00000000 522A561C 00000002 222A561C 00000005 D2000000 00000000 |
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| Author: | Master SL [ Thu Dec 13, 2007 2:58 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
The R4 uses an older version of the AR remember? perhaps thats whats causing it to mess up? |
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| Author: | Rayder [ Thu Dec 13, 2007 9:00 pm ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
gardevor wrote: The address are definitely not fixed for those 2 games, for example, if you boot up the game with this code: Galaga inf lives, 0227CC34, when you first play Galaga you'll get inf lives, but if you exit Galaga then re-enter again without playing any other games, then the code will not work (address will change to 022A561C). And, if you exit Galaga, play another game, then re-enter Galaga then the address will change back to 0227CC34. If it works on R4, how come it doesn't work on an AR, I thought all the code addresses for the games are the same on all devices, AR, CB, R4...? Try this on an AR Galaga Lives 5227CC34 00000002 2227CC34 00000005 D2000000 00000000 522A561C 00000002 222A561C 00000005 D2000000 00000000 Just tried on an R4.....that code don't work on it.....but the other does....with the noted exception. Interesting. |
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| Author: | gardevor [ Fri Dec 14, 2007 1:41 am ] |
| Post subject: | Re: [NDS] Namco Museum [U] [AR] |
shadowkc wrote: The ghost vulnerability code just make one ghost roam the stage as a set of eyes while pac-man can't move at all. well it actually slows pacman to the point of one dot per 20 seconds. and the other codes dont work either, at least not on the DS I keep getting game over Are you trying this on an actual AR? I need someone to confirm which code gives you "a set of eyes" on an AR?? cuz the actual address will not be far away a set of eyes Actually, I think all the games in there uses 2 different addresses to store the values. That's why ppl are complaining the codes don't work. updated the Pac-Man Codes |
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