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[NDS] Final Fantasy XII - Revenant Wings [U] [AR]
https://www.kodewerx.org/forum/viewtopic.php?f=19&t=4737
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Author:  Evil Jerk [ Tue Dec 18, 2007 9:47 am ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Hiei-YYH wrote:
post the name of all bosses then i'll check their values.

Most bosses do end up being Espers, so I included others of interest.

Non-summonable monsters:

    Antlions:
    Antlion, Antlion Queen
    Drakes:
    Earth Drake, Fire Drake, Ice Drake, Thunder Drake
    Flans:
    Blue Flan, Green Flan, Red Flan, Yellow Flan
    Malboros:
    Great Malboro, Malboro
    Tortoises:
    Great Tortoise, Aspidochelon
    Wolves:
    Arctic Wolf, Enkidu, Infernal Wolf, Rock Wolf, Storm Wolf
    Wyrms:
    Blue Wyrm, Green Wyrm, Red Wyrm, Yellow Wyrm
    Other:
    Elder Wyrm, Giza Rabbit, King Bomb, Mimic, Minotaur, Vampyr, Wing Wraith, Zombie

Elder Wyrm, Mimic, and Wing Wraith are fairly unique and/or powerful. They would probably be of most interest.

Bosses:
I don't know if bosses learn abilities based on level like playable characters, so I listed how many magicks/abilities each have in their latest version in case it is limited to that certain version.

    Bwagi - 5
    Gijuk - 5
    Rinok - 5
    Rikken - 5
    Elza - 6
    Raz - 5
    Velis - 0 - Hume (can't attack; useless)
    Velis - 1 - Transformed (same as Odin; useless)
    Feolthanos - 6 - Judge of Wings armor
    Mydia - 6 - Judge of Wings armor; final version
    Feolthanos - 5 - Aegyl; final version

Minor Bosses:
Those of interest with unique names and a large number of magicks/abilities.

    Quint / Ansei / Euma, Light Unbidden / Phea, Maelstrom's Eye - 6
    Geuse, Billowing Cloud / Faltz, Skyseer - 4
    Auroche / Tyca, Realmcrosser - 6
    Inte, The Austral Wind - 5
    Melwe the Capricious - 5
    Bevyn the Crafty - 5
    The Conjurer Nedhi - 6
    Gyro, Sandsailor - 5

Mostly Aegyls. Those separated by '/' are pretty much identical other than name.

Author:  sefiryu [ Thu Dec 20, 2007 6:09 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Can someone tell me what are the "????" in the Bonus Stat Modifiers?
ie.:
--------
Vaan
Strength
1206CED0 0000????
Magick
1206CED2 0000????
Stamina
1206CED4 0000????
Mind
1206CED6 0000????
Speed
1206CED8 0000????
--------

thanks in advance

Author:  xdarkaura [ Fri Dec 21, 2007 8:00 am ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Hiei nice job on the cheats, the "infinite summoning" is just max summoning per person but its still alot.
Looking forward to the boss values and i really enjoy your work.

Author:  assassin77 [ Fri Dec 21, 2007 12:38 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

the codes arent working for me... :shock: i select just one code and press start game and it freezes there. Oh, and im using ARDS

Author:  Evil Jerk [ Fri Dec 21, 2007 9:39 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

sefiryu wrote:
Can someone tell me what are the "????" in the Bonus Stat Modifiers?
ie.:
--------
Vaan
Strength
1206CED0 0000????
Magick
1206CED2 0000????
Stamina
1206CED4 0000????
Mind
1206CED6 0000????
Speed
1206CED8 0000????
--------

thanks in advance


You fill them in with a hex value of your choice. At level 99 each character should normally, without codes, have 196 bonus points distributed across the five stat categories (i.e. average 39-40 in each stat).

I'm not sure what is the max value the game will take on bonus stats. The game will display 5 digits (with text overlap), but during testing Level 99 Vaan's Attack Speed started to strangely fluctuate on a lowering trend when I added over 999 (Hex:3E8) into Speed. Stats other than Speed seem to go much higher without starting to fluctuate (ex: Vaan's Strength over 32768 [Hex:8000]). It may vary by character and level, because of different base stats.

Author:  ItachiSlave [ Sun Dec 23, 2007 12:58 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

omg i love you hiei and your lovely codes xD

Author:  Sinful_Martyr [ Mon Dec 31, 2007 1:53 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

I'm having some trouble using the "Unlock All Espers" hack. Can anyone help me with this? I press L + R and nothing happens...

Edit: Nevermind, I got it to work.

Author:  slifer_of_atlantis [ Mon Dec 31, 2007 4:07 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Do these all work for the US AR???

Author:  SS1 [ Thu Jan 03, 2008 12:50 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

slifer_of_atlantis wrote:
Do these all work for the US AR???


All that I have tried have worked wonderfully on mine. These guys are awesome with codes :)

Author:  Mstyle [ Thu Jan 03, 2008 10:26 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

thanks ^^

Author:  DemonKyo [ Fri Jan 04, 2008 7:58 am ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

It seems to want to work, but the the All Items v2.3 just freezes when I enter, Am I doing something wrong? Or is the version of ARDS I have just not wanting to work?

Author:  mbruno [ Sun Jan 13, 2008 6:17 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

With the code for All Stats Up and All Stats Down, from what I've seen I'm guessing that All Stats Up=All the good status effects and All Stats Down=All the bad status effects.

Author:  mbruno [ Mon Jan 14, 2008 2:19 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

kenobi wrote:
Edit :
Here is a switch hor Hiei-YYH's bad status code :
Code:
Keep A pressed to remove CPU characters' bad status *
Works only with Hiei-YYH code
520E5D20 159F7014
020E5D3C 005001FF
94000130 FFFE0000
020E5D3C 00000000
D2000000 00000000
* : The bad status will come back when A is released


Can someone explain how to use the above code with Hiei's bad status code. I've every way I could think of and can't get it to work right. You have to combine the above code with Hiei's, right?

Author:  kenobi [ Mon Jan 14, 2008 2:32 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

My code is (obviously?) meant to work with Hiei's "original' codes (the ones posted in the 5th post of this thread).
It seems Hiei changed his codes, and updated them in the first post. So my code to remove CPU's bad status will not work with Hiei's updated codes. However, it shouldn't be that hard to port my code, is it...?

Author:  mbruno [ Mon Jan 14, 2008 2:44 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

kenobi wrote:
My code is (obviously?) meant to work with Hiei's "original' codes (the ones posted in the 5th post of this thread).
It seems Hiei changed his codes, and updated them in the first post. So my code to remove CPU's bad status will not work with Hiei's updated codes. However, it shouldn't be that hard to port my code, is it...?


Well, I don't know a whole lot about porting codes, but I'll give it a try.

Ok, I got it.
I've ported kenobi's code to work with Hiei's updated code:
Keep A pressed to remove CPU characters' bad status *
Works only with Hiei-YYH's updated code
520E5E68 159F7014
020E5E84 005001FF
94000130 FFFE0000
020E5E84 00000000
D2000000 00000000
* : The bad status will come back when A is released

Author:  AzureFlameGod [ Wed Jan 16, 2008 4:43 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Does anyone know if there is a character mod for JoW/Mydia or Feolthanos (Aegyl version)?

Author:  kadessa [ Mon Jan 21, 2008 4:45 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

can some one tell me what the game code is?
and im not talking about this: GAME ID: AXFE A12C2099
im talking about the box to the left of that one, i dont know what to put there




Edit: nvm i got it...

Author:  sxekanamaesxe [ Mon Jan 21, 2008 11:28 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

scratch this nvm, wrong board lol/..

Author:  AzureFlameGod [ Tue Jan 22, 2008 1:29 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Does anyone have the following codes?

-Max Anastasia
-All Recipes
-Ability Mod

Author:  Hiei-YYH [ Fri Jan 25, 2008 7:27 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Evil Jerk wrote:
Hiei-YYH wrote:
post the name of all bosses then i'll check their values.

Most bosses do end up being Espers, so I included others of interest.

Non-summonable monsters:

    Antlions:
    Antlion, Antlion Queen
    Drakes:
    Earth Drake, Fire Drake, Ice Drake, Thunder Drake
    Flans:
    Blue Flan, Green Flan, Red Flan, Yellow Flan
    Malboros:
    Great Malboro, Malboro
    Tortoises:
    Great Tortoise, Aspidochelon
    Wolves:
    Arctic Wolf, Enkidu, Infernal Wolf, Rock Wolf, Storm Wolf
    Wyrms:
    Blue Wyrm, Green Wyrm, Red Wyrm, Yellow Wyrm
    Other:
    Elder Wyrm, Giza Rabbit, King Bomb, Mimic, Minotaur, Vampyr, Wing Wraith, Zombie

Elder Wyrm, Mimic, and Wing Wraith are fairly unique and/or powerful. They would probably be of most interest.

Bosses:
I don't know if bosses learn abilities based on level like playable characters, so I listed how many magicks/abilities each have in their latest version in case it is limited to that certain version.

    Bwagi - 5
    Gijuk - 5
    Rinok - 5
    Rikken - 5
    Elza - 6
    Raz - 5
    Velis - 0 - Hume (can't attack; useless)
    Velis - 1 - Transformed (same as Odin; useless)
    Feolthanos - 6 - Judge of Wings armor
    Mydia - 6 - Judge of Wings armor; final version
    Feolthanos - 5 - Aegyl; final version

Minor Bosses:
Those of interest with unique names and a large number of magicks/abilities.

    Quint / Ansei / Euma, Light Unbidden / Phea, Maelstrom's Eye - 6
    Geuse, Billowing Cloud / Faltz, Skyseer - 4
    Auroche / Tyca, Realmcrosser - 6
    Inte, The Austral Wind - 5
    Melwe the Capricious - 5
    Bevyn the Crafty - 5
    The Conjurer Nedhi - 6
    Gyro, Sandsailor - 5

Mostly Aegyls. Those separated by '/' are pretty much identical other than name.


I'll take a look asap.

Author:  jlau2010 [ Sat Jan 26, 2008 10:32 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

I was trying out the all items code that Hieh made, but it seems every time i open my menu and hold select, the game freezes. is there a way or time that i should press it? and i tried it on the world map, and then opened the menu, then i opened the inventory and then i pressed select. or are there any other things that i need to have or do?

Author:  Hiei-YYH [ Sun Jan 27, 2008 11:08 am ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

then use the kenobi one, i really can't say what's happening, except if you post your save file.

Author:  jlau2010 [ Sun Jan 27, 2008 11:29 am ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

thanks. it works now. i think i pressed it at the wrong time.

Author:  monachito1 [ Mon Jan 28, 2008 12:59 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

does anyone have ability mods, max material code tranks

Author:  KamuiRSX [ Tue Jan 29, 2008 9:58 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Hiei-YYH wrote:
Slot #1 (items are placed in any order)
0206D324


NOTE: there aren't enough space for ALL items in game i believe.

add 2Ch for next slot


I tried this code and it just froze my game everytime when I tried to go into either the inventory or item menu. I even used the code, saved the game, then turned it off, and turned it back on and reloaded the game and it still froze when I tried to access either the inventory or equipment screen.

Author:  mbruno [ Sat Feb 09, 2008 4:21 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Is it possible to make the Infinite HP code so that it includes guests and make the All Stats Down code not include guests?

Author:  mbruno [ Fri Feb 15, 2008 4:35 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

mbruno wrote:
Is it possible to make the Infinite HP code so that it includes guests and make the All Stats Down code not include guests?


Well, from the lack of a response, I'm guessing it's not possible.

Author:  craZy18gurl [ Sat Feb 16, 2008 6:45 am ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Hey could some please help me out. Could someone please tell me how to input these codes. I'm using the 2.6a emulator, I add them through Utility > Cheats but they don't seem to be working. This is the right way to input them right? Sorry I'm fairly new to this all so some help would really be appreaciated. Thanks.

Author:  Sangami [ Sat Feb 16, 2008 9:54 pm ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

I'm actually having the same problem as craZy18gurl. I'm assuming the reason it's not working is because we're using emulators instead of the real thing though XD.

Author:  craZy18gurl [ Sun Feb 17, 2008 1:53 am ]
Post subject:  Re: [NDS] Final Fantasy XII - Revenant Wings [U] [AR]

Yes but Hiei-YYH posted a screenshot which I take he took from his emulator on the first page. So these codes should work on emulators as well. Or have these codes expired or somethin? xP

Is there anyone who can help us out?

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