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PostPosted: Thu Dec 04, 2008 6:40 pm 
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Title: im so cool
OrionTempest wrote:
ShinyPalkia wrote:
6. Motion3D

Code:
94000130 FDFF0000
DA000000 02000002
B21C4E68 00000000
B0000004 00000000
D7000000 0000150E
DC000000 FFFFFFFE
94000130 FFF70000
DA000000 00112F56
D3000000 00000000
D7000000 02000002
D2000000 00000000


Simply type in your Poktéch calculator the number of your desired camera perspective and press L + Start to save the number in the memory. Then hold L while going into a house (or getting out of it) for using that number.

:: Camera perspectives

00 - Basic 3D
04 - Basic 2D
05 - 3D Like on Spear Pillar
08 - 3D Camera high placed, like on Stark Mountain
09 - 3D Better sight, like in the Eterna City arena
14 - 3D Little dwarfs in a world of giants, like in Hall of Origin


This is the only one I couldn't get to work. The rest of them work fine.


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PostPosted: Fri Dec 05, 2008 5:34 pm 
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Sry, forgot to convert. Fixed.


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PostPosted: Fri Dec 05, 2008 6:30 pm 
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Thanks for the conversions. All the codes work perfectly for me.

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PostPosted: Sat Dec 13, 2008 10:10 am 
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Nvm got it working...


Last edited by maso_emu on Sat Dec 13, 2008 10:29 am, edited 1 time in total.

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PostPosted: Sat Dec 13, 2008 10:28 am 
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ShinyPalkia wrote:

:: Weather-List

01 = Dark
02 = Rain 1
03 = Rain 2
04 = Rain 3
05 = Snow 1
06 = Snow 2
07 = Snow 3
08 = White background
09 = Ash rain 1
11 = Ash rain 2

12 = Diamond rain (Birthday-Event)
13 = Earthquake
14 = Hall of beginning
15 = Fog 1
16 = Fog 2
17 = Dark cave 1
18 = Flash and lightning


Dude look at the underlines, in your quote. You skipped 10, 10 is "Ash rain 2" and "Diamond rain" is 11, so on so on, just tellin' ya'.


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PostPosted: Sun Dec 21, 2008 9:21 am 
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Title: dark
action replay
this is for all eight badges

all badges(L+R) WARNING: halts game progress (use with walk through walls cheat)tested
b21c4d28 00000000
b0000004 00000000
200002ea 000000ff
d2000000 00000000

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PostPosted: Fri Dec 26, 2008 11:44 am 
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maso_emu wrote:
ShinyPalkia wrote:

:: Weather-List

01 = Dark
02 = Rain 1
03 = Rain 2
04 = Rain 3
05 = Snow 1
06 = Snow 2
07 = Snow 3
08 = White background
09 = Ash rain 1
11 = Ash rain 2

12 = Diamond rain (Birthday-Event)
13 = Earthquake
14 = Hall of beginning
15 = Fog 1
16 = Fog 2
17 = Dark cave 1
18 = Flash and lightning


Dude look at the underlines, in your quote. You skipped 10, 10 is "Ash rain 2" and "Diamond rain" is 11, so on so on, just tellin' ya'.

Thanks, I'll edit it.


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PostPosted: Fri Dec 26, 2008 8:20 pm 
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ShinyPalkia wrote:
maso_emu wrote:
ShinyPalkia wrote:

:: Weather-List

01 = Dark
02 = Rain 1
03 = Rain 2
04 = Rain 3
05 = Snow 1
06 = Snow 2
07 = Snow 3
08 = White background
09 = Ash rain 1
11 = Ash rain 2

12 = Diamond rain (Birthday-Event)
13 = Earthquake
14 = Hall of beginning
15 = Fog 1
16 = Fog 2
17 = Dark cave 1
18 = Flash and lightning


Dude look at the underlines, in your quote. You skipped 10, 10 is "Ash rain 2" and "Diamond rain" is 11, so on so on, just tellin' ya'.

Thanks, I'll edit it.

The value "13" gives me a different effect (such as that at the beginning of the game) a purple background at the top of the screen (similar to "8")
On the other hand I would complement values ..
19 = Flash*
20 = RAINBOW**
21 = Snow (Mid)
22 = Sand storm (Mid)
* It only works entering or out of a house
** It only works on the bike and re-routing .. It does not work the first time and takes a few seconds to appear.


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PostPosted: Tue Feb 10, 2009 4:25 pm 
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Title: Jazjaz130 likes pie!
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ee what it gives you!!! PS its pokesav generated.

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PostPosted: Tue Feb 10, 2009 7:28 pm 
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jazjaz130 wrote:
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ee what it gives you!!! PS its pokesav generated.

No, I'm kinda not going to put space between every 8 hex numbers.


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PostPosted: Sat Feb 21, 2009 11:33 pm 
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LOL yea seriously. can you guys please make the codes look just like they do in the action replay code manager with the spaces and enters?


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PostPosted: Sun Feb 22, 2009 10:26 am 
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Title: yeah
is there an all item code for just the main items that doesnt get rid of your key items???


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PostPosted: Sun Mar 01, 2009 12:31 pm 
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Title: "The Assassin"
i dont know like directly where to get one but you can make one with PokeSAV choosing which items you want in your bag


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PostPosted: Mon Mar 02, 2009 5:22 am 
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Can PokeSav help me with my problem? I'm unable to meet over 50 people in the Sinnoh Underground to get the Platinum Flag, let alone Spiritomb. (I know you can trade one via the GTS but they're mainly Japanese, and they're asking for impossible trades.)


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PostPosted: Thu Mar 05, 2009 5:29 pm 
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Title: "The Assassin"
with pokesav you can create a code which makes your game think you have met fifty people. and for the flag thing you can keep stealing one persons flag to get the platinum flag it doesnt have to be several people. me and my bro just ran to each other's bases stealing flags without stopping each other until we got fifty.


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PostPosted: Sun Mar 08, 2009 5:45 am 
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arkarian wrote:
with pokesav you can create a code which makes your game think you have met fifty people. and for the flag thing you can keep stealing one persons flag to get the platinum flag it doesnt have to be several people. me and my bro just ran to each other's bases stealing flags without stopping each other until we got fifty.


Hmm...I'll have to look into that then. As for the Platinum Flag thing...I don't know anyone else in the area with a DS let alone D/P.

Worse case senario I can always purchase a 2nd hand DS from EB Games, seeing as I'm getting Platinum. (it would enable me to transfer some pokemon over in the event I want to start over from scratch too.)

edit: this is what I got:

Code:
94000130 FCFF0000
B21C4D28 00000000
B0000004 00000000
00003C98 00000032
00003CCC 00000032
D2000000 00000000


It didn't exactly work. The old man didn't acknowledge that I acquired over 50 flags, and the Hollowed Tower didn't summon Spiritomb either. I even pressed L+R and still nothing. It says I've got 50 flags and that I've met 50 people, but that's all it does. Maybe it's because the old man has to acknowledge that I've STOLEN a flag from another trainer...


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PostPosted: Sun Mar 08, 2009 7:17 pm 
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yea ya gotta steal at least one flag from another person so their ID# is stored in stolen flags and people met and then atleast the old man should give you the stuff. i still havent got the spiritomb one to work. idk whats up with tht one. sorry but i'll look into tht for ya


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PostPosted: Tue Mar 10, 2009 10:59 am 
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arkarian wrote:
yea ya gotta steal at least one flag from another person so their ID# is stored in stolen flags and people met and then atleast the old man should give you the stuff. i still havent got the spiritomb one to work. idk whats up with that one. sorry but i'll look into tht for ya


I kinda figured that was the case. >.< I'm just wondering if there's any codes to use for Battle Tower? (as in Single/Double Battles) I'd love to use Darkrai and Rayquaza but they won't let me.


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PostPosted: Tue Mar 10, 2009 5:38 pm 
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Teague wrote:

I kinda figured that was the case. >.< I'm just wondering if there's any codes to use for Battle Tower? (as in Single/Double Battles) I'd love to use Darkrai and Rayquaza but they won't let me.


Yeah. There is a code that let you use any pkmn in battle tower. Forgot who made that, but try to find it in the diamond post in the code request section


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PostPosted: Wed Mar 11, 2009 9:48 pm 
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Title: "The Assassin"
check on this website for any codes. they have several thousand codes collected from all over the internet even from here. you can download the xml file and drag it into action replay code manager or you can use the subscription from the website. the website is: http://cheats.gbatemp.net


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PostPosted: Thu Mar 12, 2009 8:28 am 
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Title: "Hacker"
We are all well aware of this website.


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PostPosted: Thu Mar 12, 2009 3:42 pm 
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Location: Rattlesnakes and Sand
Indeed.
The person who maintains it is a member here, and frequents the forum.


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PostPosted: Fri Mar 13, 2009 3:53 pm 
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Title: "The Assassin"
i already knew that. he was asking for where to find certain codes so i told him you can make them on pokesav or check them on a large database such as that one.


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PostPosted: Fri Mar 27, 2009 3:49 pm 
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Uhm..im kinda confused on all the codes here. Is there a code for running into any pokemon during the game, like run into pokemon from national pokedex? idk if its the pokemon modify one or not. plre tell me the code sorry. >.<


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PostPosted: Sat Apr 04, 2009 7:07 pm 
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Title: "The Assassin"
yea that would be the pokemon modifier code. read the instructions on the code to find out how to run into a certain pokemon you wish to acquire


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PostPosted: Wed Apr 08, 2009 1:30 pm 
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This isn't exactly tested. It's for Pearl, by the way.

I wouldn't be surprised if the code exists already anyway:

Code:
.org            0x020DDF0C
strh   r4,   [r1]      @Writes checksum of loaded save

.thumb
.org            0x02022922
bl            0x02022898
@r0 = checksum of loaded save
ldrh   r1,   [r4,   #0x12]   @Loads expected checksum of loaded save
cmp   r1,   r0      @Compares checksums
.org            0x0202292A
bne            0x02022930

Kill Checksum Validation:
1202292A 00000000

Anyone wanna test that for me?

Also, if anyone knows how to solve the problem my brother got himself into by saving when and where he wasn't supposed to such that he can't exit the map he's stuck in, let me know.

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PostPosted: Wed Apr 08, 2009 4:24 pm 
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Title: "The Assassin"
what exactly does that code do? im testing it right now but i need to know what im looking for.

Tell your brother to try one of the map location codes to set him in a certain location within the map. you can make one on pokesav. if that doesnt work you can find some way to put him in a battle and let him die so it would take him to the pokecenter. i dont have any code at hand for that so sorry.


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PostPosted: Wed Apr 08, 2009 5:06 pm 
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I already know all that information.

I need the actual codes.

Anyway, if you don't know what a checksum bypass code does, you can always just Google it.

If you edit your save in the RAM prior to the checksum validation routines, which the code disables, you will get a "corrupt save" error message and lose your shit.

My bro's about to lose his shit too when I tell him that he has to start completely over.

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PostPosted: Wed Apr 08, 2009 6:05 pm 
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Title: "The Assassin"
well here is a mystery zone fix code which is what sounds like what your brother got himself into.

Press select then x to open the menu. hold select while saving in a different place to exit from the mystery zone save.

Code:
94000130 fffb0000
621c5a08 00000000
b21c5a08 00000000
dc000000 f7fdea80
18000000 0000019b
d2000000 00000000
94000130 fffb0000
621c5a08 00000000
b21c5a08 00000000
000020c8 0000036f
000020cc 00000070
000020d4 0000036f
000020d8 00708000
d2000000 00000000


then use one of the map location codes you can make on pokesav to go to a different place to save at.


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PostPosted: Wed Apr 08, 2009 7:38 pm 
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Not even close.

He can't access the menu or interact with objects at all.

Edit: Checksum code is tested successfully.

This one however is not:

Code:
Guarantee Checksum Fail (tap L+R at GameFreak splash):
94000130 FCFF0000
1202292A 0000E001
D2000000 00000000

^ Made that as an attempt to get the game to revert to a previous save (as it seems to have a feature for this that I've encountered during research) by which to restore my brother's file as much as possible with speed.

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