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| [NDS] Izuna [U] [AR] https://www.kodewerx.org/forum/viewtopic.php?f=19&t=1462 |
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| Author: | hesperus [ Sat Apr 21, 2007 12:24 am ] |
| Post subject: | [NDS] Izuna [U] [AR] |
Okay... what this code does is Max out whatever it is that you have Equipped; by max out, I mean, all item stats, item health, and talisman levels are at maximum. In addition, it also does two more things: first, it allows you to chose what kind of item it is, i.e., item name (upon reloading) and its associated power; and second, it allows you to choose all the talismans you want attached (up to 8, even with swords). ULTIMATE SWORD CODE B216F554 00000000 6216F554 00000000 200001C4 000000XX <-- Item 100001EA 00007FFF 100001EC 00007FFF 100001F0 00007FFF 100001F4 00007FFF 000001fb 00YY00YY | 000001fe 00YY00YY |--- Attached Talismans 00000203 00YY00YY | 00000206 00YY00YY | 0000020B 7F7F7F7F 0000020E 7F7F7F7F 10000210 00007FFF d2000000 00000000 ULTIMATE CLAW/ARM CODE B216F550 00000000 6216F550 00000000 200001C4 000000XX <-- Item 100001EA 00007FFF 100001EC 00007FFF 100001F0 00007FFF 100001F4 00007FFF 000001fb 00YY00YY | 000001fe 00YY00YY --- Attached Talismans 00000203 00YY00YY | 00000206 00YY00YY | 0000020B 7F7F7F7F 0000020E 7F7F7F7F 10000210 00007FFF d2000000 00000000 There are basically some rules to using the code: 1. By using XX, all Weapons and Arms can take the names of all other Weapons or Arms; Swords can take the powers of claws and other swords; Claws can take the powers of Swords, Arms and other Claws; and Arms can only take the powers of other Arms. 2. Regardless of what XX is, the item will belong to the slot of what it originally was; so if you pick up a Sword and Specify the XX of a Claw, upon saving and reloading, the Item will have the name and power of the Claw, but remain in the Sword slot; hence, the 'Claw' will have no Def (since Swords have no Def), but you will still be able to Equip an Arm with it. Also, it will have only three talisman slots (read rule 3) 3. Regardless of how many talisman slots a sword appears to have, you can apply up to 8 talismans to it by using YY. Only the first 3 will show up when you check, but the game will register all 8. NOTE: Considering the fact that you can apply up to 8 talismans, by using the Weapon Spirit Talismans, you can create 9 weapon power Swords and Claws, or Claws with 1 Arm power (With XX as an Arm) and 8 Weapon Powers. It is unfortunate that the game has no Arm Spirits =( XX: ITEM VALUES 01 --> Steel Claw 02 --> Demon Claw 03 --> Giant Claw 04 --> Quandry Claw 05 --> Vampire Claw 06 --> Sword Defender 07 --> Baku Claw 08 --> Falcon Claw 09 --> Cat Claw 0A --> Exorcism Claw 0B --> Weapon Breaker 0C --> Dragon Claw 0D --> Claw of Ouryu 0E --> Haja Blade 0F --> Shingan Blade 10 --> Asura Blade 11 --> Zantetsu Blade 12 --> Musou Blade 13 --> Houshin Blade 14 --> Kagutsuchi Arm 15 --> Orochi Arm 16 --> Izanagi Arm 17 --> Izanami Arm 18 --> Enma Arm 19 --> Susano-o Arm YY:TALISMAN VALUES 00 --> Empty Slot 2C --> Rekka 2D --> Gouka 2E --> Mikagami 2F --> Jinrai 30 --> Reppu 31 --> Hayate 32 --> Yami-Uchi 33 --> Kaishin 34 --> Mikiri 35 --> Suimin 36 --> Ashikase 37 --> Kou'un 38 --> Fukugen 39 --> Fukusei 3a --> Zoufuku 3B --> Suitai 3c --> Ten'i 3d --> Kikan 3e --> Fuuma 3f --> Tsukumo 40 --> Steel Spirit 41 --> Demon Spirit 42 --> Giant Spirit 43 --> Quandry Spirit 44 --> Vampire Spirit 45 --> Defender Spirit 46 --> Baku Spirit 47 --> Falcon Spirit 48 --> Cat Spirit 49 --> Exorcism Spirit 4A --> Breaker Spirit 4B --> Dragon Spirit 4C --> Ouryu Spirit 4D --> Haja Spirit 4E --> Shingan Spirit 4F --> Asura Spirit 50 --> Zantetsu Spirit 51 --> Musou Spirit 52 --> Houshin Spirit Have fun experimenting =) |
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| Author: | Thanatos the Loonie [ Thu May 31, 2007 5:34 am ] |
| Post subject: | Re: Izuna (USA) - The Ultimate (As Yet) Weapon/Armour Code. |
Thanks for the weapon/armour code - it saved me some time there Code: <?xml version="1.0" encoding="UTF-8"?>
<codelist> <game> <name>Izuna - Legend of the Unemployed Ninja</name> <gameid>AHSE 96068f12</gameid> <date>2007/05/31 01:36</date> <cheat> <name>Press Y: Money = 100Mil</name> <codes>927FFFA8 F7FF0000 021708BC 05F5E100 D2000000 00000000</codes> </cheat> <cheat> <name>Press Y: Savings = 100Mil</name> <codes>927FFFA8 F7FF0000 02170910 05F5E100 D2000000 00000000</codes> </cheat> <cheat> <name>Press Y: Current & Max HP = 9999</name> <codes>927FFFA8 F7FF0000 0216F528 0000270F 0216F52C 0000270F D2000000 00000000</codes> </cheat> <cheat> <name>Press Y: Current & Max SP = 999</name> <codes>927FFFA8 F7FF0000 1216F530 000003E7 1216F534 000003E7 D2000000 00000000</codes> </cheat> <cheat> <name>Press Y: Lev = 99</name> <codes>927FFFA8 F7FF0000 2216F548 00000063 D2000000 00000000</codes> </cheat> <cheat> <name>Press Y: Equipped Sword = Uber Shingan</name> <note>Descriptions will be corrected on reload</note> <codes>927FFFA8 F7FF0000 B216F554 00000000 6216F554 00000000 200001C4 0000000F 100001EA 00007FFF 100001EC 00007FFF 100001F0 00007FFF 100001F4 00007FFF 000001fb 00500047 000001fe 0052004C 00000203 0032002F 00000206 00330034 0000020B 7F7F7F7F 0000020E 7F7F7F7F 10000210 00007FFF D2000000 00000000</codes> </cheat> <cheat> <name>Press Y: Equipped Claw = Uber Enma Claw</name> <note>Descriptions will be corrected on reload</note> <codes>927FFFA8 F7FF0000 B216F550 00000000 6216F550 00000000 200001C4 00000018 100001EA 00007FFF 100001EC 00007FFF 100001F0 00007FFF 100001F4 00007FFF 000001fb 004E0050 000001fe 00470052 00000203 004C0032 00000206 002F0033 0000020B 7F7F7F7F 0000020E 7F7F7F7F 10000210 00007FFF D2000000 00000000</codes> </cheat> <cheat> <name>Press Y: Equipped Claw = Uber Susano Claw</name> <note>Descriptions will be corrected on reload</note> <codes>927FFFA8 F7FF0000 B216F550 00000000 6216F550 00000000 200001C4 00000019 100001EA 00007FFF 100001EC 00007FFF 100001F0 00007FFF 100001F4 00007FFF 000001fb 004E0050 000001fe 00470052 00000203 004C0032 00000206 002F0033 0000020B 7F7F7F7F 0000020E 7F7F7F7F 10000210 00007FFF D2000000 00000000</codes> </cheat> </game> </codelist> |
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| Author: | kenobi [ Thu May 31, 2007 10:38 am ] |
| Post subject: | Re: Izuna (USA) - The Ultimate (As Yet) Weapon/Armour Code. |
It might not change anything in your code effects, but you should always get your addresses aligned. code type 2 : address can end with any number. code type 1 : 16-bits aligned address. ie. (address & 1) = 0, ie address ends with an even numbers (0x0, 0x2, 0x4, 0x6, 0x8, 0xA, 0xC, 0xE). code type 0 : 32-bits aligned address, ie. (address & 3) = 0, ie. address ends with a multiple of 4 (0x0, 0x4, 0x8, 0xC). And if you're using the offset, that is offset+address that must be aligned of course. In your case, these are wrong : ... 000001fb 00YY00YY | 000001fe 00YY00YY --- Attached Talismans 00000203 00YY00YY | 00000206 00YY00YY | 0000020B 7F7F7F7F 0000020E 7F7F7F7F ... and should be ... 000001F8 00YY00YY | 000001FC 00YY00YY --- Attached Talismans 00000200 00YY00YY | 00000204 00YY00YY | 00000208 7F7F7F7F 0000020C 7F7F7F7F ... But wait. Aligning the addresses make you see a pattern, there is an increment of 4 each time meaning also the places to write are contiguous, so you could just change these 6 codes to : E00001F8 00000018 00YY00YY 00YY00YY 00YY00YY 00YY00YY 7F7F7F7F 7F7F7F7F which will be a bit shorter, and way faster to execute. |
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| Author: | Khali [ Fri Jun 01, 2007 9:58 pm ] |
| Post subject: | Re: Izuna (USA) - The Ultimate (As Yet) Weapon/Armour Code. |
i bow down before you all. thanks guys. |
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| Author: | kensyu [ Sat Jul 21, 2007 11:01 am ] |
| Post subject: | Re: [NDS] Izuna [U] [AR] |
Great codes =p (found the game ID it was somewhat hard to see X_x) |
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| Author: | princeshadow13 [ Thu Aug 23, 2007 5:43 pm ] |
| Post subject: | Re: [NDS] Izuna [U] [AR] |
These are good and all, but what about basic codes, such as infinite HP, weapons that don't break, or even the basic infinite money code? |
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| Author: | meru_uma [ Thu Aug 23, 2007 11:41 pm ] |
| Post subject: | Re: [NDS] Izuna [U] [AR] |
Uh... I forgot who did these, but credit to that guy on either gamefaqs or codemasters... HP Max 1216f528 0000270f 1216f52c 0000270f SP Max 1216f530 000003e7 1216f534 000003e7 Max Cash 021708bc 0f5fe0ff |
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| Author: | princeshadow13 [ Fri Aug 24, 2007 8:35 am ] |
| Post subject: | Re: [NDS] Izuna [U] [AR] |
Thank you, Mera-Uma. Now maybe I won't have my arse handed to me by those tadpoles, and those floating heads. |
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| Author: | blahblahbleh [ Sat Sep 01, 2007 9:43 am ] |
| Post subject: | Re: [NDS] Izuna [U] [AR] |
New here, and new to ARs in general, but Can someone explain the Ultimate Sword and Ultimate Claw/Arm code a little better? I replace the YYs with the codes for the talismans, XXs for the weapon, but it says something's wrong with the code. Do I need to keep the line at the end? If someone could just show me an example, please. |
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