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| [NDS] Megaman ZX [U] [Cheat Engine] https://www.kodewerx.org/forum/viewtopic.php?f=19&t=1089 |
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| Author: | xnamkcor [ Fri Mar 23, 2007 2:08 am ] |
| Post subject: | [NDS] Megaman ZX [U] [Cheat Engine] |
For DeSmuME 0.5 using Cheat Engine Model Select(Same as AR DS, but one more byte) DeSmuME.exe+1495F94 Array of Bytes: Byte 1=0-7(model) Byte 2=0-1(Character) Model must be changed for change to take place X/Hx/Px Charge DeSmuME 0.5.exe+14D7498 1 Byte: 0-96 Ox/X2/Zx Charge DeSmuME 0.5.exe+14D7499 1 Byte: 0-96 X' second shot and Zx' charge shot have a strict limit of 2 on the screen X Rapid Fire DeSmuME 0.5.exe+14D7649 1 Byte: 0-2 Zx Rapid Fire DeSmuME 0.5.exe+14D7650 1 Byte: 0-2 Ox Rapid Fire DeSmuME 0.5.exe+14D7658 1 Byte: 0-2 Ox Infinite Dash 018D7490 1 Byte: ~1 - ~20 Feel free to convert them to AR format or whatever. I'll have more useful ones later. |
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