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[NDS] Megaman ZX [U] [Cheat Engine]
https://www.kodewerx.org/forum/viewtopic.php?f=19&t=1089
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Author:  xnamkcor [ Fri Mar 23, 2007 2:08 am ]
Post subject:  [NDS] Megaman ZX [U] [Cheat Engine]

For DeSmuME 0.5 using Cheat Engine

Model Select(Same as AR DS, but one more byte)
DeSmuME.exe+1495F94
Array of Bytes: Byte 1=0-7(model) Byte 2=0-1(Character)
Model must be changed for change to take place

X/Hx/Px Charge
DeSmuME 0.5.exe+14D7498
1 Byte: 0-96

Ox/X2/Zx Charge
DeSmuME 0.5.exe+14D7499
1 Byte: 0-96
X' second shot and Zx' charge shot have a strict limit of 2 on the screen

X Rapid Fire
DeSmuME 0.5.exe+14D7649
1 Byte: 0-2

Zx Rapid Fire
DeSmuME 0.5.exe+14D7650
1 Byte: 0-2

Ox Rapid Fire
DeSmuME 0.5.exe+14D7658
1 Byte: 0-2

Ox Infinite Dash
018D7490
1 Byte: ~1 - ~20

Feel free to convert them to AR format or whatever. I'll have more useful ones later.

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