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PostPosted: Mon Jun 11, 2007 12:20 pm 
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sure it isn't this?:
Spawn bullets inside of target:

520D9CB8 00000000
020DB03C FEDCBA98
020DB03d 76543210
D0000000 00000000
520D9CB8 00000001
020DBF6C FEDCBA98
020Dbf6d 76543210
D0000000 00000000
520D9CB8 00000002
020DCE9C FEDCBA98
020DCE9d 76543210
D0000000 00000000
520D9CB8 00000003
020DDDCC FEDCBA98
020DDDcd 76543210
D2000000 00000000

wouldnt you need an activator?


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PostPosted: Mon Jun 11, 2007 1:38 pm 
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- No need for an activator; it only works for the player that you are.

- That code won't work because the addresses that need to be word aligned and aren't are overwriting three bytes of the previous codes instead of the 4 bytes after the initially altered 4.

I don't care if that made sense because I'm already aware of my incompetence as a teacher. I'm just going to be a good student and stick with that.

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PostPosted: Mon Jun 11, 2007 2:10 pm 
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I read on that code and I still am wondering what it does exactly.


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PostPosted: Mon Jun 11, 2007 2:16 pm 
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What DOES it do?


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PostPosted: Mon Jun 11, 2007 2:21 pm 
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It do exactly what I say it do:

Spawn bullets inside of the enemy.

Basically, no matter where you see your bullets going, the game will treat the bullet as being inside the enemy's head, which is responsible for giving you straight head shots no matter how badly you miss.

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PostPosted: Mon Jun 11, 2007 7:38 pm 
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Or if your not even aiming at all!

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PostPosted: Mon Jun 11, 2007 8:00 pm 
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that code sounds cool but does it only work if ur the host?

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PostPosted: Tue Jun 12, 2007 9:44 am 
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only the host. i tried.


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PostPosted: Tue Jun 12, 2007 2:37 pm 
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Shock Coil is always

Code:
Fast
520D9CB8 00000000
A20DA7EE 00000000
020dab50 FFFFFFFF
D2000000 00000000
520D9CB8 00000001
A20DB71E 00000000
020dba80 FFFFFFFF
D2000000 00000000
520D9CB8 00000002
A20DC64E 00000000
020dc9b0 FFFFFFFF
D2000000 00000000
520D9CB8 00000003
A20DD57E 00000000
020dd8e0 FFFFFFFF
D2000000 00000000

Slow
520D9CB8 00000000
A20DA7EE 00000000
020dab50 00000010
D2000000 00000000
520D9CB8 00000001
A20DB71E 00000000
020dba80 00000010
D2000000 00000000
520D9CB8 00000002
A20DC64E 00000000
020dc9b0 00000010
D2000000 00000000
520D9CB8 00000003
A20DD57E 00000000
020dd8e0 00000010
D2000000 00000000

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PostPosted: Tue Jun 12, 2007 2:43 pm 
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dlong wrote:
These were posted by Kyle, although he said to give credit to Pokesicle.

Whatever.

Shiny Hunters

02048400 d0002a00
02048404 e0052321
02048408 d0002a00
02048412 e0052321
02048416 d0002a00
02048418 e0052321
02048422 d0002a00
02048426 e0052321
02048428 d0002a00
02048432 e0052321
02048436 d0002a00
02048440 e0052321
02048444 d0002a00
02048448 e0052321
02048452 d0002a00
02048456 e0052321
02048460 d0002a00
02048464 e0052321
02048468 d0002a00
02048472 e0052321
02048476 d0002a00
02048480 e0052321
02048484 d0002a00
02048488 e0052321
02048492 d0002a00
02048496 e0052321
02048499 d0002a00

^
If anyone could help me compress it, It would be appreciated.



Code:
"Convenience" Codes.

Hold R to fly

920de4ee 00000100
020da74c 00000398
d0000000 00000000



Hold L to fly

920de4ee 00000200
020da74c 00000398
d0000000 00000000



Hold R to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000100
02046410 00000000
02046410 e3a0001e
d2000000 00000000



Hold L to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000200
02046410 00000000
02046410 e3a0001e
d2000000 00000000




Hold X to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000400
02046410 00000000
02046410 e3a0001e
d2000000 00000000




Hold Select to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000004
02046410 00000000
02046410 e3a0001e
d2000000 00000000


pokesicle?

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PostPosted: Tue Jun 12, 2007 4:01 pm 
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Sensitivity mod-

020e786c 0000XXXX
020e7920 0000XXXX

1 sensitivity- 0999
15 sensitivity- 1ff7

I remember someone requesting this...


Edit-
I've put custom sensitivity codes into my subscription.
(Between the normal sensitivity's. And I've added 16)

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PostPosted: Tue Jun 12, 2007 5:47 pm 
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Zeld wrote:
It do exactly what I say it do:

Spawn bullets inside of the enemy.

Basically, no matter where you see your bullets going, the game will treat the bullet as being inside the enemy's head, which is responsible for giving you straight head shots no matter how badly you miss.



So....its an aimbot.

Only it doenst AIM because you dont need to.

WiFi enabled?


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PostPosted: Tue Jun 12, 2007 7:20 pm 
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It's not even close to an aim bot. It has nothing to do with aim. The bullets don't magically hit the target wherever they go because of the game thinking they hit, they magically hit the target wherever they go because the game spawns them inside of the target.

Sometimes, when the game messes up, the bullet will spawn in some other place and fly out of some random point toward a target, but usually it just spawns inside of them.

However, you still see a bullet come out of your gun normally, which leads me to believe that it's spawning the model of the bullet in one place and the collision of the bullet in another (these CAN be two different things; one thing you learn quickly as a hacker is that WYSINAWYG).

I posted elsewhere that I tested it on WiFi and it doesn't work. Good riddance, I say.

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PostPosted: Tue Jun 12, 2007 8:34 pm 
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Zeld wrote:
It do exactly what I say it do:

Spawn bullets inside of the enemy.

Basically, no matter where you see your bullets going, the game will treat the bullet as being inside the enemy's head, which is responsible for giving you straight head shots no matter how badly you miss.


Q- would it work with the imperialist

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PostPosted: Wed Jun 13, 2007 12:06 am 
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Kyle wrote:
Shock Coil is always

Code:
Fast
520D9CB8 00000000
A20DA7EE 00000000
020dab50 FFFFFFFF
D2000000 00000000
520D9CB8 00000001
A20DB71E 00000000
020dba80 FFFFFFFF
D2000000 00000000
520D9CB8 00000002
A20DC64E 00000000
020dc9b0 FFFFFFFF
D2000000 00000000
520D9CB8 00000003
A20DD57E 00000000
020dd8e0 FFFFFFFF
D2000000 00000000



its faster but is it longer?


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PostPosted: Wed Jun 13, 2007 6:53 am 
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Gunslinger wrote:
Q- would it work with the imperialist


So far we haven't gotten it to work with the imperialist.

No one's really trying to at the moment, either.

I personally want to work on debugging my aim bot some more. Or my Fire Emblem 7 hack, or my collab hack with Toom.

We haven't gotten the code to work with the Magmaul or Judicator either, I believe.

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PostPosted: Wed Jun 13, 2007 8:44 am 
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nicky041192 wrote:
Kyle wrote:
Shock Coil is always

Code:
Fast
520D9CB8 00000000
A20DA7EE 00000000
020dab50 FFFFFFFF
D2000000 00000000
520D9CB8 00000001
A20DB71E 00000000
020dba80 FFFFFFFF
D2000000 00000000
520D9CB8 00000002
A20DC64E 00000000
020dc9b0 FFFFFFFF
D2000000 00000000
520D9CB8 00000003
A20DD57E 00000000
020dd8e0 FFFFFFFF
D2000000 00000000



its faster but is it longer?



Nope.
=\

I have the address for length, but can't get it to do anything.

0x020db01c

I think it's just the address for the graphic.
I can't get the address for the actual length of the SC though.
=\


Anyone have any ideas?

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PostPosted: Wed Jun 13, 2007 10:17 am 
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Code:
Rapid Fire
(works in all modes)
020dab48 0000ffff


Most likely does not work online.

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Last edited by Kyle on Wed Jun 13, 2007 10:21 am, edited 1 time in total.

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PostPosted: Wed Jun 13, 2007 10:18 am 
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The value could be a float, I suppose. Since the DS lacks a FPU, however, this would probably be in the form of a BCD.

If it indeed is you'd get problems with just searching greater than/less than, since the fractional part of the number could screw things up.

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PostPosted: Wed Jun 13, 2007 10:24 am 
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The TT does have a float option in the search window.
Should I choose float, then do Greater Than/Less than?

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Last edited by Kyle on Wed Jun 13, 2007 10:35 am, edited 2 times in total.

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PostPosted: Wed Jun 13, 2007 10:31 am 
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Yeah, that'd be a good idea.

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PostPosted: Wed Jun 13, 2007 10:37 am 
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I came up with the same address as before (0x020db01c)
I looked through the search history, and for each search it says the value of it is 0.000.
0_o

http://i34.photobucket.com/albums/d148/ ... /Float.jpg

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PostPosted: Wed Jun 13, 2007 10:57 am 
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Location: Well......Lets just say you shouldn't look behind you......
I am putting all the MPH codes in my sub. (with credit to hackers) I have already gotten 263 of the codes, and I keep adding more, so I must know, does the fast shock coil kill people faster? (I need to know, so I put it in the correct folder.)

(I would test it, but I know longer have AR.)

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PostPosted: Wed Jun 13, 2007 11:00 am 
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Yes.
It doesn't work online though.
Only on Bots.

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PostPosted: Wed Jun 13, 2007 11:05 am 
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GEORGE_COSTANZA wrote:
dlong wrote:
These were posted by Kyle, although he said to give credit to Pokesicle.

Whatever.

Shiny Hunters

02048400 d0002a00
02048404 e0052321
02048408 d0002a00
02048412 e0052321
02048416 d0002a00
02048418 e0052321
02048422 d0002a00
02048426 e0052321
02048428 d0002a00
02048432 e0052321
02048436 d0002a00
02048440 e0052321
02048444 d0002a00
02048448 e0052321
02048452 d0002a00
02048456 e0052321
02048460 d0002a00
02048464 e0052321
02048468 d0002a00
02048472 e0052321
02048476 d0002a00
02048480 e0052321
02048484 d0002a00
02048488 e0052321
02048492 d0002a00
02048496 e0052321
02048499 d0002a00

^
If anyone could help me compress it, It would be appreciated.



Code:
"Convenience" Codes.

Hold R to fly

920de4ee 00000100
020da74c 00000398
d0000000 00000000



Hold L to fly

920de4ee 00000200
020da74c 00000398
d0000000 00000000



Hold R to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000100
02046410 00000000
02046410 e3a0001e
d2000000 00000000



Hold L to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000200
02046410 00000000
02046410 e3a0001e
d2000000 00000000




Hold X to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000400
02046410 00000000
02046410 e3a0001e
d2000000 00000000




Hold Select to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000004
02046410 00000000
02046410 e3a0001e
d2000000 00000000


pokesicle?


he is pokesicle

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PostPosted: Wed Jun 13, 2007 11:08 am 
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Smalls1652 wrote:
GEORGE_COSTANZA wrote:
dlong wrote:
These were posted by Kyle, although he said to give credit to Pokesicle.

Whatever.

Shiny Hunters

02048400 d0002a00
02048404 e0052321
02048408 d0002a00
02048412 e0052321
02048416 d0002a00
02048418 e0052321
02048422 d0002a00
02048426 e0052321
02048428 d0002a00
02048432 e0052321
02048436 d0002a00
02048440 e0052321
02048444 d0002a00
02048448 e0052321
02048452 d0002a00
02048456 e0052321
02048460 d0002a00
02048464 e0052321
02048468 d0002a00
02048472 e0052321
02048476 d0002a00
02048480 e0052321
02048484 d0002a00
02048488 e0052321
02048492 d0002a00
02048496 e0052321
02048499 d0002a00

^
If anyone could help me compress it, It would be appreciated.



Code:
"Convenience" Codes.

Hold R to fly

920de4ee 00000100
020da74c 00000398
d0000000 00000000



Hold L to fly

920de4ee 00000200
020da74c 00000398
d0000000 00000000



Hold R to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000100
02046410 00000000
02046410 e3a0001e
d2000000 00000000



Hold L to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000200
02046410 00000000
02046410 e3a0001e
d2000000 00000000




Hold X to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000400
02046410 00000000
02046410 e3a0001e
d2000000 00000000




Hold Select to see through walls

92046410 e3a0001e
02046410 00000000
d2000000 00000000
920de4ee 00000004
02046410 00000000
02046410 e3a0001e
d2000000 00000000


pokesicle?


he is pokesicle



No, Kyle = Poksicle not Pokesicle..

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PostPosted: Wed Jun 13, 2007 11:10 am 
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is the faster shock coil make the range longer?


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PostPosted: Wed Jun 13, 2007 11:12 am 
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Kyle wrote:
I came up with the same address as before (0x020db01c)
I looked through the search history, and for each search it says the value of it is 0.000.
0_o

http://i34.photobucket.com/albums/d148/ ... /Float.jpg

That is very weird to say the least. Maybe the TT's float support is broken?
And I forsee a problem with the BCD method. We don't know exactly how far away we are from the opponent.

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PostPosted: Wed Jun 13, 2007 11:31 am 
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0x020db01c Isn't the SC length.
I just tried it with different weapons.
It's a changes where a shot is on the Y Axis.

So if you set 0x020db01c to 00000000, all of your shots will rush to the ground and stay there.
-_-

Code:
Submarine shots
020db01c 00000000

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PostPosted: Wed Jun 13, 2007 12:35 pm 
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whst happens if you increase the value?


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