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PostPosted: Sun Sep 20, 2009 1:08 pm 
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Komrade
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Eh, if it contains every "identity" then that's fine with me. Though it does make me all the more curious how the system works. Which I guess doesn't really matter...

...we need codes that let you punch things into the notepad and have desired effects result, like all those AC:WW codes that are activated by entering stuff into the chat.

Edit: Proof that you can get the Pi bonus legit:

Image

THE TIME BONUS IS IRRELEVANT. IT WAS A COMPLETE ACCIDENT. IGNORE IT.

I set my style bonus to 314 when the program counter was at 0x020F3140. As you can see, I got the bonus 159 Ollars (which you can see being added at 0x020F3150 if you disassemble that instruction), putting my style bonus at 473 exactly like I predicted.

So yes, getting a style bonus of 314, which will become 473 will get you the Pi merit. It has NOTHING to do with a 314 time bonus. Again...that was an accident.

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PostPosted: Sun Sep 20, 2009 1:32 pm 
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To meru,
You must have forgot to switch the codetype, the original is an 8bit, you need 16:
12171C98 0000013A
Which btw still wont work for getting you the merit, as apparently it sets it after the calculation?


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PostPosted: Sun Sep 20, 2009 1:47 pm 
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Just do

Code:
020F3148 00000000

If you REALLY want to unlock the Pi achievement and no others using a code.

Though if you're trying to get all the ones that you can get legitimately without cheating, just keep trying to get 314 style points without cheating. I'm sure it's doable.

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PostPosted: Sun Sep 20, 2009 2:05 pm 
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Title: Reaper
These codes were found by a member of the GBA Temp cheat forum who goes by the name of Prof. 9.

Stop Camera Movement
5203CEB4 E0800001
5203CEC4 E0815002
0203CEB4 E1A00000
0203CEC4 E1A05001
D2000000 00000000

Resume Camera Movement
5203CEB4 E1A00000
5203CEC4 E1A05001
0203CEB4 E0800001
0203CEC4 E0815002
D2000000 00000000

Now I was wondering if someone could somehow use these codes to make it so the camera movement is still done with buttons but is sticky. EX. I move the camera over to the starite and it stays there till I move the camera again. I guess an activator for both codes would be fine also and accomplish the same thing as what I suggested but I would prefer what I suggested over having to use an activator. Alas, beggars can't be choosers.


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PostPosted: Sun Sep 20, 2009 2:33 pm 
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Title: 三角会のボス
Zeld wrote:
Just do

Code:
020F3148 00000000

If you REALLY want to unlock the Pi achievement and no others using a code.

Though if you're trying to get all the ones that you can get legitimately without cheating, just keep trying to get 314 style points without cheating. I'm sure it's doable.


Hmm... do you know how many 'style' points certain items give you? There's probably a way... where you have to create a certain number of specific items in order to obtain exactly 314 points.


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PostPosted: Sun Sep 20, 2009 3:04 pm 
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Yes, I'm sure that's how you acquire 314 style points. Try spawning a piece of Pie, by the way.

As for the camera thing, couldn't that be accomplished by disabling the auto-centering? The timer based auto centering and the movement based auto centering.

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PostPosted: Sun Sep 20, 2009 3:59 pm 
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Title: 三角会のボス
Zeld wrote:
Yes, I'm sure that's how you acquire 314 style points. Try spawning a piece of Pie, by the way.


Just the piece of Pie, or more than that?


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PostPosted: Sun Sep 20, 2009 5:07 pm 
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I have no idea. It was just a half assed suggestion.

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PostPosted: Sun Sep 20, 2009 5:10 pm 
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Title: 三角会のボス
Darn. And here I thought we were onto something.


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PostPosted: Sun Sep 20, 2009 6:22 pm 
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We already are. Obviously we need a way to get style points. The only other suggestion I can think of is beating a level while dressed up as a mobster with a Tommy Gun equipped.

THAT is style.

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PostPosted: Sun Sep 20, 2009 6:50 pm 
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I'm working on building the list of Style points. You can get style points from getting merits. I'm unsure of other methods.


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PostPosted: Sun Sep 20, 2009 8:08 pm 
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Here's that camera code:

Stop Camera Snapback v2
020BC62C 00000000

Edit 2:
Oops, I thought you just reposted the "obtain all merits code", my bad


Last edited by BuckM on Wed Sep 23, 2009 8:27 pm, edited 2 times in total.

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PostPosted: Sun Sep 20, 2009 8:50 pm 
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First of all, I already made a code that does that. Look up ^. Second, you got the endianness wrong, so your code won't work properly.

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PostPosted: Mon Sep 21, 2009 10:54 pm 
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Title: 三角会のボス
Eh... I guess we'd just give up on finding a way to do it legitly until somebody bugs the developers about it enough.


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PostPosted: Tue Sep 22, 2009 7:38 am 
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Tip: If you're nopping stuff in No$, it's easier to just use 0 for the nop value.

".long 0" for ARM instructions and "dw 0" for Thumb instructions will still be nop, except it will be a pseudo nop.

It's faster to type nop to nop an instruction, but when you're making a code of it it's easier to just uses zeroes.

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PostPosted: Wed Sep 23, 2009 12:18 pm 
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the code to use the d pad to move dosn't work, no effect. also which code works for the camera, there is quite a few in this topic.


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PostPosted: Wed Sep 23, 2009 6:29 pm 
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Actually the d-pad code does work, albeit not gracefully, you're either not holding L on the original or just didn't sub the values in right for the other version. (Which would look like this)

Move using d-pad only
94000130 FFEF0000
62168480 00000000
B2168480 00000000
0000193C 00004000
D2000000 00000000
94000130 FFDF0000
62168480 00000000
B2168480 00000000
0000193C FFFFC000
D2000000 00000000

Secondly, there's only two types of camera codes: mine keeps the camera from snapping back to Maxwell, the other enables/disables the camera movement completely.


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PostPosted: Thu Sep 24, 2009 8:21 pm 
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Quote:
...we need codes that let you punch things into the notepad and have desired effects result, like all those AC:WW codes that are activated by entering stuff into the chat.

Shouldn't be too hard to do... I can look into it if you like?

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PostPosted: Thu Sep 24, 2009 11:24 pm 
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Of course it wouldn't be hard.

I just don't have the motivation to do it. >.>

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PostPosted: Fri Sep 25, 2009 2:17 am 
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I can look into it too. I need to start making stuff for non-Animal Crossing games >_>


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PostPosted: Wed Mar 31, 2010 4:08 pm 
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Title: whatever...
BuckM wrote:
Just a fyi, the Pi merit doesn't actually exist. As for a none crashing max items code:

822C5D3A 000000XX -Max number of onscreen items
22133A44 00000018
D2000000 00000000



how do i pus X's in my action replay??? it onle has 0,1,2,3,4,5,6,7,8,9,a,b,c,d,e,f!


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PostPosted: Wed Mar 31, 2010 4:19 pm 
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Title: whatever...
oh and another thing... could someone make a left-handed friendly version of the "move using d-pad" ? it would help. mabey if you could make it "hold R to move with A,B,X,Y" thanks


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PostPosted: Wed Apr 07, 2010 9:13 pm 
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Lol, ok, first of all, you're supposed to replace the XX with the max amount of onscreen items you want (in hex). Just adjust this value as you like, just know if you have too many objects the game will run incredibly slow and may even crash. Secondly, you should really check out the enhacklopedia, since all you wanted was a mod on the button activators, but all the same:

Hold 'R' to move, use A, B, X, Y
94000130 FEFE0000 - Just an 'if equal' statement, in this case R and A
62168480 00000000
B2168480 00000000
0000193C 00004000
D2000000 00000000
9216CD72 F6FF0900 - Just an 'if equal' statement, this case R and Y
62168480 00000000
B2168480 00000000
0000193C FFFFC000
D2000000 00000000

*Fixed*


Last edited by BuckM on Mon Apr 19, 2010 9:33 pm, edited 1 time in total.

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PostPosted: Thu Apr 08, 2010 3:51 pm 
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Title: whatever...
8-) moonwalk time!


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PostPosted: Thu Apr 08, 2010 3:52 pm 
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Title: whatever...
:D bump :D :D


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PostPosted: Thu Apr 08, 2010 3:54 pm 
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Title: whatever...
T_T too few characters


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