Kodewerx

Our culture has advanced beyond all that you could possibly comprehend with one hundred percent of your brain.
It is currently Sun Sep 07, 2025 4:32 am

All times are UTC - 8 hours [ DST ]


Forum rules





Post new topic Reply to topic  [ 36 posts ]  Go to page Previous  1, 2
Author Message
 Post subject:
PostPosted: Fri Nov 14, 2008 12:48 pm 
Offline
Komrade
Komrade

Joined: Tue Mar 27, 2007 10:18 am
Posts: 1328
Code:
All drops have minimum rarity (untested):

D5000000 0000FFFF
D3000000 02026364
C0000000 00000078
D8000000 00000016
D7000000 00000003
DC000000 00000008
D2000000 00000000

Code:
0x020B6364 - Enemy data table; entries are 0x24 in size

+0x00 - Some pointer
   0x022114AC for Bat
   0x0224E468 for Zombie
   Points to an ARM routine >.>
   Replacing Zombie's with Bat's has no apparent effect
   No more Zombies appear and the ones that are there leave and never come back
+0x04 - Some other pointer
   0x022112A4 for Bat
   0x0224DB60 for Zombie
   Also points to an ARM routine
   Replacing Zombie's with Bat's has no apparent effect
   Replacing both doesn't either
+0x08 - Halfword of item ID for drop 1
   Break on read of zombie's rotten meat drop:
   [0x020B6390]?
+0x0A - Halfword of item ID for drop 2
+0x0C - Byte of unknown
+0x0D - Byte of AP to give
   Unsigned
+0x0E - Halfword of health
   Unsigned
+0x10 - Halfword of experience to give
   Unsigned
+0x12 - ???
+0x14 - Halfword of glyph ID for drop 3
+0x16 - Byte of drop rate for drop 3 (glyph drop)
   Unsigned
   Max value (0xFF) is NOT a guaranteed drop (probably reverts to 55%)
   Drop rates are exact base percentages
+0x17 - ???
+0x18 - ???
+0x1A - Byte of drop rate for drop 1
   Same format as glyph drop rate (drop 3)
+0x1B - Byte of drop rate for drop 2
   Same format as previous
   Set to 2 for Zombies even though it's unused?
+0x1C - Word of bitflags of weaknesses (some are hidden, high halfword unused)
   Takes precedence over strengths
+0x20 - Word of bitflags of strengths (same format as previous)

Update ^

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Mon Nov 17, 2008 3:44 am 
Offline
Kommunist
Kommunist

Joined: Mon Nov 17, 2008 2:49 am
Posts: 7
Title: Master of Folded Paper
Narin: Just got the updated codes. The "Quick EXP Gain" code still corrupts the save file when I use it on my R4 for some reason. The EXP multiplier codes work just fine, though. Big thanks for the database, btw.

EDIT:
After some experimentation, it seems that the ONLY code I've found in the 11/15 DB that causes my save file to corrupt is that "Quick EXP Gain". Stat codes, multiplier codes, and item codes all work fine on the R4.

Weird.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Nov 28, 2008 5:31 pm 
Offline
Komrade
Komrade

Joined: Tue Mar 27, 2007 10:18 am
Posts: 1328
Just use my checksum bypass code. Your save file will never be wiped by Konami's code ever again.

Code:
High speed/walk through walls code

94000130 FEDF0000
D9000000 02109850
D4000000 FFFFE000
D6000000 02109850
D2000000 00000000
94000130 FEEF0000
D9000000 02109850
D4000000 00002000
D6000000 02109850
D2000000 00000000
94000130 FEBF0000
D9000000 02109854
D4000000 FFFFE000
D6000000 02109854
D2000000 00000000
94000130 FE7F0000
D9000000 02109854
D4000000 00002000
D6000000 02109854
D2000000 00000000

^ Hold R to use, kill yourself with Dominus Agony and items that hurt you (Spoiled Milk, etc.) if you can't get back (if you're quick enough you can pause and use R and the D Pad to guide yourself back; note, only the room you are in and connected rooms are loaded simultaneously - leaving their bounds will get you stuck sliding up - this code is especially cool in Albus mode where you not only can pause before using the code to disable restrictions to it but can also see Albus moving around on the paused screen!)

Code:
Fixed Volaticus in Training Hall:

522C2070 E3500003
222C2072 00000070
D0000000 00000000

Code:
Select+R to switch to Japanese voice actors:

94000130 FEFB0000
2215A8E4 00000000
D0000000 00000000

Code:
All drops have minimum rarity:

920B63A2 00000205
D3000000 020B6364
C0000000 00000078
20000016 000000FF
1000001A 0000FFFF
DC000000 00000024
D2000000 00000000

Note that this code here

Code:
Infinite Hitstun:

221098E5 000000FF

Does not work well and shouldn't be used.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Tue Dec 02, 2008 5:10 am 
Offline
Kommunist
Kommunist
User avatar

Joined: Tue Nov 25, 2008 5:01 am
Posts: 2
Location: Valhalla
Title: Divine
Hiya Zeld, I wanted to say thank you with your contribution. Unfrotunately, I have a problem with your Select + R for Japanese voice actors. It works wonderfully, but it seems that I'd need to load up the action replay if I'd want to keep it in that setting. Is there a way to keep it at permanently switched?


Top
 Profile  
Reply with quote  
PostPosted: Tue Dec 02, 2008 9:55 am 
Offline
Kommunist
Kommunist
User avatar

Joined: Tue Jul 03, 2007 8:28 pm
Posts: 162
Title: 三角会のボス
The problem with the voice thing is that in Shanoa's game you can always change the sound settings in the config menu and save them, but for Albus Mode, the game always starts in English no matter what. So you have to always boot it up with the AR if you're playing Albus mode and you want it in Japanese.


Top
 Profile  
Reply with quote  
PostPosted: Wed Dec 03, 2008 12:20 pm 
Offline
Kommunist
Kommunist
User avatar

Joined: Tue Nov 25, 2008 5:01 am
Posts: 2
Location: Valhalla
Title: Divine
I guess there's no way around it afterall? That's kinda disappointing.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 36 posts ]  Go to page Previous  1, 2

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: Google [Bot] and 79 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group