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PostPosted: Thu Oct 04, 2007 10:36 am 
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Hiei, why is it necessary to be ble to get to arrow minigame just to port the code, I figured once you the offset you could all the codes easily, or is getting to the arrow minigame needed fot test the ported code? Also, couldn't you use the Map MOd to get to where you need to go to port the remaining codes?

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PostPosted: Thu Oct 04, 2007 10:46 am 
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mbruno wrote:
Hiei, why is it necessary to be ble to get to arrow minigame just to port the code


maybe because i need to port the max points code?

mbruno wrote:
I figured once you the offset you could all the codes easily, or is getting to the arrow minigame needed fot test the ported code?


no, the offset isn't the same.

mbruno wrote:
Also, couldn't you use the Map MOd to get to where you need to go to port the remaining codes?


no because it depends on events too. just reaching at the island doesn't necessary enable you to play it.

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PostPosted: Thu Oct 04, 2007 10:48 am 
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Oh, I see. Just curious. :) I'm guessing it's a similar situation with the Infinite Hourglass Power Time and Hourglass Mode codes.

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PostPosted: Thu Oct 04, 2007 10:58 am 
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mbruno wrote:
Oh, I see. Just curious. :) I'm guessing it's a similar situation with the Infinite Hourglass Power Time and Hourglass Mode codes.


you guessed right, i need a complete save file.

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PostPosted: Thu Oct 04, 2007 11:00 am 
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Hiei-YYH wrote:
mbruno wrote:
Oh, I see. Just curious. :) I'm guessing it's a similar situation with the Infinite Hourglass Power Time and Hourglass Mode codes.


you guessed right, i need a complete save file.


Just a suggestion, but you should keep an eye on GameFAQS, someone might submit a complete save file there at some point.

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PostPosted: Thu Oct 04, 2007 11:00 am 
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Title: Ancient Code Sage
FNG and I have been looking at the Have all items code (USA...seems that although the hammer and hookshot show up...they are locked.

Worse....using this code and saving your game results in a corrupted save.

Hiei's code

Have all items...Press L+R+up
94000130 fcff0000
620ee3ec 00000000
021ba604 207007ff
d2000000 00000000

Would some of you please try this code....DO NOT SAVE ANYTHING!!! just try it in the second slot and see if it works for you.

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PostPosted: Thu Oct 04, 2007 11:03 am 
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macrox wrote:
FNG and I have been looking at the Have all items code (USA...seems that although the hammer and hookshot show up...they are locked.

Worse....using this code and saving your game results in a corrupted save.

Hiei's code

Have all items...Press L+R+up
94000130 fcff0000
620ee3ec 00000000
021ba604 207007ff
d2000000 00000000

Would some of you please try this code....DO NOT SAVE ANYTHING!!! just try it in the second slot and see if it works for you.


they are locked due some event flag i believe. since in the japanese version i got all items in the legitimate way and used the value.

anyway, this is the basic have all items quests (it doesn't have the collectable items like Letters. but it has the main quest items like he Hourglass Sword and the keys.

021BA608 00004E7F



edit: you said that the code make a corrupt save file, but i tried and it works normally. at least on no$gba. :/

Attachment:
zld.PNG
zld.PNG [ 25.52 KiB | Viewed 20389 times ]

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Last edited by Hiei-YYH on Thu Oct 04, 2007 11:29 am, edited 1 time in total.

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PostPosted: Thu Oct 04, 2007 11:27 am 
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Title: Ancient Code Sage
I know what you are saying...but the fact remains...more code(s) to unlock the hammer and hookshot are needed to make your code 100%.

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PostPosted: Thu Oct 04, 2007 11:33 am 
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macrox wrote:
I know what you are saying...but the fact remains...more code(s) to unlock the hammer and hookshot are needed to make your code 100%.


to tell the truth, i just tried the code (as you can see above) and guess what, after i loaded the game.

Attachment:
zld.PNG
zld.PNG [ 25.52 KiB | Viewed 20397 times ]

Attachment:
zld1.PNG
zld1.PNG [ 67.91 KiB | Viewed 20395 times ]

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PostPosted: Thu Oct 04, 2007 11:40 am 
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Title: Ancient Code Sage
....now this is really weird....I see you have the hammer and it is unlocked as well as the icon in the upper right shows. Could it be because you are using a rom and emu? Is this patched?

mac

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PostPosted: Thu Oct 04, 2007 11:46 am 
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macrox wrote:
....now this is really weird....I see you have the hammer and it is unlocked as well as the icon in the upper right shows. Could it be because you are using a rom and emu? Is this patched?

mac


no, it's a clean dump. make sure you save and then, reload the game. at least that's what i did.


edit: just forgot, if "insert name here" will post my codes in "insert site name here" site, give proper credits, because i don't give permission to anyone except CMX to post my codes. so, if you'll do without my permission, credits please.

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Last edited by Hiei-YYH on Thu Oct 04, 2007 11:59 am, edited 1 time in total.

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PostPosted: Thu Oct 04, 2007 11:58 am 
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Hiei-YYH wrote:
no, it's a clean dump. make sure you save and then, reload the game. at least that's what i did.


You might want to add that to the note for the code in your sub so the people will you have save and reload the game after using the All Items code in order for all the items to be usable.
Since unless you do so some of the items will be "locked" and unusable. Just a suggestion. :)

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PostPosted: Thu Oct 04, 2007 12:00 pm 
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mbruno wrote:
Hiei-YYH wrote:
no, it's a clean dump. make sure you save and then, reload the game. at least that's what i did.


You might want to add that to the note for the code in your sub so the people will you have save and reload the game after using the All Items code in order for all the items to be usable.
Since unless you do so some of the items will be "locked" and unusable. Just a suggestion. :)


don't worry, i'll :P

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PostPosted: Thu Oct 04, 2007 3:08 pm 
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Hiei-YYH Can you make an
Infinite Salvage Claw Health
Max Points Arrow Minigame

Thats all I need.
Thanks,
TrapperKeeperX


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PostPosted: Thu Oct 04, 2007 3:14 pm 
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i need you guys to test this

Infinite Health
920A7D50 000010BA
020A7D50 00000000
D2000000 00000000

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PostPosted: Thu Oct 04, 2007 3:24 pm 
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Hiei-YYH wrote:
i need you guys to test this

Infinite Health
920A7D50 000010BA
020A7D50 00000000
D2000000 00000000


What Kind of Infinite Health? Link,Ship, or Salvage?


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PostPosted: Thu Oct 04, 2007 3:29 pm 
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Title: The HENTAI M@ster
TrapperKeeperX wrote:
Hiei-YYH wrote:
i need you guys to test this

Infinite Health
920A7D50 000010BA
020A7D50 00000000
D2000000 00000000


What Kind of Infinite Health? Link,Ship, or Salvage?


link, this is an asm hack. and it's shorter than the pointer one.

anyway, here's a better one

Infinite Health
520A7D50 E1C410BA
020A7D50 00000000
D2000000 00000000

NOTE: this works for both link and ship

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PostPosted: Thu Oct 04, 2007 4:34 pm 
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Title: Ancient Code Sage
ok...back to the have all items....

As said above, I concur with you must save the game after you use this code by Hiei

Have all items
94000130 fcff0000
620ee3ec 00000000
021ba604 207007ff
d2000000 00000000

Then indeed the Hammer and Clawshot are also unlocked.

also....this code you have works fine too!
Infinite Health
520A7D50 E1C410BA
020A7D50 00000000
D2000000 00000000

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Last edited by macrox on Thu Oct 04, 2007 6:00 pm, edited 1 time in total.

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PostPosted: Thu Oct 04, 2007 4:34 pm 
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btw...doesn't CMX deal in Codebreaker? I noticed you say he has permission to use your codes. If you were implying CodeJunkies was going to use your codes because I said FNG and I were testing them out, then you have to know FNG is hacking his own version of codes for this game...inclusive of different pointers and such...and I am sure some new ones to boot.

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PostPosted: Thu Oct 04, 2007 7:06 pm 
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I can't get the map mod to work. I replaced the values with what I wanted and all I got was a black screen.

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PostPosted: Thu Oct 04, 2007 7:11 pm 
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mbruno wrote:
I can't get the map mod to work. I replaced the values with what I wanted and all I got was a black screen.


YEAH, the US version acts strange, the japanese version could change in any areas. you have to change while not in a dungeon in US version.

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PostPosted: Thu Oct 04, 2007 8:47 pm 
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Hiei-YYH wrote:
mbruno wrote:
I can't get the map mod to work. I replaced the values with what I wanted and all I got was a black screen.


YEAH, the US version acts strange, the japanese version could change in any areas. you have to change while not in a dungeon in US version.


I wasn't in a dungeon.

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PostPosted: Thu Oct 04, 2007 9:34 pm 
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mbruno wrote:
Hiei-YYH wrote:
mbruno wrote:
I can't get the map mod to work. I replaced the values with what I wanted and all I got was a black screen.


YEAH, the US version acts strange, the japanese version could change in any areas. you have to change while not in a dungeon in US version.


I wasn't in a dungeon.


just try in another area then... i can't do anything, this code works perfectly on japanese version :~~ dunno why the US version had to crash in some specific areas.

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PostPosted: Thu Oct 04, 2007 10:09 pm 
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oldbushie wrote:
Though oddly, the woman swordfighter that travels around is unbeatable unless you turn off invincibility, I guess it carries over to her too. XD Either that or I only finally figured out how to beat her when I turned off cheats.


Hiei, in regards to the above, the Invincible code does seem to make the woman swordfighter(Jolene)unbeatable as stated above.

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PostPosted: Thu Oct 04, 2007 10:12 pm 
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mbruno wrote:
oldbushie wrote:
Though oddly, the woman swordfighter that travels around is unbeatable unless you turn off invincibility, I guess it carries over to her too. XD Either that or I only finally figured out how to beat her when I turned off cheats.


Hiei, in regards to the above, the Invincible code does seem to make the woman swordfighter(Jolene)unbeatable as stated above.


if this happen in the japanse version, it will probably happen the same thing on US version. so just turn off the invincible codes for those fights against that woman.

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PostPosted: Fri Oct 05, 2007 5:07 am 
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All these "special" conditions to make codes work is pointing to the fact the hacks need more work for the USA version of this game. I am still not to comfy as to why one has to save and restart the game in order for the Have All Items to work properly. It seems there is still some other line of code missing so that this need not be done, albeit that it works.

mac

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PostPosted: Fri Oct 05, 2007 7:19 am 
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Hiei-YYH wrote:
mbruno wrote:
oldbushie wrote:
Though oddly, the woman swordfighter that travels around is unbeatable unless you turn off invincibility, I guess it carries over to her too. XD Either that or I only finally figured out how to beat her when I turned off cheats.


Hiei, in regards to the above, the Invincible code does seem to make the woman swordfighter(Jolene)unbeatable as stated above.


if this happen in the japanse version, it will probably happen the same thing on US version. so just turn off the invincible codes for those fights against that woman.


Infinite health works fine for those particular fights in place of invincibility, took a bit of experimentation to discover that.


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PostPosted: Fri Oct 05, 2007 7:45 am 
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Hey I think its time to make a new thread for the U.S. version of the game.


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PostPosted: Fri Oct 05, 2007 9:54 am 
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macrox wrote:
All these "special" conditions to make codes work is pointing to the fact the hacks need more work for the USA version of this game. I am still not to comfy as to why one has to save and restart the game in order for the Have All Items to work properly. It seems there is still some other line of code missing so that this need not be done, albeit that it works.

mac

feel free to hack a better one then, i see no special condition to make the code work since the japanese version is the same thing.
These "special conditions" that you're talking about are probably EVENTS and/or routines enabled (as i noticed while trying to hack a weapon mod, modifying the hammer by force cause the game to crash instantly because when you take off the hammer a routine is decompressed in the game memory for those hammer actions), and messing with them will cause a lot of problems.


anyway macrox, http://us.codejunkies.com/codes_show.as ... 26239&p=17

so, what's the BIG difference between the codes that codejunkies posted and mine? different pointers? nah, i guess not... lol that's why i don't give permissions to these guys, they can't even give credits. saying that "he" hacked them without even look at my codes is just bullshit.

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PostPosted: Fri Oct 05, 2007 5:29 pm 
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Okay, I see what the problem was for me. I got the code from your sub before you updated it. Instead of the 4b4s part in the code, it was 3b4. It works now.

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