Kodewerx

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PostPosted: Mon Dec 22, 2008 6:34 pm 
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Kommunist
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Joined: Sat Oct 21, 2006 3:26 pm
Posts: 366
Location: USA
Title: Ancient Code Sage
Game ID YX8E-9b909370

Infinite Health (Works with all profiles)
6223cdec 00000000
b223cdec 00000000
10000046 00000006
d2000000 00000000

NOTE: MUST START A NEW GAME IN PROFILE 1 before using these codes!


Profile 1 codes

Unlock all levels and have all extras (Extras = Treasures.DS Challenges, Character
Profiles, Character Concepts, Enemy Profiles, Enemy Concepts, Location Concepts,
Cinematics, and Credits).

Press L+R+Select
94000130 fcff0000
d5000000 000000ff
c0000000 0000002f
d8000000 0216ee9d
d2000000 00000000
94000130 fcff0000
0216ee9c 00000000
d0000000 00000000



Profile 2 codes

Unlock all levels and have all extras

Press L+R+Select

94000130 fcff0000
d5000000 000000ff
c0000000 0000002f
d8000000 0216ed95
d2000000 00000000
94000130 fcff0000
0216ed94 00000000
d0000000 00000000


Profile 3 codes

Unlock all levels and have all extras

Press L+R+Select

94000130 fcff0000
d5000000 000000ff
c0000000 0000002f
d8000000 0216ee1a
d2000000 00000000
94000130 fcff0000
0216ee19 00000000
d0000000 00000000

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Ancient Code Sage


Last edited by macrox on Thu Jan 08, 2009 6:42 pm, edited 1 time in total.

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PostPosted: Mon Dec 22, 2008 8:30 pm 
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Kommunist
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Joined: Sun Feb 17, 2008 9:11 pm
Posts: 6
cj did da profile cods


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PostPosted: Tue Dec 23, 2008 4:02 pm 
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Kommunist
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Joined: Sat Oct 21, 2006 3:26 pm
Posts: 366
Location: USA
Title: Ancient Code Sage
I am aware of that...however they were incorrect and incomplete. So FNG agreed to let me help out and fix the problem since I was the one who hacked the codes for the Legends game. My codes are complete and correct. Also, the quick update on CJ reflects the correct codes while the main database will be fixed shortly. We have to wait until the webmaster in the U.K. does that as FNG no longer deals with that function.

mac

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PostPosted: Thu Feb 05, 2009 7:10 pm 
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Kommunist
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Joined: Sat Oct 21, 2006 3:26 pm
Posts: 366
Location: USA
Title: Ancient Code Sage
Well it is apparent that the Tool Trainer along with Kenobi's pointer tool could not yield these codes after many hours of searching. I did find and supplied several constant write codes for the weapon and ammo for each distinct level. Thus thanks to my good friend Viper and a ASM hack this game finally has the Weapons and Ammo codes that needed to be done. Thanks Viper!


Have all weapons - all profiles (Thor's Hammer only good at last level) (Hacked by Viper/tested by macrox - I am taking no credit for the final code)

1203C628 00007100

Infinite Ammo for all Weapons - all profiles (Hacked by Viper/tested by macrox)

120701B2 00002102
020701B4 607160B1

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Ancient Code Sage


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PostPosted: Sat Feb 07, 2009 5:32 pm 
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Joined: Mon Oct 02, 2006 7:47 am
Posts: 336
Location: Amish Redneck Country, PA
Title: Crazy Snake
Prevent Energy Orbs Charging - Helheim Serpent Level
12062DF6 000046C0

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Quote:
<ThePhantom> What, would you prefer I keep track of it with fucking binary shifting, like you probably did? Hell no.
<ThePhantom> A hedgehog's asshole could understand my code, N-O-B-O-D-Y B-U-T Y-O-U C-A-N U-N-D-E-R-S-T-A-N-D Y-O-U-R-S
<Parasyte> Nobody has to understand it
<Parasyte> Plus, bitwise shifting owns
<Parasyte> A lot
<ThePhantom> Nobody has to understand it?
<Parasyte> Correct...
<ThePhantom> Write code like it's for your job, ass. :P
<Parasyte> No way.
<ThePhantom> Either provide fucking documentation or don't write it like a deranged circus chimp on crack.


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