Kodewerx

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PostPosted: Tue Jan 01, 2008 4:23 pm 
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Kommunist
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Joined: Mon Dec 31, 2007 8:40 pm
Posts: 27
Title: What?
Here's some codes I made for the US version.

Max Hunger
220C436E 000000A0
Max Energy
220C437E 00000025
Max Confort
220C438E 000000A0
Max Hygiene
220C439E 000000A0
Max Social
220C43AE 000000A0
Max Bladder
220C43BE 000000A0
Max Optimism
220C43CE 000000A0
Dr. Feelgood Relationship
220C43DE 00000064
Ms. Weeder Relationship
220C43EE 00000064
Chef Butcher Relationship
220C43FE 00000064
Suzy McDress Relationship
220C440E 00000064

The Energy will low so you can pass the time by sleeping.
The Relationships will not fill the bar but will be green, so you can trade.

If there's anything wrong please reply


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PostPosted: Wed Jan 09, 2008 9:48 am 
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Excuse me, Do you have All Items codes ?

:D


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PostPosted: Thu Jan 10, 2008 9:17 am 
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Title: What?
I didn't make them because I never really need it, right now, I'm trying to find a code to stop tanning, I almost can't recognize the sim I made.
I can look to it after.


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PostPosted: Sat Jan 12, 2008 1:38 pm 
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I think one of the Relationship codes made my game freeze. Since I took them down, it hadn't froze since they were up. Anyways, what about an Inf ______ code?

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PostPosted: Sat Jan 12, 2008 4:12 pm 
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Title: rkozeal
sorry to sound dumb but what is the GAME ID or when can I find it for this game. thnx anyhelp late


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PostPosted: Sun Jan 13, 2008 10:53 am 
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GameID is:
YS2E-E2FCEB35


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PostPosted: Mon Jan 21, 2008 7:07 pm 
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Title: What?
Reru wrote:
I think one of the Relationship codes made my game freeze. Since I took them down, it hadn't froze since they were up. Anyways, what about an Inf ______ code?


Strange, I had been playing with all cheats on and didn't see anything wrong. However if you use values higher than the max relationship it gets buggy.
I haven't looked into items yet but it seems that they all have their location fixed, so you would have to find all the items and make one cheat for each.


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PostPosted: Thu Aug 28, 2008 7:29 pm 
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Joined: Fri Aug 17, 2007 3:01 pm
Posts: 21
Title: Just a little bit.. nerdy!
Is it possible to make a code that makes it so that when you craft something it ignores whether or not you have the materials to make the item?
Because it's a real pain in the ass trying to catch sardines and find light blue seaweed, and that code would make everything easier.

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