mastersord wrote:
I spent yesterday and today on the PMD2 stored recruited member data-block. Here are my findings
I'm using a block from time version:
022A4D2E
022A4D30 - 0003 = on active team. Set to 0001 for on roster
022A4D32 - effects position on roster
022A4D34 xx63 - Place met/Level
022A4D36 0006 - ????
022A4D38 0??? - Gender/Species (combined bytes)
022A4D3A
022A4D3C 03E7 - Inteligence
022A4D3E 03E7 - HP
022A4D40 FFFF - Stats
022A4D42 FFFF - Stats
022A4D44 FFFF - EXP 1
022A4D46 FFFF - EXP 2
022A4D48 01E0 - ????
022A4D4A
022A4D4C
022A4D4E
022A4D50
022A4D52
022A4D54 0??? - Nature
022A4D56 0??? - Hold item
022A4D58
022A4D5A 000? - (1= Has move, 5 = checked)
022A4D5C yyxx - Move 1 (first byte is PP)
022A4D5E 00FF - Ginseng Mod for move 1
022A4D60 000? - (1= Has move, 5 = checked)
022A4D62 yyxx - Move 2 (first byte is PP)
022A4D64 00FF - Ginseng Mod for move 2
022A4D66 000? - (1= Has move, 5 = checked)
022A4D68 yyxx - Move 3 (first byte is PP)
022A4D6A 00FF - Ginseng Mod for move 3
022A4D6C 000? - (1= Has move, 5 = checked)
022A4D6E yyxx - Move 4 (first byte is PP)
022A4D70 00FF - Ginseng Mod for move 4
022A4D72 ???? - Name 1
022A4D74 ???? - Name 2
022A4D76 00?? - Name 3
022A4D78
Trait is species linked. I may have gotten nature confused with something else because I'm dealing with a japanese game, however, the rest is pretty accurate. Any addresses with no values are 0000. I have no idea what could be stored in them.
The results of this map are a set of slider codes that I finally got to work. They are in codebreaker format because I don't know how to support a slider code that increments values in AR (though it could possibly be done with some fancy loop). The codes give you one of every species and form (1 of every sprite from the appearance mod), with maxed stats, max Intelligence (all int skills), no moves and set to level 0 with no exp. To get the moves, just take them out with you and kill something. They will get their starting moves by either lvl 1 or by the time they reach their normal starting level.
Codebreaker
have all species (time version)
422A4D30 142A0013
00000001 00000000
422A4D34 142A0013
00000600 00000000
422A4D36 142A0013
00000006 00000000
422A4D38 12150026
00000001 00000001
422A4D84 12140026
00000002 00000001
422A4D3C 142A0013
000003E7 00000000
422A4D3E 142A0013
000003E7 00000000
422A4D40 142A0013
0000FFFF 00000000
422A4D42 142A0013
0000FFFF 00000000
422A4D44 142A0013
00000000 00000000
422A4D46 142A0013
00000000 00000000
422A4D48 142A0013
000001E0 00000000
422A4D72 142A0013
00001F21 00000000
422A4D74 142A0013
00002121 00000000
422A4D76 142A0013
00000025 00000000
have all species (dark version)
422A4D48 142A0013
00000001 00000000
422A4D4A 142A0013
00000600 00000000
422A4D4C 142A0013
00000006 00000000
422A4D4E 12150026
00000001 00000001
422A4D9C 12140026
00000002 00000001
422A4D54 142A0013
000003E7 00000000
422A4D56 142A0013
000003E7 00000000
422A4D58 142A0013
0000FFFF 00000000
422A4D5A 142A0013
0000FFFF 00000000
422A4D5C 142A0013
00000000 00000000
422A4D5E 142A0013
00000000 00000000
422A4D60 142A0013
000001E0 00000000
422A4D8A 142A0013
00001F21 00000000
422A4D8C 142A0013
00002121 00000000
422A4D8E 142A0013
00000025 00000000
Is it possible to convert these to ARDS?