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PostPosted: Sun Nov 11, 2007 1:27 am 
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NOTE: I found these on the ARDS JPN Subscription. and I renamed them.

Pokemon Fushigi no Dungeon Toki no Tankentai
Pokémon Mystery Dungeon: Time Exploration Team
YFTJ-CDBFD427

Max Poke
0229DA3C 0001869F

Pokemon 1-4 Infinite HP
520A9280 021B4A04
C0000000 00000003
D9000000 021B5414
D7000000 021B5412
DC000000 0000022E
D2000000 00000000

Press Select to Refill You Belly
520A9280 021B4A04
C0000000 00000003
D9000000 021B5546
D8000000 021B5542
DC000000 0000022F
D2000000 00000000

Press Select to Pokemon 1-4 Max PP +127
94000130 000003FB
520A9280 021B4A04
C0000000 00000003
121B5526 00007F63
121B552E 00007F63
121B5536 00007F63
121B553E 00007F63
DC000000 00000230
D2000000 00000000

Press Select to Pokemon 1-4 999 Max HP
94000130 000003FB
520A9280 021B4A04
C0000000 00000003
121B5414 000003E7
DC000000 00000230
D2000000 00000000

Press Select to Pokemon 1-4 Max Stats 255
94000130 000003FB
520A9280 021B4A04
C0000000 00000003
021B541C FFFFFFFF
DC000000 00000230
D2000000 00000000

Press Select to Pokemon 1-4 Max IQ
94000130 000003FB
520A9280 021B4A04
C0000000 00000003
121B5410 00003FFF
DC000000 00000230
D2000000 00000000

Pokemon Fushigi no Dungeon Yami no Tankentai
Pokémon Mystery Dungeon: Darkness Exploration Team
YFYJ-6C99C734

Max Poke
0229D9BC 0001869F

Pokemon 1-4 Infinite HP/(Max?)
520A9200 021B4984
C0000000 00000003
D9000000 021B5394
D7000000 021B5392
DC000000 0000022E
D2000000 00000000

Press Select fo Refill You Belly
94000130 000003FB
520A9200 021B4984
C0000000 00000003
D9000000 021B54C6
D8000000 021B54C2
DC000000 0000022F
D2000000 00000000

Press Select to Pokemon 1-4 Max PP +127
94000130 000003FB
520A9200 021B4984
C0000000 00000003
121B54A6 00007F63
121B54AE 00007F63
121B54B6 00007F63
121B54BE 00007F63
DC000000 00000230
D2000000 00000000

Press Select to Pokemon 1-4 999 Max HP
94000130 000003FB
520A9200 021B4984
C0000000 00000003
121B5394 000003E7
DC000000 00000230
D2000000 00000000

Press Select to Pokemon 1-4 Max Stats 255
94000130 000003FB
520A9200 021B4984
C0000000 00000003
021B539C FFFFFFFF
DC000000 00000230
D2000000 00000000

Press Select to Pokemon 1-4 Max IQ
94000130 000003FB
520A9200 021B4984
C0000000 00000003
121B5390 00003FFF
DC000000 00000230
D2000000 00000000

Finally I found some codes! for this game I hope anyone of you hackers can hack some more codes for these games I would really appreciate it.

If anyone can hack codes here is a save that would be of use! It has stuff that's been beaten not 100% but story mode has been completed I have Piplup and Pikachu as my 2 starters! Here's the save.


Attachments:
Pokémon Fushigi no Dungeon Yami no Tankentai.rar [4.42 KiB]
Downloaded 527 times
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PostPosted: Mon Nov 12, 2007 1:50 pm 
Did the creator of these codes give you permission to post these?


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PostPosted: Mon Nov 12, 2007 5:33 pm 
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Posts: 49
Let's put it this way..... It was in the Codejunkies ARDSJPN Code Subscription so no and how am I suppose to get their permission anyway? But I do know I renamed the codes to English! look at my quote.

TwilightErik wrote:
NOTE: I found these on the ARDS JPN Subscription. and I renamed them.


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PostPosted: Fri Dec 28, 2007 10:17 pm 
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can anyone create a code for joy seeds, and/or a (maybe) Always recruit code


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PostPosted: Sun Jan 27, 2008 8:28 am 
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Posts: 98
I have yet to test this. It may crash if you use it in the wrong place like the beginning scene. I will add a joker so you can turn it on and off in dungeons.

Pokemon you're playing as
120A872C 0000????
12117416 0000????
12165E14 0000????
12192ACE 0000????
121B5406 0000????
121B5408 0000????
122A4BBC 0000????
122AEFA8 0000????

Some values:
Mudkip 286
Chimchar 425
Piplup 428
Charmander 4
Squrtle 7
Pikachu 25
Cyndaquil 155
Skitty 328

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PostPosted: Sun Jan 27, 2008 6:38 pm 
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You Can hack this game npcguy:P? if you can here is the request topic and see if you can hack these codes up.

Request Topic
viewtopic.php?f=16&t=4620&start=0&st=0&sk=t&sd=a

But remember there are different Versions of the game so the codes are different.

Which one are you hacking Time or Darkness?


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PostPosted: Sun Jan 27, 2008 6:53 pm 
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TwilightErik wrote:
You Can hack this game npcguy:P? if you can here is the request topic and see if you can hack these codes up.

Request Topic
viewtopic.php?f=16&t=4620&start=0&st=0&sk=t&sd=a

But remember there are different Versions of the game so the codes are different.

Which one are you hacking Time or Darkness?

I think I'm hacking "Time Exploration Team." I don't read or speak Japanese. The ROM name is "Pokémon Fushigi no Dungeon Toki no Tankentai."

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PostPosted: Sun Jan 27, 2008 9:59 pm 
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Yes the Time Version ok no problem I have time & darkness too! If you make any codes for the Time Version I can convert them to darkness if you want me too!


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PostPosted: Sun Mar 23, 2008 11:28 am 
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Joined: Sun Feb 11, 2007 11:47 pm
Posts: 63
Title: I hacked your mom last night!
I spent yesterday and today on the PMD2 stored recruited member data-block. Here are my findings

I'm using a block from time version:

022A4D2E
022A4D30 - 0003 = on active team. Set to 0001 for on roster
022A4D32 - effects position on roster
022A4D34 xx63 - Place met/Level
022A4D36 0006 - ????
022A4D38 0??? - Gender/Species (combined bytes)
022A4D3A
022A4D3C 03E7 - Inteligence
022A4D3E 03E7 - HP
022A4D40 FFFF - Stats
022A4D42 FFFF - Stats
022A4D44 FFFF - EXP 1
022A4D46 FFFF - EXP 2
022A4D48 01E0 - ????
022A4D4A
022A4D4C
022A4D4E
022A4D50
022A4D52
022A4D54 0??? - Nature
022A4D56 0??? - Hold item
022A4D58
022A4D5A 000? - (1= Has move, 5 = checked)
022A4D5C yyxx - Move 1 (first byte is PP)
022A4D5E 00FF - Ginseng Mod for move 1
022A4D60 000? - (1= Has move, 5 = checked)
022A4D62 yyxx - Move 2 (first byte is PP)
022A4D64 00FF - Ginseng Mod for move 2
022A4D66 000? - (1= Has move, 5 = checked)
022A4D68 yyxx - Move 3 (first byte is PP)
022A4D6A 00FF - Ginseng Mod for move 3
022A4D6C 000? - (1= Has move, 5 = checked)
022A4D6E yyxx - Move 4 (first byte is PP)
022A4D70 00FF - Ginseng Mod for move 4
022A4D72 ???? - Name 1
022A4D74 ???? - Name 2
022A4D76 00?? - Name 3
022A4D78

Trait is species linked. I may have gotten nature confused with something else because I'm dealing with a japanese game, however, the rest is pretty accurate. Any addresses with no values are 0000. I have no idea what could be stored in them.

The results of this map are a set of slider codes that I finally got to work. They are in codebreaker format because I don't know how to support a slider code that increments values in AR (though it could possibly be done with some fancy loop). The codes give you one of every species and form (1 of every sprite from the appearance mod), with maxed stats, max Intelligence (all int skills), no moves and set to level 0 with no exp. To get the moves, just take them out with you and kill something. They will get their starting moves by either lvl 1 or by the time they reach their normal starting level.

Codebreaker

have all species (time version)
422A4D30 142A0013
00000001 00000000
422A4D34 142A0013
00000600 00000000
422A4D36 142A0013
00000006 00000000
422A4D38 12150026
00000001 00000001
422A4D84 12140026
00000002 00000001
422A4D3C 142A0013
000003E7 00000000
422A4D3E 142A0013
000003E7 00000000
422A4D40 142A0013
0000FFFF 00000000
422A4D42 142A0013
0000FFFF 00000000
422A4D44 142A0013
00000000 00000000
422A4D46 142A0013
00000000 00000000
422A4D48 142A0013
000001E0 00000000
422A4D72 142A0013
00001F21 00000000
422A4D74 142A0013
00002121 00000000
422A4D76 142A0013
00000025 00000000


have all species (dark version)
422A4D48 142A0013
00000001 00000000
422A4D4A 142A0013
00000600 00000000
422A4D4C 142A0013
00000006 00000000
422A4D4E 12150026
00000001 00000001
422A4D9C 12140026
00000002 00000001
422A4D54 142A0013
000003E7 00000000
422A4D56 142A0013
000003E7 00000000
422A4D58 142A0013
0000FFFF 00000000
422A4D5A 142A0013
0000FFFF 00000000
422A4D5C 142A0013
00000000 00000000
422A4D5E 142A0013
00000000 00000000
422A4D60 142A0013
000001E0 00000000
422A4D8A 142A0013
00001F21 00000000
422A4D8C 142A0013
00002121 00000000
422A4D8E 142A0013
00000025 00000000


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PostPosted: Mon Mar 24, 2008 9:17 am 
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Joined: Sun May 27, 2007 7:43 pm
Posts: 775
Location: Makai
Title: The HENTAI M@ster
good to see you hacking again mastersord :D

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PostPosted: Wed Mar 26, 2008 7:53 pm 
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Joined: Thu Mar 22, 2007 12:43 pm
Posts: 49
mastersord wrote:
I spent yesterday and today on the PMD2 stored recruited member data-block. Here are my findings

I'm using a block from time version:

022A4D2E
022A4D30 - 0003 = on active team. Set to 0001 for on roster
022A4D32 - effects position on roster
022A4D34 xx63 - Place met/Level
022A4D36 0006 - ????
022A4D38 0??? - Gender/Species (combined bytes)
022A4D3A
022A4D3C 03E7 - Inteligence
022A4D3E 03E7 - HP
022A4D40 FFFF - Stats
022A4D42 FFFF - Stats
022A4D44 FFFF - EXP 1
022A4D46 FFFF - EXP 2
022A4D48 01E0 - ????
022A4D4A
022A4D4C
022A4D4E
022A4D50
022A4D52
022A4D54 0??? - Nature
022A4D56 0??? - Hold item
022A4D58
022A4D5A 000? - (1= Has move, 5 = checked)
022A4D5C yyxx - Move 1 (first byte is PP)
022A4D5E 00FF - Ginseng Mod for move 1
022A4D60 000? - (1= Has move, 5 = checked)
022A4D62 yyxx - Move 2 (first byte is PP)
022A4D64 00FF - Ginseng Mod for move 2
022A4D66 000? - (1= Has move, 5 = checked)
022A4D68 yyxx - Move 3 (first byte is PP)
022A4D6A 00FF - Ginseng Mod for move 3
022A4D6C 000? - (1= Has move, 5 = checked)
022A4D6E yyxx - Move 4 (first byte is PP)
022A4D70 00FF - Ginseng Mod for move 4
022A4D72 ???? - Name 1
022A4D74 ???? - Name 2
022A4D76 00?? - Name 3
022A4D78

Trait is species linked. I may have gotten nature confused with something else because I'm dealing with a japanese game, however, the rest is pretty accurate. Any addresses with no values are 0000. I have no idea what could be stored in them.

The results of this map are a set of slider codes that I finally got to work. They are in codebreaker format because I don't know how to support a slider code that increments values in AR (though it could possibly be done with some fancy loop). The codes give you one of every species and form (1 of every sprite from the appearance mod), with maxed stats, max Intelligence (all int skills), no moves and set to level 0 with no exp. To get the moves, just take them out with you and kill something. They will get their starting moves by either lvl 1 or by the time they reach their normal starting level.

Codebreaker

have all species (time version)
422A4D30 142A0013
00000001 00000000
422A4D34 142A0013
00000600 00000000
422A4D36 142A0013
00000006 00000000
422A4D38 12150026
00000001 00000001
422A4D84 12140026
00000002 00000001
422A4D3C 142A0013
000003E7 00000000
422A4D3E 142A0013
000003E7 00000000
422A4D40 142A0013
0000FFFF 00000000
422A4D42 142A0013
0000FFFF 00000000
422A4D44 142A0013
00000000 00000000
422A4D46 142A0013
00000000 00000000
422A4D48 142A0013
000001E0 00000000
422A4D72 142A0013
00001F21 00000000
422A4D74 142A0013
00002121 00000000
422A4D76 142A0013
00000025 00000000


have all species (dark version)
422A4D48 142A0013
00000001 00000000
422A4D4A 142A0013
00000600 00000000
422A4D4C 142A0013
00000006 00000000
422A4D4E 12150026
00000001 00000001
422A4D9C 12140026
00000002 00000001
422A4D54 142A0013
000003E7 00000000
422A4D56 142A0013
000003E7 00000000
422A4D58 142A0013
0000FFFF 00000000
422A4D5A 142A0013
0000FFFF 00000000
422A4D5C 142A0013
00000000 00000000
422A4D5E 142A0013
00000000 00000000
422A4D60 142A0013
000001E0 00000000
422A4D8A 142A0013
00001F21 00000000
422A4D8C 142A0013
00002121 00000000
422A4D8E 142A0013
00000025 00000000


Is it possible to convert these to ARDS?


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PostPosted: Fri Mar 28, 2008 4:04 pm 
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Posts: 63
Title: I hacked your mom last night!
Unfortunately, AR can't make sliders that increment or decrement values, so unless you want 533 of the same species, I don't think this can be converted.

One of the reasons I haven't been hacking lately, is I have a real job now. I'll be hacking games that pique my interest (I think that's the right word) over weekends and such.

With this game, my next project is wonder mail. Once I have the data-block and mapped it, we should figure out how it translates into wonder mail. My theory is we can unlock all the special events this way (among other things)

Edit: Here is the data block for a wonder mail mission. In this case it's the first one from the left board in Time version:

022B0BA0 yy04 - yy = Mission type (rescue, escort, boss, item). 04 = generates code
022B0BA2 xxxx - affects title text of mission (could be special events)
022B0BA4 yyxx - xx = dungeon. yy = Floor
022B0BA6
022B0BA8 xxxx - Also title text of mission
022B0BAA
022B0BAC 0xxx - Client
022B0BAE 0xxx - Affects top high-lighted word
022B0BB0
022B0BB2 000x - Reward type (0 = cash, 1 = cash and item, 2 = item)
022B0BB4 00xx - affects reward of mission
022B0BB6
022B0BB8
022B0BBA
022B0BBC
022B0BBE

The only other things I've found out about it is that you can't read the dungeons of missions when you haven't reached that dungeon yet, and you can't go on such missions. That means any missions that unlock dungeons have to use a special mission address. I think I found that address, but I can't read Japanese. Any further mapping will be done when the US version comes out.

After looking at it again, it looks like it follows the Old PMD1 mission data blocks pretty closely. The algorithm might even be the same.

In the meantime, if anyone wants to try and crack the wonder mail algorithm, have at it!

Update for 4/21/2008

Have all pokes (Dark version) (US)

422A32CC 142A0013
00000001 00000000
422A32D0 142A0013
00000600 00000000
422A32D2 142A0013
00000006 00000000
422A32D4 12150026
00000001 00000001
422A3320 12140026
00000002 00000001
422A32D8 142A0013
000003E7 00000000
422A32DA 142A0013
000003E7 00000000
422A32DC 142A0013
0000FFFF 00000000
422A32DE 142A0013
0000FFFF 00000000
422A32E0 142A0013
00000000 00000000
422A32E2 142A0013
00000000 00000000
422A32E4 142A0013
000001E0 00000000
422A330E 142A0013
00003133 00000000
422A3310 142A0013
00003333 00000000
422A3312 142A0013
00000037 00000000

The only thing new to the datablock is gender. Unfortunately I'm stuck in a chapter where I'm forced into a new dungeon, so I can't get the dungeon unlocker code yet, or the wonder mail block.


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PostPosted: Sun Apr 27, 2008 3:01 am 
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Posts: 1
I try and download this and it wont let me im thinkin its the .rar at the end if anyone could send me the rom with a different format, possible .nds that would be awesome, just e-mail it to me at [email protected]
thanks again!


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