Kodewerx

Our culture has advanced beyond all that you could possibly comprehend with one hundred percent of your brain.
It is currently Sun Nov 09, 2025 10:01 am

All times are UTC - 8 hours [ DST ]


Forum rules





Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: [NDS] Izuna [U] [AR]
PostPosted: Sat Apr 21, 2007 12:24 am 
Offline
Kommunist
Kommunist
User avatar

Joined: Thu Mar 08, 2007 4:43 pm
Posts: 24
Location: New York
Okay... what this code does is Max out whatever it is that you have Equipped; by max out, I mean, all item stats, item health, and talisman levels are at maximum. In addition, it also does two more things: first, it allows you to chose what kind of item it is, i.e., item name (upon reloading) and its associated power; and second, it allows you to choose all the talismans you want attached (up to 8, even with swords).


ULTIMATE SWORD CODE
B216F554 00000000
6216F554 00000000
200001C4 000000XX <-- Item
100001EA 00007FFF
100001EC 00007FFF
100001F0 00007FFF
100001F4 00007FFF
000001fb 00YY00YY |
000001fe 00YY00YY |--- Attached Talismans
00000203 00YY00YY |
00000206 00YY00YY |
0000020B 7F7F7F7F
0000020E 7F7F7F7F
10000210 00007FFF
d2000000 00000000

ULTIMATE CLAW/ARM CODE
B216F550 00000000
6216F550 00000000
200001C4 000000XX <-- Item
100001EA 00007FFF
100001EC 00007FFF
100001F0 00007FFF
100001F4 00007FFF
000001fb 00YY00YY |
000001fe 00YY00YY --- Attached Talismans
00000203 00YY00YY |
00000206 00YY00YY |
0000020B 7F7F7F7F
0000020E 7F7F7F7F
10000210 00007FFF
d2000000 00000000


There are basically some rules to using the code:
1. By using XX, all Weapons and Arms can take the names of all other Weapons or Arms; Swords can take the powers of claws and other swords; Claws can take the powers of Swords, Arms and other Claws; and Arms can only take the powers of other Arms.

2. Regardless of what XX is, the item will belong to the slot of what it originally was; so if you pick up a Sword and Specify the XX of a Claw, upon saving and reloading, the Item will have the name and power of the Claw, but remain in the Sword slot; hence, the 'Claw' will have no Def (since Swords have no Def), but you will still be able to Equip an Arm with it. Also, it will have only three talisman slots (read rule 3) ;).

3. Regardless of how many talisman slots a sword appears to have, you can apply up to 8 talismans to it by using YY. Only the first 3 will show up when you check, but the game will register all 8.

NOTE: Considering the fact that you can apply up to 8 talismans, by using the Weapon Spirit Talismans, you can create 9 weapon power Swords and Claws, or Claws with 1 Arm power (With XX as an Arm) and 8 Weapon Powers. It is unfortunate that the game has no Arm Spirits =(


XX: ITEM VALUES
01 --> Steel Claw
02 --> Demon Claw
03 --> Giant Claw
04 --> Quandry Claw
05 --> Vampire Claw
06 --> Sword Defender
07 --> Baku Claw
08 --> Falcon Claw
09 --> Cat Claw
0A --> Exorcism Claw
0B --> Weapon Breaker
0C --> Dragon Claw
0D --> Claw of Ouryu
0E --> Haja Blade
0F --> Shingan Blade
10 --> Asura Blade
11 --> Zantetsu Blade
12 --> Musou Blade
13 --> Houshin Blade
14 --> Kagutsuchi Arm
15 --> Orochi Arm
16 --> Izanagi Arm
17 --> Izanami Arm
18 --> Enma Arm
19 --> Susano-o Arm

YY:TALISMAN VALUES
00 --> Empty Slot
2C --> Rekka
2D --> Gouka
2E --> Mikagami
2F --> Jinrai
30 --> Reppu
31 --> Hayate
32 --> Yami-Uchi
33 --> Kaishin
34 --> Mikiri
35 --> Suimin
36 --> Ashikase
37 --> Kou'un
38 --> Fukugen
39 --> Fukusei
3a --> Zoufuku
3B --> Suitai
3c --> Ten'i
3d --> Kikan
3e --> Fuuma
3f --> Tsukumo
40 --> Steel Spirit
41 --> Demon Spirit
42 --> Giant Spirit
43 --> Quandry Spirit
44 --> Vampire Spirit
45 --> Defender Spirit
46 --> Baku Spirit
47 --> Falcon Spirit
48 --> Cat Spirit
49 --> Exorcism Spirit
4A --> Breaker Spirit
4B --> Dragon Spirit
4C --> Ouryu Spirit
4D --> Haja Spirit
4E --> Shingan Spirit
4F --> Asura Spirit
50 --> Zantetsu Spirit
51 --> Musou Spirit
52 --> Houshin Spirit


Have fun experimenting =)


Top
 Profile  
Reply with quote  
PostPosted: Thu May 31, 2007 5:34 am 
Offline
Kommunist
Kommunist

Joined: Thu May 31, 2007 5:11 am
Posts: 9
Thanks for the weapon/armour code - it saved me some time there ;). I took the liberty of including it in the following Action Replay XML Cheat Code:

Code:
<?xml version="1.0" encoding="UTF-8"?>
<codelist>
   <game>
      <name>Izuna - Legend of the Unemployed Ninja</name>
      <gameid>AHSE 96068f12</gameid>
      <date>2007/05/31 01:36</date>
      <cheat>
         <name>Press Y: Money = 100Mil</name>
         <codes>927FFFA8 F7FF0000 021708BC 05F5E100 D2000000 00000000</codes>
      </cheat>
      <cheat>
         <name>Press Y: Savings = 100Mil</name>
         <codes>927FFFA8 F7FF0000 02170910 05F5E100 D2000000 00000000</codes>
      </cheat>
      <cheat>
         <name>Press Y: Current & Max HP = 9999</name>
         <codes>927FFFA8 F7FF0000 0216F528 0000270F 0216F52C 0000270F D2000000 00000000</codes>
      </cheat>
      <cheat>
         <name>Press Y: Current & Max SP = 999</name>
         <codes>927FFFA8 F7FF0000 1216F530 000003E7 1216F534 000003E7 D2000000 00000000</codes>
      </cheat>
      <cheat>
         <name>Press Y: Lev = 99</name>
         <codes>927FFFA8 F7FF0000 2216F548 00000063 D2000000 00000000</codes>
      </cheat>
      <cheat>
         <name>Press Y: Equipped Sword = Uber Shingan</name>
         <note>Descriptions will be corrected on reload</note>
         <codes>927FFFA8 F7FF0000 B216F554 00000000 6216F554 00000000 200001C4 0000000F 100001EA 00007FFF 100001EC 00007FFF 100001F0 00007FFF 100001F4 00007FFF 000001fb 00500047 000001fe 0052004C 00000203 0032002F 00000206 00330034 0000020B 7F7F7F7F 0000020E 7F7F7F7F 10000210 00007FFF D2000000 00000000</codes>
      </cheat>
      <cheat>
         <name>Press Y: Equipped Claw = Uber Enma Claw</name>
         <note>Descriptions will be corrected on reload</note>
         <codes>927FFFA8 F7FF0000 B216F550 00000000 6216F550 00000000 200001C4 00000018 100001EA 00007FFF 100001EC 00007FFF 100001F0 00007FFF 100001F4 00007FFF 000001fb 004E0050 000001fe 00470052 00000203 004C0032 00000206 002F0033 0000020B 7F7F7F7F 0000020E 7F7F7F7F 10000210 00007FFF D2000000 00000000</codes>
      </cheat>
      <cheat>
         <name>Press Y: Equipped Claw = Uber Susano Claw</name>
         <note>Descriptions will be corrected on reload</note>
         <codes>927FFFA8 F7FF0000 B216F550 00000000 6216F550 00000000 200001C4 00000019 100001EA 00007FFF 100001EC 00007FFF 100001F0 00007FFF 100001F4 00007FFF 000001fb 004E0050 000001fe 00470052 00000203 004C0032 00000206 002F0033 0000020B 7F7F7F7F 0000020E 7F7F7F7F 10000210 00007FFF D2000000 00000000</codes>
      </cheat>
   </game>
</codelist>


Top
 Profile  
Reply with quote  
PostPosted: Thu May 31, 2007 10:38 am 
Offline
Kommunist
Kommunist

Joined: Tue Oct 10, 2006 9:32 am
Posts: 445
It might not change anything in your code effects, but you should always get your addresses aligned.

code type 2 : address can end with any number.
code type 1 : 16-bits aligned address. ie. (address & 1) = 0, ie address ends with an even numbers (0x0, 0x2, 0x4, 0x6, 0x8, 0xA, 0xC, 0xE).
code type 0 : 32-bits aligned address, ie. (address & 3) = 0, ie. address ends with a multiple of 4 (0x0, 0x4, 0x8, 0xC).

And if you're using the offset, that is offset+address that must be aligned of course.

In your case, these are wrong :

...
000001fb 00YY00YY |
000001fe 00YY00YY --- Attached Talismans
00000203 00YY00YY |
00000206 00YY00YY |
0000020B 7F7F7F7F
0000020E 7F7F7F7F
...

and should be

...
000001F8 00YY00YY |
000001FC 00YY00YY --- Attached Talismans
00000200 00YY00YY |
00000204 00YY00YY |
00000208 7F7F7F7F
0000020C 7F7F7F7F
...

But wait. Aligning the addresses make you see a pattern, there is an increment of 4 each time meaning also the places to write are contiguous, so you could just change these 6 codes to :
E00001F8 00000018
00YY00YY 00YY00YY
00YY00YY 00YY00YY
7F7F7F7F 7F7F7F7F

which will be a bit shorter, and way faster to execute.


Top
 Profile  
Reply with quote  
PostPosted: Fri Jun 01, 2007 9:58 pm 
Offline
Kommunist
Kommunist

Joined: Wed May 09, 2007 9:30 am
Posts: 2
i bow down before you all. thanks guys.


Top
 Profile  
Reply with quote  
 Post subject: Re: [NDS] Izuna [U] [AR]
PostPosted: Sat Jul 21, 2007 11:01 am 
Offline
Kommunist
Kommunist

Joined: Thu Jul 05, 2007 10:03 pm
Posts: 47
Great codes =p (found the game ID it was somewhat hard to see X_x)


Top
 Profile  
Reply with quote  
 Post subject: Re: [NDS] Izuna [U] [AR]
PostPosted: Thu Aug 23, 2007 5:43 pm 
Offline
Kommunist
Kommunist

Joined: Thu Aug 23, 2007 5:23 pm
Posts: 2
These are good and all, but what about basic codes, such as infinite HP, weapons that don't break, or even the basic infinite money code?


Top
 Profile  
Reply with quote  
 Post subject: Re: [NDS] Izuna [U] [AR]
PostPosted: Thu Aug 23, 2007 11:41 pm 
Offline
Kommunist
Kommunist
User avatar

Joined: Tue Jul 03, 2007 8:28 pm
Posts: 162
Title: 三角会のボス
Uh... I forgot who did these, but credit to that guy on either gamefaqs or codemasters...

HP Max
1216f528 0000270f
1216f52c 0000270f

SP Max
1216f530 000003e7
1216f534 000003e7


Max Cash
021708bc 0f5fe0ff


Top
 Profile  
Reply with quote  
 Post subject: Re: [NDS] Izuna [U] [AR]
PostPosted: Fri Aug 24, 2007 8:35 am 
Offline
Kommunist
Kommunist

Joined: Thu Aug 23, 2007 5:23 pm
Posts: 2
Thank you, Mera-Uma.


Now maybe I won't have my arse handed to me by those tadpoles, and those floating heads.


Top
 Profile  
Reply with quote  
 Post subject: Re: [NDS] Izuna [U] [AR]
PostPosted: Sat Sep 01, 2007 9:43 am 
Offline
Kommunist
Kommunist

Joined: Thu Aug 30, 2007 10:38 pm
Posts: 1
New here, and new to ARs in general, but

Can someone explain the Ultimate Sword and Ultimate Claw/Arm code a little better? I replace the YYs with the codes for the talismans, XXs for the weapon, but it says something's wrong with the code. Do I need to keep the line at the end? If someone could just show me an example, please.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 116 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group