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PostPosted: Tue May 22, 2007 8:52 am 
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Okay. :V

Doubleposting with tested codes.

94000130 FDFF0000
2216975C 00000001
2216975D 00000002
2216975E 00000003
2216975F 00000004
22169760 00000005
22169761 00000006
22169762 00000007
22169763 00000008
22169764 00000009
22169765 0000000A
22169766 0000000B
22169767 0000000C
22169768 0000000D
22169769 0000000E
2216976A 0000000F
2216976B 00000010
2216976C 00000011
2216976D 00000012
2216976E 00000013
2216976F 00000014
22169770 00000015
22169771 00000016
22169772 00000017
22169773 00000018
22169774 00000019
2216977C 0000001B
22169784 0000000C
2216978C 00000016
22169794 0000000C
2216979C 0000002A
221697A4 0000003B
221697AC 0000006A
221697B4 00000067
221697BC 00000067
221697C4 0000009A
221697CC 00000088
221697D4 00000070
221697DC 0000009A
221697E4 0000009A
221697EC 0000009A
221697F4 000000C7
221697FC 000000Bc
22169804 000000BC
2216980C 000000BC
22169814 000000BC
2216981C 000000BC
22169824 00000017
2216982C 00000017
22169834 0000001B
2216983C 0000001B
D0000000 00000000
Press L to get a custom Navicust setup with bizarre single-block blocks, no bugs possible, and a shitton of HP, megachip capacity, and gigachip capacity. Max buster and shit. actually apparently it's so messed up the no-bugs-possible block crashes. :o

94000130 FDFF0000
221ED170 00000063
D0000000 00000000
Press L for 99 chips in the first slot of your chips.

94000130 FDFF0000
221ED166 00000001
D0000000 00000000
Press L for Cannon in first slot of your chips.

94000130 FDFF0000
221ED171 0000001A
D0000000 00000000
Press L for * as first letter code.

Add 10 to the middle code's memory address to go to the next chip.

94000130 FDFF0000
221ECF25 0000000A
D0000000 00000000
Press L to max out a red chip trader. Do NOT use on blue chip traders.

94000130 FDFF0000
221ECF26 00000003
D0000000 00000000
Press L to max out a blue chip trader. You can use this on red traders but you'll have to put 7 more chips in.

EDIT:

NOW we're getting complicated.

0216975C to 02169774 are the actual navi customizer map. :V
01 in a value means the first block placed is there. 02 means the second is plac... BLAH BLAH
it's not hard to figure it out.

0216977C is the first block's type.

02169784 is the next block's type.

0216978C is the next's type.

02169794 is the next.

Pasted directly from the notes of Sir Arcane the Awesome.

I could use some help figuring out why some of my blocks have turned invisible when I'm editing like this. There are also unidentified bytes between types.


Last edited by Arcane on Tue May 22, 2007 9:10 pm, edited 2 times in total.

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PostPosted: Tue May 22, 2007 7:56 pm 
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Posts: 344
Chip values:
And here are the values:

0001 - CANNON
0002 - HICANNON
0003 - MCANNON
0004 - AIRSHOT
0005 - AIRHOC
0006 - BOOMER
0007 - SILENCE
0008 - TORNADO
0009 - WIDESHT1
000A - WIDESHT2
000B - WIDESHT3
000C - MRKCAN1
000D - MRKCAN2
000E - MRKCAN3
000F - VULCAN1
0010 - VULCAN2
0011 - VULCAN3
0012 - SPREADER
0013 - THUNDER
0014 - ICESEED
0015 - PULSAR1
0016 - PULSAR2
0017 - PULSAR3
0018 - SPSHAKE1
0019 - SPSHAKE2
001A - SPSHAKE3
001B - STATIC
001C - LIFESYNC
001D - MINIBOMB
001E - ENERGBOM
001F - MEGNEBOM
0020 - GUNDELS1
0021 - GUNDELS2
0022 - GUNDELS3
0023 - QUAKE1
0024 - QUAKE2
0025 - QUAKE3
0026 - CRAKBOM
0027 - PARABOM
0028 - RESETBOM
0029 - BUGBOMB
002A - GRASSEED
002B - LAVASEED
002C - CANNBALL
002D - GEYSER
002E - BLKBOMB
002F - SEASEED
0030 - SWORD
0031 - WIDESWRD
0032 - LONGSWRD
0033 - WIDEBLDE
0034 - LONGBLDE
0035 - WINDRACK
0036 - CUSTSWRD
0037 - VARSWRD
0038 - SLASHER
0039 - MOONBLD1
003A - MOONBLD2
003B - MOONBLD3
003C - KATANA1
003D - KATANA2
003E - KATANA3
003F - TANKCAN1
0040 - TANKCAN2
0041 - TANKCAN3
0042 - REDFRUT1
0043 - REDFRUT2
0044 - REDFRUT3
0045 - SKULLY1
0046 - SKULLY2
0047 - SKULLY3
0048 - DRILARM1
0049 - DRILARM2
004A - DRILARM3
004B - TIMEBOM1
004C - TIMEBOM2
004D - TIMEBOM3
004E - VOLTZ1
004F - VOLTZ2
0050 - VOLTZ3
0051 - LANCE
0052 - YOYO
0053 - WIND
0054 - FAN
0055 - BOYBOMB1
0056 - BOYBOMB2
0057 - BOYBOMB3
0058 - GUARD1
0059 - GUARD2
005A - GUARD3
005B - CRACKOUT
005C - DUBLCRAK
005D - TRIPCRAK
005E - MAGNUM
005F - METAGEL
0060 - SNAKE
0061 - CIRCGUN
0062 - MINE
0063 - ROCKCUBE
0064 - FANFARE
0065 - DISCORD
0066 - TIMPANI
0067 - VDOLL
0068 - ASTROID1
0069 - ASTROID2
006A - ASTROID3
006B - RECOV10
006C - RECOV30
006D - RECOV50
006E - RECOV80
006F - RECOV120
0070 - RECOV150
0071 - RECOV200
0072 - RECOV300
0073 - BUSTERUP
0074 - PANLGRAB
0075 - AREAGRAB
0076 - GRABRVNG
0077 - GRABBNSH
0078 - SLOGAUGE
0079 - FSTGAUGE
007A - PNLRETRN
007B - GEDDON1
007C - GEDDON2
007D - GEDDON3
007E - RAINYDAY
007F - COLORPT
0080 - ELEMRAGE
0081 - BLINDER
0082 - AIRSPIN1
0083 - AIRSPIN2
0084 - AIRSPIN3
0085 - INVISBL
0086 - BBLWRAP
0087 - BARRIER
0088 - BARR100
0089 - BARR200
008A - NRTHWIND
008B - HOLYPNL
008C - ANTIFIRE
008D - ANTIWATR
008E - ANTIELEC
008F - ANTIWOOD
0090 - ANTINAVI
0091 - ANTIDMG
0092 - ANTISWRD
0093 - ANTIRECV
0094 - COPYDMG
0095 - ATTCK+10
0096 - NAVI+20
0097 - FIREHIT1
0098 - FIREHIT2
0099 - FIREHIT3
009A - HOTBODY1
009B - HOTBODY2
009C - HOTBODY3
009D - AQWHIRL1
009E - AQWHIRL2
009F - AQWHIRL3
00A0 - SIDEBUB1
00A1 - SIDEBUB2
00A2 - SIDEBUB3
00A3 - ELCREEL1
00A4 - ELCREEL2
00A5 - ELCREEL3
00A6 - CUSVOLT1
00A7 - CUSVOLT2
00A8 - CUSVOLT3
00A9 - CRSSHLD1
00AA - CRSSHLD2
00AB - CRSSHLD3
00AC - WAVEPIT
00AD - REDWAVE
00AE - MUDWAVE
00AF - CACTBAL1
00B0 - CACTBAL2
00B1 - CACTBAL3
00B2 - WOODNOS1
00B3 - WOODNOS2
00B4 - WOODNOS3

Dark Chip Values

00BB - DARKCIRC
00BC - DRKSWORD
00BD - DARKINVS
00BE - DARKPLUS
00BF - DRKLANCE
00C0 - DARKWIDE
00C1 - DARKTHND
00C2 - DRKRECOV
00C3 - DARKMETR
00C4 - DARKDRIL
00C5 - DARKTORN
00C6 - DRKSONIC

Mega Chips values

00C9 - LifeAur
00CA - Muramasa
00CB - Guardian
00CC - Anubis
00CD - Attack+30
00CE - BugFix
00CF - DublPoint
00D0 - Snctuary
00D1 - FullCust
00D2 - Meteors
00D3 - NumbrBl
00D4 - Jealousy
00D5 - Poltrgst
00D6 - Blakwing
00D7 - Otenko
00D8 - JustcOne
00D9 - NeoVari
00DA - Z Saber
00DB - GunDelEX
00DC - SuprVulcan
00DD - Roll
00DE - RollSp
00DF - RollDS

Team Of Protoman Navis Chips Values

00E0 - Gyroman
00E1 - GyromnSP
00E2 - GyromnDS
00E3 - NapalmMn
00E4 - NapalmMnSP
00E5 - NapalmMnDS
00E6 - SerchMan
00E7 - SerchMnSP
00E8 - SerchMnDs
00E9 - MagnetMn
00EA - MagntMnSP
00EB - MagntMnDs
00EC - Meddy
00ED - MeddySP
00EE - MeddyDS
00EF - Protoman
00F0 - ProtomnSP
00F1 - ProtomnDS

Team Of Colonel Navis Chips Values

00F2 - Numbrman
00F3 - NumbrmanSP
00F4 - NumbrmanDS
00F5 - Colonel
00F6 - ColonelSP
00F7 - ColonelDS
00F8 - Shadowman
00F9 - ShadomanSP
00FA - ShadomanDS
00FB - TmHawkman
00FC - TmHawkmnSP
00FD - TmHawkmnDS
00FE - Knigtmn
00FF - KnigtmnSP
0100 - KnigtmnDS
0101 - Toadman
0102 - ToadmanSP
0103 - ToadmanDS

Boss Navi Chips Values

0104 - Shademan
0105 - ShademanSP
0106 - ShademanDS
0107 - Blizman
0108 - BlizmanSP
0109 - BlizmanDS
010A - Cloudman
010B - CloudmanSP
010C - CloudmanDS
010D - Cosmoman
010E - CosmomanSP
010F - CosmomanDS
0110 - Larkman
0111 - LarkmanSP
0112 - LarkmanDS
0113 - Gridman
0114 - GridmanSP
0115 - GridmanDS
0116 - Django
0117 - DJangoSP
0118 - DJangoDS

Unknown Chips Values (does not add into library)

0119 - Gunncann
011A - CANNBALL
011B - SWRDMODE
011C - YOYOMODE
011D - DRILMODE
011E - LCRSSHLD
011F - LSTEPSWD
0120 - LCounter
0121 - ElemPowr
0122 - FinalGun

Giga Chips Values

012D - Bass
012E - DeltaRay
012F - BugCurse
0130 - MetrKnuk
0131 - OmegaRkt
0132 - BassAnly
0133 - HolyDrem
0134 - BigHook
0135 - CrossDiv
0136 - BugCharg
0137 - Leader's Raid (No Picture and description)
0138 - Nebula Grey / Lord Of Chaos (No Picture and description)
0139 - Phoenix
013A - DethPhnx

Program Advances Values

0140 - Gigacan1
0141 - Gigacan2
0142 - Gigacan3
0143 - Infvulc1
0144 - Infvulc2
0145 - Infvulc3
0146 - Boxer1
0147 - Boxer2
0148 - Boxer3
0149 - SuprSpr1
014A - SuprSpr2
014B - SuprSpr3
014C - SharkPar1
014D - SharkPar2
014E - SharkPar3
014F - Cacdance1
0150 - Cacdance2
0151 - Cacdance3
0152 - H-Burst
0153 - LifeSrd
0154 - GreatYo
0155 - PitHoky
0156 - PoisPhar
0157 - CsmoPris
0158 - WildBird
0159 - Football
015A - BigNoise
015B - TimeBom+
015C - BodyGrd
015D - PileDrvr

More coming after I do a quick attempt at buster editing.


Last edited by Arcane on Thu May 24, 2007 4:37 am, edited 1 time in total.

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PostPosted: Wed May 23, 2007 9:28 am 
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222DB547 00000005
Infinite turns in Soul Unison

22380795 00000005
5 Navichanges allowed per battle

22380796 000000XX
Number of Navichanges done modifier

2216A3ED 000000XX
Shadowman's attack power.

1216A42E 0000XXXX
Shadowman's max HP.

1216A442 0000XXXX
Shadowman's chip damage.

2216A4AD 000000XX
Tomahawkman's attack power

1216A4EF 0000XXXX
Tomahawkman's Max HP

1216A502 0000XXXX
Tomahawkman's chip damage

Add 60 to Shadowman's stuff to go up, Tomahawk is two places away.

Remove 60 to go down.

2216A0ED 000000XX
Buster Attack
2216A0EE 000000XX
Buster Speed
2216A0EF 000000XX
Buster Charge


Last edited by Arcane on Thu May 24, 2007 6:34 am, edited 1 time in total.

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PostPosted: Thu May 24, 2007 6:13 am 
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The hardest code to hack I've done so far!

221B8C90 000000XX
222DB547 00000009
222DB54A 0000000Y

Y = Chaos. 1 is Chaos Soul, 0 is Double Soul.
XX = Soul type. 0C is ToadSoul, 00 is normal Megaman. And yes, you can be ChaosMegaman.

:D

221b99c4 000000XX
Arm chip modifier for Colonelsoul.


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