Okay. :V
Doubleposting with tested codes.
94000130 FDFF0000
2216975C 00000001
2216975D 00000002
2216975E 00000003
2216975F 00000004
22169760 00000005
22169761 00000006
22169762 00000007
22169763 00000008
22169764 00000009
22169765 0000000A
22169766 0000000B
22169767 0000000C
22169768 0000000D
22169769 0000000E
2216976A 0000000F
2216976B 00000010
2216976C 00000011
2216976D 00000012
2216976E 00000013
2216976F 00000014
22169770 00000015
22169771 00000016
22169772 00000017
22169773 00000018
22169774 00000019
2216977C 0000001B
22169784 0000000C
2216978C 00000016
22169794 0000000C
2216979C 0000002A
221697A4 0000003B
221697AC 0000006A
221697B4 00000067
221697BC 00000067
221697C4 0000009A
221697CC 00000088
221697D4 00000070
221697DC 0000009A
221697E4 0000009A
221697EC 0000009A
221697F4 000000C7
221697FC 000000Bc
22169804 000000BC
2216980C 000000BC
22169814 000000BC
2216981C 000000BC
22169824 00000017
2216982C 00000017
22169834 0000001B
2216983C 0000001B
D0000000 00000000
Press L to get a custom Navicust setup with bizarre single-block blocks, no bugs possible, and a shitton of HP, megachip capacity, and gigachip capacity. Max buster and shit. actually apparently it's so messed up the no-bugs-possible block crashes.
94000130 FDFF0000
221ED170 00000063
D0000000 00000000
Press L for 99 chips in the first slot of your chips.
94000130 FDFF0000
221ED166 00000001
D0000000 00000000
Press L for Cannon in first slot of your chips.
94000130 FDFF0000
221ED171 0000001A
D0000000 00000000
Press L for * as first letter code.
Add 10 to the middle code's memory address to go to the next chip.
94000130 FDFF0000
221ECF25 0000000A
D0000000 00000000
Press L to max out a red chip trader. Do NOT use on blue chip traders.
94000130 FDFF0000
221ECF26 00000003
D0000000 00000000
Press L to max out a blue chip trader. You can use this on red traders but you'll have to put 7 more chips in.
EDIT:
NOW we're getting complicated.
0216975C to 02169774 are the actual navi customizer map. :V
01 in a value means the first block placed is there. 02 means the second is plac... BLAH BLAH
it's not hard to figure it out.
0216977C is the first block's type.
02169784 is the next block's type.
0216978C is the next's type.
02169794 is the next.
Pasted directly from the notes of Sir Arcane the Awesome.
I could use some help figuring out why some of my blocks have turned invisible when I'm editing like this. There are also unidentified bytes between types.