Kodewerx https://www.kodewerx.org/forum/ |
|
[N64] San Francisco Rush 2049 [U] [GS] https://www.kodewerx.org/forum/viewtopic.php?f=18&t=7221 |
Page 1 of 1 |
Author: | Zoinkity [ Tue Mar 16, 2010 10:57 am ] |
Post subject: | [N64] San Francisco Rush 2049 [U] [GS] |
Rush 2049 (N64) Here's an update to the 3-4 player race code. This one doesn't act stupid, and allows you to select what options are available. First, here's a basic update to the last one. It makes "Single Race" and "Practice" available for 3-4 players. Note that there will not be bot cars in these races. Code: "Race 3-4pl." .off 813B468E 0101 803B4695 0001 803B4696 0001 Neat enough, you can set what options are available on these menus. There's a formula to it: Code: 803B4680 1 pl. 803B4687 2 pl. 803B468E 3 pl. 803B4695 4 pl. 0x0 single race 0x1 practice 0x2 ghost race 0x3 circuit 0x4 stunt 0x5 obstacle 0x6 battle So, with appropriate codes, you can add or remove options to each menu. Not that all options will work properly, but they will be available ;*) Here's the basic set. Addresses are given. 01 makes the thing available, 00 unavailable. Remember you can combine the codes as well. Code: 803B4680 1pl. single race 803B4681 1pl. practice 803B4682 1pl. ghost race 803B4683 1pl. circuit 803B4684 1pl. stunt 803B4685 1pl. obstacle 803B4686 1pl. battle 803B4687 2pl. single race 803B4688 2pl. practice 803B4689 2pl. ghost race 803B468A 2pl. circuit 803B468B 2pl. stunt 803B468C 2pl. obstacle 803B468D 2pl. battle 803B468E 3pl. single race 803B468F 3pl. practice 803B4690 3pl. ghost race 803B4691 3pl. circuit 803B4692 3pl. stunt 803B4693 3pl. obstacle 803B4694 3pl. battle 803B4695 4pl. single race 803B4696 4pl. practice 803B4697 4pl. ghost race 803B4698 4pl. circuit 803B4699 4pl. stunt 803B469A 4pl. obstacle 803B469B 4pl. battle Battle obviously doesn't work 1 player very well. Single, practice, and circuit all work perfectly 2 player. Without bots, it is sort of cheating to do circuit 3-4 player. Ghost race obviously only records one player. Obstacle is rather goofy, starting each player at the same point. It is usable, but obviously not designed for more than one player. |
Author: | Zoinkity [ Wed Mar 24, 2010 12:02 pm ] |
Post subject: | Re: [N64] San Francisco Rush 2049 [U] [GS] |
Here's a companion code to the 3-4 player race code updated recently. This allows bots in any "single race" track, regardless the number of players playing. Note though that regardless the number of bots set, there will never be more than six cars in a single race. Code: "Bots in 3-4 Races" .off D138ACF8 2878 8038ACFB 0005 800C9DD3 0005 Known to work even in 4-player races on track 7, but expect some serious lag at times. To be fair, if you use these codes under emulation you will probably need to set the RSP to interpretter mode. They're a little picky about ASM hacks... Fairly straight-forward patch though. Both lines alter SLTIU tests against #players. First line conditionally changes a test to display the bots selection in the menu, and the second keeps it from forcing the selected value to 0. Next on the list will probably be activating the "gravity" modifier bar in the track setup menu. The toggle only displays the name but no slide bar. What? You never saw all the strange beta features in the menus? Honestly, you aren't missing much... |
Page 1 of 1 | All times are UTC - 8 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |