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[N64] Pocket Monsters Stadium 1 [J] [GS]
https://www.kodewerx.org/forum/viewtopic.php?f=18&t=7196
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Author:  Jimmy130 [ Sun Feb 21, 2010 12:10 pm ]
Post subject:  [N64] Pocket Monsters Stadium 1 [J] [GS]

Hello, this is my discovery about Pocket Monsters Stadium 1 (Pokemon Stadium only Japan) and 64DD stuffs.

Game doesn't see 64DD when 64DD attached
800AB211 0000

Error message choice
800AB213 000X
0. no error
1. Please refer to the User's Guide.
2. Please do not remove the disk while the access lamp is blinking.
3. Please insert the disk. The eject button may have been pushed.
4. Error ram pak (error 44)
5. The wrong disk may have been inserted.
6. empty box

Error number choice
800AB215 00XX
XX de 00 to FF

Attachments:
592_1.jpg
592_1.jpg [ 14.18 KiB | Viewed 6901 times ]

Author:  Parasyte [ Mon Feb 22, 2010 1:00 pm ]
Post subject:  Re: [N64] Pocket Monsters Stadium 1 [J] [GS]

Interesting codes, jimmy130.

Are you a member of 64dd.net? I recently noticed some interesting things on the forums there related to the 64DD. Unfortunately, I don't have a 64DD. In fact, I didn't know that Pocket Monsters Stadium could use the 64DD attachment...

Anyway, thanks for the contribution!

Author:  Jimmy130 [ Mon Feb 22, 2010 4:15 pm ]
Post subject:  Re: [N64] Pocket Monsters Stadium 1 [J] [GS]

I am registered on the forum, but not a member of 64DD.net.
I will post similar codes for Pocket Monsters Stadium 2 ( = Pokémon Stadium 1).
There is hidden 64DD stuffs in games with 64DD hooks, with gameshark codes we should be able to see those stuffs.

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