Okay, guys.. it was ought to happen.. Euro codes, here we come:
Player mods:
All player mods are always a combination of:
[Start line for specific character]
[Code content]
E0000000 80008000 [<-- End line]
Examples follow:
Start lines (ported - original by Y.S.):
Code:
P1: 4A000000 9018F140
P2: 4A000000 9018F19C
P3: 4A000000 9018F1F8
P4: 4A000000 9018F254
P5: 4A000000 9018F2B0 (Multi-man and so on)
P6: 4A000000 9018F30C
Content possibilities (copied from Y.S.):
Code:
Status modifiers:
100000B3 000000XX
100000B4 000000YY
XX
+01 ?
+02 ?
+04 Invisible
+08 ?
+10 Metal
+20 ?
+40 ?
+80 ?
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+10 ?
+20 ?
+40 ?
+80 HP
Color Modifier:
1000009D 000000XX
00~05 Normal 6 colors
06~0B Wario's 6 colors
0C Emerald
Character Modifier
10000098 000000XX
XX
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed
2F ZakoBlue
30 ZakoYellow
31 ZakoGreen
32 Mario
Dark character:
140000B4 00E81219
Only works with some characters!
Size modifier:
140000D8 XXXXXXXX
XXXXXXXX = Floating point number.. Examples:
1.0 = 3F800000
2.0 = 40000000
4.0 = 40800000
0.5 = 3F000000
0.25 = 3E800000
Gravity modifier:
140000E0 XXXXXXXX
XXXXXXXX = Floating point number
Defense ratio modifier:
140000D0 XXXXXXXX
XXXXXXXX = Floating point number
C0000000 Almost Invincible
Attack Ratio Modifier:
140000CC XXXXXXXX
XXXXXXXX = Floating point number
Typical example:
Player 1 double size and always Zelda:
Code:
4A000000 9018F140 [start line for P1]
10000098 0000000E [Zelda]
140000D8 40000000 [double size]
E0000000 80008000 [end line]
And this is how that looks like:

More codes:
Code:
Unrestricted pause camera: (original by Y.S.)
040A9424 4E800020
0410B4E0 38800001
Stage Builder Unlimited Objects: (original by pizzaboy)
0551DB7C 00000000
Stage Builder Allow Overlapping: (original by pizzaboy)
01515A78 00000001
Have fun