Kodewerx https://www.kodewerx.org/forum/ |
|
[N64] Paper Mario [U] [GS] https://www.kodewerx.org/forum/viewtopic.php?f=18&t=4862 |
Page 1 of 1 |
Author: | HyperHacker [ Sun Dec 09, 2007 12:26 am ] |
Post subject: | [N64] Paper Mario [U] [GS] |
Do we really not have a thread for this or is the search just broken? Anyway, managed to get this game running in Nemu (albeit with seizurific graphics and bizarre sound) by turning off audio HLE (and video until you get in-game). So here's some stuff I'm surprised hasn't been done yet. 811353F2 ???? Loose Coin/Coin Block Value Modifier 81135402 xxxx 8113540A yyyy Loose Coins: If Coins > x, Reset To y (800EA328 writes HP when hitting a heart block) 810EA324 2403 810EA326 00?? Heart Blocks Set Your HP To x 810EA32A 0003 Above Code Affects Max HP Instead 8125E44C 2402 8125E44E 00?? Gain x Star Points After Each Battle 8127CA30 2442 8127CA32 00?? Get x Star Points For Each Enemy Note: You can have up to 100 star points per battle. Consider these beta, because I haven't tested to see if they work in more than one area (fairly good chance they don't) or freeze the game in other places (probably do). I need sleep now. ![]() Also, didn't someone make a levitation code? I can't find Mario's Y speed anywhere. [edit] They seem to work fine. Also, reformatted. |
Author: | dlong [ Sun Dec 09, 2007 9:01 pm ] |
Post subject: | Re: [N64] Paper Mario [U] [GS] |
I'm sure one of us has hacked Paper Mario codes, but LMZ never finished the bsfree search. |
Author: | HyperHacker [ Sun Dec 09, 2007 10:41 pm ] |
Post subject: | Re: [N64] Paper Mario [U] [GS] |
Well here's some more. D1277B88 A022 81277B88 2400 Don't Take Damage From Enemy Attacks Note: It shows how much damage you would take, but your HP isn't reduced. D12723CC 9262 812723CC 2402 D12723CE 01B8 812723CE 0001 1-hit Kills (Mario's attacks only) D127EB60 9262 8127EB60 2402 D127EB62 01B8 8127EB62 0001 1-hit Kills (Goombario's attacks, possibly others) D1271F80 8690 81271F80 2410 D1271F82 017E 81271F82 0063 Mario's Attacks Do 99 Damage |
Author: | TwilightErik [ Tue Dec 11, 2007 4:01 pm ] |
Post subject: | Re: [N64] Paper Mario [U] [GS] |
I love this game keep up the good work with more codes!!! |
Author: | Hextator [ Wed Feb 03, 2010 4:35 pm ] |
Post subject: | Re: [N64] Paper Mario [U] [GS] |
Always Dodge (requires Lucky Day): Code: D12773C4 1040 812773C4 2400 Lucky Day Effect Always On (don't need Lucky Day): Code: D10E9FCC 2402 810E9FCC 0060 D10E9FCE 0048 810E9FCE 1025 Combine the above two codes to make Mario always dodge enemy attacks regardless of other circumstances. Here is the rest of what I've documented thus far. |
Author: | Parasyte [ Thu Feb 04, 2010 8:10 pm ] |
Post subject: | Re: [N64] Paper Mario [U] [GS] |
F&*# yeah! More N64 codes! Now that's what I like to see! |
Page 1 of 1 | All times are UTC - 8 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |