These are kind of small in comparison to some of the stuff you guys do, but I wouldn't of done it without your tools and documentation so I only feel it's right that I post them here! These are my first codes, too!
"C-Left" Fake Selection Item 811EEEDC 0009
This code is kind of odd. It will make a "fake" selection on the deku nuts, which is value 09. You can select any other item to c-left and it'll put it on c-left, but it'll still say the selected item is what you selected. If you haven't figured it out already, the values here on the fake select mirror those on the item value list (i.e. 0000 will be ocarina, 0001 will be deku stick, etc etc).
I was trying to find out the other ones for C-Down and C-Right, which I would of assumed would 811EEEDD, but it isn't! So I decided to get 10 addresses down the street to 811EEECC.
Pseudo HUD Item Selection 811EEECC AABB 81EEECEE CCDD
AA = B Button Value (I suggest 4D) BB = C-Left CC = C-Down DD = C-Right
Ok, so what this code does is essentially what I wanted, the ability to have any item I want on C-Left. However, with a slight twist. 0008 (which is the deku stick) will always let you use the deku stick on c-left. When you select another item however, while it will still say on the item selection screen that you have selected said another item it'll still equip the deku stick to the C-Left button. There's the obvious wrong icon error on c-left, but that'll go away by going in another area. Please note, mind, that it will still say you've equipped another item.
Unfortunately, there is one side effect with this code. It'll equip the Ocarina to the B Button. I have no clue why. I've done a comparison code search using Renegade64 (before it turns to the ocarina and after) and while it only came up with one address, that one address doesn't do anything. If anyone wants to help me out on that feel free, but I'll still be trying to fix it in the mean time.
EDIT: Figured out why it was messing around with the sword. The value is being treated as a literal 16-bit value (unlike OoT where it doesn't matter). Change the first two bytes to 4D (Kokiri Sword) and it'll work fine. I've also added the other code for C-Down and C-Right now too, after figuring out what it does.
Like I said, not huge codes, but I hope you enjoy nonetheless!
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