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Regarding chingi1's Spell Mod... [Tales of Symphonia: DotNW]
http://www.kodewerx.org/forum/viewtopic.php?f=17&t=7150
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Author:  JetAurion [ Thu Jan 07, 2010 10:59 pm ]
Post subject:  Regarding chingi1's Spell Mod... [Tales of Symphonia: DotNW]

So, chingi1 recently posted his spell mod code. It required some assembly to use, but it works now. I'm being sort of nit-picky here, but:
chingi1's code freezes the game. I don't know if it's the 7 or the 1, but after I set both the values to 0, the game plays fine.
All the characters now have every single goddamned spell on the spell list, besides without Aqua Edge, Stone Blast, and Fire Ball. Obviously, I'm trying to get these 3 pathetic spells (so am I a completionist?).

Code set up goes:
XXXXXXXX 7654 3210
XXXXXXXX FEDC BA98
with XXXXXXXX being Character Values (or whatever they are).

Lloyd Spell Mod [chingi1] (subsequent characters: +X(E8))
0448186C FFFFFFF7
04481970 1FFFFFFF
so Colette's is:
04481954 FFFFFFF7
04481958 1FFFFFFF
and so on and so forth.

Spell List
0
0. CRASH
1. Fireball
2. Stone Blast
3. Aqua Edge

1
4. Wind Blade
5. Ice Needles
6. Lightning
7. Eruption

2
8. Stalagmite
9. Splash
10. Turbulence
11. Icicle Rain

3
12. Thunder Blade
13. Photon
14. Negative Gate
15. Explode

4
16. Ground Dasher
17. Blessed Drops
18. Flare Tornado
19. Absolute

5
20. Indignation
21. Divine Saber
22. Bloody Howling
23. Gravity Well

6
24. Prism Sword
25. Meteor Storm
26. First Aid
27. Dispel

7
28. Charge
29. Heal
30. Healing Circle
31. Recover


8
32. Sharpness
33. Barrier
34. Enhance Cast
35. Resist

9
36. Cure
37. Revitalize
38. Resurrection
39. Revive


A
40. Holy Song
41. Judgment
42. Grand Cross
43. Tidal Wave

B
44. Cyclone
45. Healing Wind
46. Life
47. Healer

C
48. Sacred shine
49. Blazing Hearts
50. Scare Shot
51. Wild Fire

D
52. Maelstrom
53. Hurricane
54. Catastrophe
55. Final Punishment

E
56. Avalanche
57. Wrath of God
58. Obliterate
59. Radiant Roar

F
60. Judgment
61.crashhhhhhhhh

So what values would I put I put for 7 and 1 to get all the spells without crashing?
And by the way, Lloyd got gipped (sp?), not receiving any 4 Tier spells.

And a shout out to chingi1, for creating these and making the game oh-so-much more enjoyable

Author:  JetAurion [ Fri Jan 08, 2010 8:20 pm ]
Post subject:  Re: Regarding chingi1's Spell Mod... [Tales of Symphonia: DotNW]

Oops... wrong area for post...

Author:  Hextator [ Wed Jan 13, 2010 2:56 pm ]
Post subject: 

Fairly certain you want to change the first line to FFFFFFFE. The maker of the code must have known he wanted to only set 3 consecutive bits but set the wrong 3 bits!

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