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| How do I change this memory location into an AR format code? https://www.kodewerx.org/forum/viewtopic.php?f=17&t=5162 |
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| Author: | Jazz [ Mon Jan 28, 2008 5:37 pm ] |
| Post subject: | How do I change this memory location into an AR format code? |
0x020973ec is the adress for lives in Mario 64 DS. How do I convert this into a code that would set lives to 99? I am aware this code was already created, but this is my first time using the trainer toolkit and I was looking for a simple code to make. |
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| Author: | Dualscreenman [ Mon Jan 28, 2008 6:56 pm ] |
| Post subject: | Re: How to convert a pointer to a code |
I believe the address for lives in Super Mario 64 DS is static. In fact, that address looks familiar. Yeah, that's not a pointer, that's the actual address that holds the value of the amount of lives you have. All you need to do is use an 8-bit write to that address. |
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| Author: | James0x57 [ Mon Jan 28, 2008 7:12 pm ] |
| Post subject: | Re: How to convert a pointer to a code |
Dualscreenman wrote: All you need to do is use an 8-bit write to that address. That code type wouldn't hapen to be 0x02, would it? lol (I looked on enhack for N64 code types but they're not there yet. |
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| Author: | Dualscreenman [ Tue Jan 29, 2008 6:07 am ] |
| Post subject: | Re: How to convert a pointer to a code |
We're talking about DS here, not N64 TS. But yeah, it is codetype 0x02. |
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| Author: | James0x57 [ Tue Jan 29, 2008 10:24 am ] |
| Post subject: | Re: How to convert a pointer to a code |
Bollocks. oh well, at least I was half on the ball ;p |
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| Author: | Jazz [ Tue Jan 29, 2008 1:41 pm ] |
| Post subject: | Re: How to convert a pointer to a code |
Dualscreenman wrote: I believe the address for lives in Super Mario 64 DS is static. In fact, that address looks familiar. Yeah, that's not a pointer, that's the actual address that holds the value of the amount of lives you have. All you need to do is use an 8-bit write to that address. Thank you Sorry for misusing the the word pointer. I just started using my Trainer Toolkit. |
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