Kodewerx

Our culture has advanced beyond all that you could possibly comprehend with one hundred percent of your brain.
It is currently Fri Mar 29, 2024 8:48 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 7 posts ] 
Author Message
PostPosted: Sat Jun 09, 2007 11:51 am 
Offline
Kommunist
Kommunist

Joined: Sun Mar 18, 2007 4:23 pm
Posts: 192
Is there a simple way to calculate the offset of different versions of games and different regions too?

_________________
MPH FC: 3265-0976-4281 PM me if you want to add me.


Top
 Profile  
Reply with quote  
PostPosted: Sat Jun 09, 2007 3:23 pm 
Yes. For example:

Super Mario 64 DS (ASMEN0J20)

Code:
Infinite Lives
020973ec 00000063


Super Mario 64 DS (ASMEN1J12 / 1J22)

Code:
Infinite Lives
02098930 00000063


Open calc.exe, change Dec to Hex.

02098930 - 020973ec = 1544

This method may not work for all codes, but here is an example once you have the offset to 'port' the codes

Super Mario 64 DS (ASMEN0J20)

Code:
Invincible
62093550 00000000
b2093550 00000000
200006a0 0000001c
d2000000 00000000


Add 1544 to 2093550

Super Mario 64 DS (ASMEN0J20)

Code:
Invincible
62094A94 00000000
b2094A94 00000000
200006a0 0000001c
d2000000 00000000


Top
  
Reply with quote  
PostPosted: Sat Jun 09, 2007 7:18 pm 
Offline
Kommunist
Kommunist

Joined: Sun Mar 18, 2007 4:23 pm
Posts: 192
I know how to do it with the codes but i need to know the offset so i can port the codes from v1.0 to v1.1 and there are no codes for v1.1 that i can use to find the offset. all i have are the v1.0 codes and the v1.1 game ID.

_________________
MPH FC: 3265-0976-4281 PM me if you want to add me.


Top
 Profile  
Reply with quote  
PostPosted: Sat Jun 09, 2007 7:49 pm 
Hack a code for the 1.1 version that already exists for the old version and compare the two.


Top
  
Reply with quote  
PostPosted: Sat Jun 09, 2007 7:52 pm 
Offline
Kommunist
Kommunist

Joined: Sun Mar 18, 2007 4:23 pm
Posts: 192
I dont have the V1.1 game because its an EU game and i live in US. And I want to help someone with his game that just came out.

_________________
MPH FC: 3265-0976-4281 PM me if you want to add me.


Top
 Profile  
Reply with quote  
PostPosted: Mon Jun 11, 2007 10:40 pm 
Offline
Kommunist
Kommunist
User avatar

Joined: Wed Apr 04, 2007 7:37 pm
Posts: 503
Location: Well......Lets just say you shouldn't look behind you......
Go to codejunkies sub and just get a code from v1.0 and the same code for v1.1 and compare the two.

_________________
Image
^My site can be accessed by clicking on my sig^ (I am Razzle)
[MPH v1.0 US] Has 640 codes, with credit in all the notes. (last up-date 8/25/07)
http://www.the-random-site.com/SUB.xml


Top
 Profile  
Reply with quote  
PostPosted: Thu Jun 14, 2007 7:57 am 
Offline
Kommunist
Kommunist

Joined: Sun Mar 18, 2007 4:23 pm
Posts: 192
codejunkies doesnt have V1.1 only V1.0

_________________
MPH FC: 3265-0976-4281 PM me if you want to add me.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: Google [Bot] and 97 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group